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  1. #1
    Player
    Aana's Avatar
    Join Date
    Nov 2014
    Posts
    485
    Character
    Aana Azel
    World
    Exodus
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Chrono_Rising View Post
    I would need time to find where I brought it up in the extremely long dark feed back thread. But I provided no math for it.
    Should have clarified my question. Put another way, was the goal of the delirium buff just a way to buff Drk's damage or was there something beyond that? say, improving buff timing synergy or something. If it was just a buff to damage then theres a million ways that could be done (like potency changes, darkside buff, etc (those could even be hiding in the patch notes :P ).
    (0)

  2. #2
    Player
    Chrono_Rising's Avatar
    Join Date
    Jun 2017
    Posts
    922
    Character
    Gulvioir Muruc
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 80
    Ah changing blood weapon to 30 seconds to line up better with trick attack and increase resource generation. For delirium the idea was meant to to build more resources again and give almost a hyper mode for speed of execution. I remain hopeful for notes. I just find potency increases to be slightly boring. I would honestly love a new mechanic like lowering the cd on buffs based on breaking tbn, or using dark arts lowering the timer on blood weapon or delirium. But I’m not super hopeful we will get such changes.
    (2)

  3. #3
    Player
    Shinkyo's Avatar
    Join Date
    Sep 2013
    Posts
    380
    Character
    Fayhd Apollo
    World
    Sargatanas
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Aana View Post
    Should have clarified my question. Put another way, was the goal of the delirium buff just a way to buff Drk's damage or was there something beyond that? say, improving buff timing synergy or something. If it was just a buff to damage then theres a million ways that could be done (like potency changes, darkside buff, etc (those could even be hiding in the patch notes :P ).
    I actually find that current delirium is a pretty smart way to deliver a DPS buff by increasing our resources (an button press).
    There are plently of damage/potency/crit rate buffs already so I really like that this is being delivered in a different way for a change.
    (5)