Quote Originally Posted by Skivvy View Post
The item bloat is incredibly real like you mentioned. If they're not going to implement a separate material bank (like in GW2 - all materials go there with a large stack amount), they need to start condensing what we do have. Also, stop will all the random tokens and currencies if you're not going to put them in the currency tab.
Which ones are we talking here? The primal ones, and special FATE ones, don't, but everything else does, doesn't it?