SE already said no new EGI, maybe a summon like Bahamut (shows up stays for few seconds then leaves), but a new EGI wont be happening, SE has said this many times.
I want more Demi summons than Egi. How it works makes you feel like an actual Summoner, way more than an Egi does because you summon them once and forget about them the whole time unless it dies.
They can add the 6 ARR Primals as Demi summons which you rotate through so not all of them are useless (or undesireable) unlike Ifrit-Egi in most fights or Titan-Egi in anywhere but solo content.
Demi-Bahamut itself has problems and lacks abilities but it has potential if they resolved those issues, meanwhile there's not much they can do with the Egi summons anymore.
In my opinion they should put the effort in making new Egi/Egi glamour into that instead because it benefits more than just the aesthetic, but also gameplay.



More Demi Summons would be quite fabulous! Demi-Bahamut is definitely the greatest Summon we have right now. But I feel if we were to get more Demi Summons, they should be all Elder Primals. I think for the regular Primals they should remain as Egi and continue to be introduced via the glamours. I just kinda like the distinction between the two. It makes Demi-Bahamut seem more special. Like a Grand Summon. But I'd happily welcome a Demi Summon of all Primals if that's the way SE choose to go with it. I'd love it if all my Summons were full blown Primals like Demi-Bahamut.I want more Demi summons than Egi. How it works makes you feel like an actual Summoner, way more than an Egi does because you summon them once and forget about them the whole time unless it dies.
They can add the 6 ARR Primals as Demi summons which you rotate through so not all of them are useless (or undesireable) unlike Ifrit-Egi in most fights or Titan-Egi in anywhere but solo content.
Demi-Bahamut itself has problems and lacks abilities but it has potential if they resolved those issues, meanwhile there's not much they can do with the Egi summons anymore.
In my opinion they should put the effort in making new Egi/Egi glamour into that instead because it benefits more than just the aesthetic, but also gameplay.
In terms of Egi viability though. Since SB hit. I find I'm using Ifrit just as much as Garuda. Contagion is no longer the OP ability it used to be, and with the changes to Radiant Shield, and that Ifrit seems to proc Ruin IV more. He definitely has become just as good as Garuda in any situation.
Last edited by SoloWingMetatron; 10-09-2017 at 02:48 AM.
Ifrit is a lot better now, that's true. I use it instead of Garuda for dungeon runs because most of the time I don't want to deal with the annoyance of applying Contagion during boss fights, and Ifrit is more viable for AoE now.In terms of Egi viability though. Since SB hit. I find I'm using Ifrit just as much as Garuda. Contagion is no longer the OP ability it used to be, and with the changes to Radiant Shield, and that Ifrit seems to proc Ruin IV more. He definitely has become just as good as Garuda in any situation.
And for the Egi, it's my preference to get them removed since I think nothing about them is impressive or engaging in gameplay or aesthetic honestly.



I can understand that. There's definitely still a little clunkiness when it comes to commanding the Egi. For me, I just enjoy the fact they're a permanent Summon that doesn't drain our MP pool. Before Summoner was released in ARR. I used to just play it on FFXI instead. When I made the transition to FFXIV. It felt soo good not having to worry about my Egi constantly ticking down my MP. Like the Avatars did in FFXI. Aesthetically though I agree they could look better though. I like the concept behind them. How they're a portion of the Primal's Aether. But I think the design of them could have been executed a little better. But that's another thing Egi glamours could fix I guess. It would be great to see more detailed glamours introduced for Ifrit, Titan, and Garuda.Ifrit is a lot better now, that's true. I use it instead of Garuda for dungeon runs because most of the time I don't want to deal with the annoyance of applying Contagion during boss fights, and Ifrit is more viable for AoE now.
And for the Egi, it's my preference to get them removed since I think nothing about them is impressive or engaging in gameplay or aesthetic honestly.



Well, here's a thought, does anyone actually know how much overlap exists between different developments?
This is a devil's advocate argument, but I can believe that the team doing dungeon design and planning would be a seperate department from animation, but wouldn't that animation team have to help with the implementation of new bosses in those dungeons, too?
I mean, this can turn into a "hire more people on this team" kind of scenario if that's the actual case, but I think that kind of thought process is the fear.
It's not that this animator is too busy programming in attack damage algorithms of this dungeon boss to make a Shiva-Egi. Is that they are busy making the boss's model for everyone to see and fight against.



There will most definitely be an overlap when it comes to the development pipeline of content, at least to some degree. The dev team will also have a content priority list for each department that will no doubt be constantly getting updated. However none of that means that Egi glamours have been forgotten about or abandoned.Well, here's a thought, does anyone actually know how much overlap exists between different developments?
This is a devil's advocate argument, but I can believe that the team doing dungeon design and planning would be a seperate department from animation, but wouldn't that animation team have to help with the implementation of new bosses in those dungeons, too?
I mean, this can turn into a "hire more people on this team" kind of scenario if that's the actual case, but I think that kind of thought process is the fear.
It's not that this animator is too busy programming in attack damage algorithms of this dungeon boss to make a Shiva-Egi. Is that they are busy making the boss's model for everyone to see and fight against.
It's quite possible that the reason we haven't seen any new glamours for 4.1 is because the dev team has been working on these updates to Summoners abilities, and also the size scaling function for Demi-Bahamut. So I am hopeful that we will see more Egi glamours for 4.2. Let's not forget that there are already a number of Egi models implemented into the game, complete with animations and appropriate particle effects. (Ramuh-Egi, Sephirot-Egi, Phoenix-Egi, Shinryu also) That's 4 potential Egi that could be implemented right now with minimal work. Not to mention Moonstone and Obsidian Carbuncle. Which also could be implemented just as easily.

Not mad, really when we got to put the carby over the egi's I was happy but I quickly saw during the turmoil of fights I rarely notice the pet. Either I'm busy doing something or there is so much flashy flashy going on I don't notice.
Players complained we don't get to summon actual primals, so SE gave us that. In return the player base complained about one of the problems other players said, which is that it is too big for this game. It will be sizable now I guess.
We can have new egi's, obtain the power to summon temporarily new primals but in the end these same "issues" will come up. Also, there is the harsh fact that this isn't on their priority list so they flat out do not care at this moment compared to other things.
Last edited by Leigaon; 10-09-2017 at 10:20 PM.



I have always been grateful for all of the Summons the devs have given us. Whether that be Egi, Carbuncles, DWT, or Demi-Bahamut himself! However I find it silly that people here on this thread are saying they don't want new Summons and instead want Summoner's current issues fixed...That is exactly what the 4.1 updates to Summoner are all about, and also not what this thread is about. These people have already got their wish, and that is probably why we didn't get any new glamours this coming patch. Which is fine because these updates definitely needed to be implemented, and if the release of more Egi glamours had to be pushed back a little to accommodate for that then so be it.Not mad, really when we got to put the carby over the egi's I was happy but I quickly saw during the turmoil of fights I rarely notice the pet. Either I'm busy doing something or there is so much flashy flashy going on I don't notice.
Players complained we don't get to summon actual primals, so SE gave us that. In return the player base complained about one of the problems other players said, which is that it is too big for this game. It will be sizable now I guess.
We can have new egi's, obtain the power to summon temporarily new primals but in the end these same "issues" will come up. Also, there is the harsh fact that this isn't on their priority list so they flat out do not care at this moment compared to other things.
However there is no "harsh fact" here as of yet. No one here knows or can accurately state what the devs priorities are right now or what they are currently working on for future updates and expansions. There are no facts here. Only hopes and assumptions. It is perfectly plausible that we will see more Egi glamours released in 4.2 or in a later patch. Either way I have faith that there will be more released at some point. I just hope that it will be at some point soon.
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