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  1. #26
    Player
    Karshan's Avatar
    Join Date
    Jun 2017
    Posts
    416
    Character
    Lina Kirell
    World
    Moogle
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Ashenspire View Post
    My idea for Black Mage is pretty simple. Reward the party simply for having them in your party and doing what they already do - melt faces.

    Meltdown is a spell that's been around since FFVI, and it's come in many incarnations. For FFXIV, I'm thinking it can be a bit like the FFVIII version, but still maintaining its Fire aspect.

    Meltdown - Level 62 Trait

    Fire IV inflicts target with a stack of Meltdown. Meltdown stacks increase damage taken by 1%. All Meltdown stacks are lost when target is hit by Blizzard I, II, III, and IV and Freeze.

    It plays on the idea that you're literally melting the targets defenses. This gives BLMs much needed utility, and most importantly offensive utility. Over a typical F4x6 Rotation, it'd be a 2.17% party damage increase.
    I like the idea, but too many stacks (2.17% permanent buff ? With a 24 000 group DPS it's 520 raid DPS, way too much for just one guy to bring).

    What could be would be that Ice IV has two effects : 3 umbral hearts for you, and three umbral stacks on the boss, that would work kinda like embolden but in debuff and for all kind of damage.
    3 stacks, each stack is a 1% vulne and one stack fades off every 3 seconds (3% > 2% > 1%), so it would be something like 2% average debuff on what, 30% uptime (9sec every 30), which is a 0,6% raid buff (2.5 times more than devotion)

    Plus it would adress the problem of gong back to arr rotation, since it would be on Ice 4
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    Last edited by Karshan; 10-15-2017 at 05:44 AM.