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  1. #21
    Player
    Headhunters's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    109
    Character
    Head Hunters
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Gallus View Post

    You've just called yourself bronze...?
    no cause i stopped at gold rank on s1-3 and plat s4 due to irl. Focus enemy heal is an example? because i never focus healer (exept dots) if i dont see the melee hard switch on it because it would be useless. And for me it works, i have an almost 90% wr with melees like gabriel, yato, biggs etc cause i can guess the time when they go for healer
    (0)

  2. #22
    Player
    Gallus's Avatar
    Join Date
    Sep 2013
    Posts
    1,260
    Character
    Vermilion Rose
    World
    Phantom
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Headhunters View Post
    no cause i stopped at gold rank on s1-3 and plat s4 due to irl. Focus enemy heal is an example? because i never focus healer (exept dots) if i dont see the melee hard switch on it because it would be useless. And for me it works, i have an almost 90% wr with melees like gabriel, yato, biggs etc cause i can guess the time when they go for healer
    When I play as a DPS I put the focus target on the healer so that I can keep track of the silences and stuns so that I can time my bursts accordingly, I was referring to that I don't tend to go after the healer either.
    (0)

  3. #23
    Player
    TiaHariberu's Avatar
    Join Date
    Dec 2016
    Posts
    9
    Character
    Tia Chan
    World
    Lich
    Main Class
    Dragoon Lv 38
    Quote Originally Posted by Gallus View Post

    Good job lying. I even have 4 macros of TBN each one to each member of my party . Like, I'd swear to god I'm the biggest TBN spammer in the entire top 100. So talk about straight up lying.
    But u only need 3 macros since you dont have to macro for urself :thinking: but okay if u dont want to learn lol
    (0)

  4. #24
    Player
    Gallus's Avatar
    Join Date
    Sep 2013
    Posts
    1,260
    Character
    Vermilion Rose
    World
    Phantom
    Main Class
    Summoner Lv 100
    Quote Originally Posted by TiaHariberu View Post
    But u only need 3 macros since you dont have to macro for urself :thinking: but okay if u dont want to learn lol
    Yep, true. But you know what? For every TBN I apply on myself I apply 50 to my melee, 20 to my healer and 10 to my ranged, so hardly matters (could change my <1> TBN macro for the skill itself but meh). The only instance where I spam TBN on myself is when the game is say 1 minute from ending, I try to kite as much as possible with sprint with TBN spam and stuns on their melee with Grit on. That happens like 1 out of 20 games though, the only instance where I pick medals that put me with 4+ vulnes is when nobody else does (for whatever reason...) and need those medals because we are behind (and I only do that if game is almost ending, personally, I find it easier to make a comeback under normal circumstances than expecting not to get killed with 4+ vulnes when there are still 2 mins and 30 seconds left).
    (0)

  5. #25
    Player
    TiaHariberu's Avatar
    Join Date
    Dec 2016
    Posts
    9
    Character
    Tia Chan
    World
    Lich
    Main Class
    Dragoon Lv 38
    Quote Originally Posted by Gallus View Post
    Yep, true
    It's okay keep up your 220k dmg on drk while losing easy farm for me whenever I q. You focus to much on dmg you literally do 200+ k dmg while not killing anything in a whole 8min game meanwhile enemy dps and tank have way less dmg and dominate.Like I said if u dont want to learn or advice ok or tell me I lie but I stream and can rewatch lol.
    (0)

  6. #26
    Player
    Gallus's Avatar
    Join Date
    Sep 2013
    Posts
    1,260
    Character
    Vermilion Rose
    World
    Phantom
    Main Class
    Summoner Lv 100
    Quote Originally Posted by TiaHariberu View Post
    It's okay keep up your 220k dmg on drk while losing easy farm for me whenever I q. You focus to much on dmg you literally do 200+ k dmg while not killing anything in a whole 8min game meanwhile enemy dps and tank have way less dmg and dominate.Like I said if u dont want to learn or advice ok or tell me I lie but I stream and can rewatch lol.
    Doing 220k damage doesn't exclude me from fulfilling my other duties such as CC or TBN. Or you think 130k Drks don't do 200k because they are busy with TBN?
    At this point I can't help but think you've decided to turn this discussion into a war (judging by your "you'd be bronze/silver by how you play" makes me think you wanted this from the very beginning).

    The point of this thread was a dps meter in the wolves den for the fresh PVP rotations. It's something that would cost almost no resources, something extremely easy to implement, and would be a bonus. I said I was diamond when the first answer I got was from someone who said "game is all about bursts and CC", which any diamond player I believe knows that, my point wasn't that I'm a super good player or anything, just that I knew something as elemental as that. But a couple of you jumped on me like hungry wolves with remarks such as "being dia doesn't mean you are good, in fact you are bad" or "dia in S5= bronze in other seasons".

    Anyhow, pvp rotations are indeed easy, and the dummy wouldn't only serve the purpose of learning to performing them properly (because they are pretty simple), but we'd all (PS4 players too) know what damage difference there is amongst all the classes. A PLD hits way less than a DRK, but how much less? Or a WAR supossedly hits harder than a DRK, but by how much? There'd be a few interesting stuff to test. Testing this sort of stuff doesn't mean getting obsessed with numbers or not acknowledging there are a lot of other variables that decide which team wins/loses.
    (0)

  7. #27
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,151
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Gallus View Post
    You talk as if there weren't a million variables in pve, you have people dying there, weaknesses, mechanics either locking you or preventing you from dps properly, inflated aoe dps with adds, a million buffs, different team comps that give you more single target dps, and an endless etc.
    In PvE you want the highest dps output over a long time. In PvP you don't. If you can't accept that, we will never agree on something.

    Even PvE parser software is not something I like personally, as you stated out there are many variables which are going to have an effect on your total dps. The fflogs website tried to minimize unfair advantages like waiting for a big mob group before killing the boss, or destroying all 3 traps at susano eventhough only 1 is the objective and needed. But in the end it is not a tool to know if somebody is overly skilled or not, sadly often members of speedkill groups fail to adjust to other groups tactics and are wasting a lot of time in the process, because they are simply 2 greedy. With the right group you get fast clear times and that is step 1 in getting a high dps anyway, even if you perform bad.
    People started to using parser as a helpful tool because they wanted to know what killed them or what type of damage physical/magical certain attacks had, but of course some people wanted to compare themselves and so the whole ranking bs began. It is fine to an extent but not so reliable as many wish it to be.

    Quote Originally Posted by Gallus View Post
    By your logic, SSS is pointless because it doesn't take into account all the above variables.
    The system of SSS is since the A9S-A12S raidtier poorly implemented. The reasons are just obvious, you can beat the fights without managing to clear the dummy. The dummy requires way more uptime and optimization to your rotation than the actual fight.
    I am not saying that is pointless to do SSS, it can help you test out rotations and see if you get better with it if you are on a playstation and don't have access to third party software.


    A dps meter would not be a sufficient tool to judge people, atm you have to get a feeling for it to determine if a dps class performed poorly or good, like you said it is not something with just 1 variable. But adding something like this would make a lot of players believe it would be just 1 variable.
    (0)

  8. #28
    Player
    Gallus's Avatar
    Join Date
    Sep 2013
    Posts
    1,260
    Character
    Vermilion Rose
    World
    Phantom
    Main Class
    Summoner Lv 100
    I don't fully agree with that, I've already said I agree game is mostly about bursts and CC, but keeping high damage pressure is important too, and I completely disagree about that damage pressure being 1,2,3 like you claimed before, there's a bit more to it than 1,2,3. You hit like a wet noodle for 90% of the fight and fail your well timed bursts and you are just as bad because a healer doesn't run out of MP by healing one burst every minute.

    As for your posts... let me ask you something... you don't seem to be a big fan of SSS or fflogs in the first place. I know fflogs can have a lot of biased numbers (and can generate some elitism), but don't you think its pros outshined its cons?
    (0)

  9. #29
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,151
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Gallus View Post
    Anyhow, pvp rotations are indeed easy, and the dummy wouldn't only serve the purpose of learning to performing them properly (because they are pretty simple), but we'd all (PS4 players too) know what damage difference there is amongst all the classes. A PLD hits way less than a DRK, but how much less? Or a WAR supossedly hits harder than a DRK, but by how much?
    Thing is, burst of the classes have been dumped down so strictly that there is not much variation anymore how the burst develops. Most classes have their 6-10s window where the burst happens, taking more than 20s to calculate the burst wouldn't be so useful for comparison of bursts I guess. That means you have like 7-15 GCD in that burst window, with no autoattacks, criticals, direct hits, evades,mitigation or whatever. If you really want to know you can just take your calculator and add these 7-15 GCD + offglobals together and you have the different burst outputs.

    Putting SSS for PvP would mean putting dummy for 30 second parsings in there. It is not useful enough to invest dev time when you can get the information so easily anyway.

    Edit:
    Quote Originally Posted by Gallus View Post
    As for your posts... let me ask you something... you don't seem to be a big fan of SSS or fflogs in the first place. I know fflogs can have a lot of biased numbers (and can generate some elitism), but don't you think its pros outshined its cons?
    If more people would use the fullscale possibilities of fflogs then yes the pros would outshine, but this community rather develops into a percentile contest fight for casual content and this is something I would avoid...
    (0)
    Last edited by Commander_Justitia; 10-14-2017 at 09:42 PM.

  10. #30
    Player
    Geryth's Avatar
    Join Date
    Feb 2014
    Posts
    339
    Character
    Geryth Drayfore
    World
    Mateus
    Main Class
    Dragoon Lv 90
    Sheesh the OP is simply asking for a PvP version of a PvE tool already implemented in the game. It's only 9 buttons but having something that can help players hone their sustained PvP damage and ideally also have mechanics to help them hone their burst isn't going to do anything but help someone. Higher tier players already are using other resources and maximizing what each job is capable of - it would be another step to help new players get their PvP feet wet or for any player really that can't or doesn't want to rely on third party tools. After all the OP is only looking for something that can help them improve.

    Insulting the OP's PvP skills as an argument against their idea is just a straw man argument and has nothing to do with whether or not it has merit.

    But no, I guess it's too much fun to tell other players "figure it out and git gud". Elitism at its finest.
    (2)

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