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  1. #1
    Player
    ThirdChild_ZKI's Avatar
    登録日
    2014/01/11
    投稿
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    機工士 Lv 80

    Attention SE: Flamethrower is USELESS to MCH in PvP

    You've given a RANGED JOB whose problem was lacking any of its previously useful oGCD skills like Gauss Round or Ricochet, and whose best cc skill required them to go into melee range an aoe they have to stand still to use for damage over time. . .

    AND you took away something more useful rather than fix it (Report).

    Let me be blunt in saying this was a very poor choice. Ask yourself, who's NOT going to target the now-stationary MCH trying to burn everything in a cone before them? I for one would simply run past them (since they CAN'T TURN AROUND WITHOUT CANCELING IT) and Blank them into whatever mob they're foolish enough to try and use that on.

    Flamethrower is USELESS in PvP. Giving us back Gauss Round, Ricochet, or even Lead Shot would've done more to help, but all you've done is take a ranged job that was actually falling behind the others in PvP and give them nothing useful, while even removing something that was.

    Nice Job.
    (10)

  2. #2
    Player
    Pence's Avatar
    登録日
    2011/07/21
    Location
    Limsa Lominsa
    投稿
    1,455
    Character
    Bravo Whiskey
    World
    Ravana
    Main Class
    巴術士 Lv 90
    I agree....I can't see a situation where I would use this over any other skills, especially how easy it is to avoid or interrupt. Maybe if I want to break up a big group of people? I guess they'd probably all scatter once they see it....but then i'd also be in their melee range and advocating my position and inability to do anything...
    (0)

  3. #3
    Player
    Zojha's Avatar
    登録日
    2015/08/24
    投稿
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    剣術士 Lv 1
    I admit: I was laughing hard when I saw that.

    They literally traded one of the best party support abilities for the most useless ability out there. Even in PvE, Flamethrower only has two applications, AoE and forcing Overheat, neither of which has any relevancy in PvP. Maybe if it did bonus damage to Ice or something xD
    (0)

  4. #4
    Player
    ThirdChild_ZKI's Avatar
    登録日
    2014/01/11
    投稿
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    機工士 Lv 80
    You know what would work better for area denial?

    The Bishop Autoturret, a.k.a the pet for the one pet job that doesn't have it at all in PvP.

    Seriously, I say this AS a MCH: Pull in/knock back/cc ANY MCH foolish enough to even try using this skill.

    This is literally some "Fix this by 4.11" nonsense.
    (0)

  5. #5
    Player
    Pence's Avatar
    登録日
    2011/07/21
    Location
    Limsa Lominsa
    投稿
    1,455
    Character
    Bravo Whiskey
    World
    Ravana
    Main Class
    巴術士 Lv 90
    I guess you could snapshot overheat on ice while you chat for 10 seconds....
    (0)

  6. #6
    Player
    Caitlyn's Avatar
    登録日
    2014/03/06
    Location
    Eden
    投稿
    5,442
    Character
    Geistherz Gungnir
    World
    Shiva
    Main Class
    賢者 Lv 100
    Yeah, why not remove the most usefull skill (MP Regen) from MCH and give it the most useless skill (Flamethrower) instead? Make healers life even harder.

    Nice job.
    Nice job.
    Nice job.

    Noot like this.


    What is the actual use of Flamethrower in PvP? You generate alot of Heat in no time. You can even use your stun gun to get into overheat from 0 to 100. Why flamethrower? SE, I m very curious.
    (0)
    2017/10/06 20:06; Caitlyn が最後に編集
    - Queen of Heal 2022 -
    Quote 引用元:Paulecrain 投稿を閲覧
    Damit du als Queen of heal natürlich deine königlichen Wünsche erfüllt bekommst. ♥
    Quote 引用元:Dicentis 投稿を閲覧
    Ich finde es eh schon krank, dass du Paules Zitat ungefragt verwendest und ich weiß, dass du nie eine Erlaubnis dafür bekommen hast!

  7. #7
    Player
    ThirdChild_ZKI's Avatar
    登録日
    2014/01/11
    投稿
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    機工士 Lv 80
    I realized I misread it. I thought the duration was 6 seconds. It's 10. 10 seconds of being stationary for a conal aoe. . . I am really struggling to find any semblance of logic behind this.

    Again, Gauss Round would've been better. Ricochet would've been better. Giving us back a bind would've been better. OUR TURRETS would've definitely been better.

    But you picked THE WORST skill we received in Stormblood as our first new PvP skill and removed something more useful in the process?

    Here's hoping I get the plot I want so I at least have somewhere to kill time til they remove this awful skill and replace it with something more sensible for PvP.
    (0)

  8. #8
    Player
    Constrictor's Avatar
    登録日
    2013/09/23
    投稿
    44
    Character
    Agunimon Kenbara
    World
    Tonberry
    Main Class
    踊り子 Lv 90
    Maybe it's a 20 yalm conal AOE then I won't complain :thonking:

    YES MAKE THE ENTIRE MAP FILL WITH FLAMES
    (2)

  9. #9
    Player
    Pence's Avatar
    登録日
    2011/07/21
    Location
    Limsa Lominsa
    投稿
    1,455
    Character
    Bravo Whiskey
    World
    Ravana
    Main Class
    巴術士 Lv 90
    Quote 引用元:ThirdChild_ZKI 投稿を閲覧
    I realized I misread it. I thought the duration was 6 seconds. It's 10. 10 seconds of being stationary for a conal aoe. . . I am really struggling to find any semblance of logic behind this.
    It's 16 seconds really, the first 10 seconds are the skill, the next 6 seconds are the debuffs duration. Each 1 second = +250 potency, for a total of 2,500 per tick. (Stacks 10 times over 10 seconds).

    New thought: Melee on ice. They tend to focus it and forget everything else, and you can easily hit every single melee on the ice while hiding behind it.
    (1)

  10. #10
    Player
    Airget's Avatar
    登録日
    2011/03/08
    投稿
    2,621
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    園芸師 Lv 100
    Teamwork. It's not like your players are affect by the Flamethrower. Battlefields do have locations in which you can bottleneck players. It provides a mean of forcing the hand of the opponent.

    Granted yes pushback would hurt this a lot there is utility in which this could be a useful skill.

    Also gotta keep in mind that it stacks so if one can weigh down a target, stun them, sleep them, push them back into the Flamethrower, you offer a very strategic ability for MCH.

    Another thing Flamethrower does is control the movement of the enemy. They will want to actively avoid it, limit melee to attack from range if they don't want to risk running through the flames and give your team time to recover if one is about to die.

    Flamethrower actually sounds cool from the way it's explained I see a lot of strategies one could use with it heck this ability is deadly in Frontline, get 2-3 MCH around a big ice and surround all sides so any DPS that try to enter it will get hit by the Cone AOE. DPS won't be able to just run in if there is a MCH and if they do it will provide a small space to fight from, giving someone like a BLM with a LB an opportunity to hit more people.
    (3)

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