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  1. #1
    Player
    Khaidal's Avatar
    Join Date
    Apr 2017
    Posts
    103
    Character
    Khaidal Gesin
    World
    Sargatanas
    Main Class
    Pugilist Lv 60
    I don't understand the problem. Not every fight needs to be a one shot. Who cares if you had to take a few tries to finish the fight? The end result is all that matters.
    (7)

  2. #2
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Khaidal View Post
    I don't understand the problem. Not every fight needs to be a one shot. Who cares if you had to take a few tries to finish the fight? The end result is all that matters.
    It sounds like they've tried it a bit, the issue is more that the minigame is something they struggle with in particular. Imagine if you had to win a Lord of Verminion match to finish the story. It might be similar for them.
    (2)

  3. #3
    Player
    Khaidal's Avatar
    Join Date
    Apr 2017
    Posts
    103
    Character
    Khaidal Gesin
    World
    Sargatanas
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by RiyahArp View Post
    It sounds like they've tried it a bit, the issue is more that the minigame is something they struggle with in particular. Imagine if you had to win a Lord of Verminion match to finish the story. It might be similar for them.
    Interesting point. I never really thought of it that way since Vril already introduced you to the duty command feature.
    (0)

  4. #4
    Player
    PharisHanasaki's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    563
    Character
    Sodapop Jam
    World
    Jenova
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by RiyahArp View Post
    It sounds like they've tried it a bit, the issue is more that the minigame is something they struggle with in particular. Imagine if you had to win a Lord of Verminion match to finish the story. It might be similar for them.
    While this makes sense, this fight doesn't require random abilities to clear it. It doesn't introduce major changes to the core gameplay. It's a fight, something you've been doing for hundreds of hours by now. If we had played Lord of Verminion since level 1, we would kind of expect it by now, and hopefully master it. The problem is when fights get nerfed, newbies don't struggle, and when a bit of challenge comes by they're unprepared to tackle it. As people have said, they don't need to one shot these.
    (1)