Page 7 of 17 FirstFirst ... 5 6 7 8 9 ... LastLast
Results 61 to 70 of 168
  1. #61
    Player
    Join Date
    Aug 2011
    Location
    Grid
    Posts
    982
    Quote Originally Posted by Shneibel View Post
    then skill dont need to have space between em and what s with the "sanity" reply ?
    So one of his followers can give him thumbs up for no reason... ofc


    If action bar 2 and 3 are macro'd you should never switch to them ever... and if that's the case the order or arrangement of either bar is pointless.

    You're just complaining to complain at this point. I typically agree with you Mog but this is a very petty argument.
    (3)

  2. #62
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    I am fine with this. Just move the ones I don't want at the end. We should see what abilities they are giving us before we start making complaints that we don't want something on the bar.
    (1)

  3. #63
    Player

    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    203
    Quote Originally Posted by syntaxlies View Post
    the bar is 30 slots, you can only equip 25 skills, put the ones you dont like on the bottom
    This, there's also going to be 5 job related quests (30, 35, 40, 45 and 50). Even if each one would give you a job related ability you won't run into a problem where you can't fit all the allowed abilities on your bar.
    (1)

  4. #64
    Player
    Join Date
    Aug 2011
    Location
    Grid
    Posts
    982
    Quote Originally Posted by Reliquia View Post
    This, there's also going to be 5 job related quests (30, 35, 40, 45 and 50). Even if each one would give you a job related ability you won't run into a problem where you can't fit all the allowed abilities on your bar.
    Jobs also have a limited set of abilities you can equip, if any, from other classes. I'd assume for PLD for example you can only equip Glad and Mrd skills (going by their example). And possibly only a select few MRD skills.

    Wait and see is always the best answer.
    (0)

  5. #65
    Player
    BlaiseLallaise's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    545
    Character
    Blaise Lallaise
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Out of curiosity, has anyone discussed the implications of this topic beyond level 50? I see so many comments focusing on the 'right now', and very few of the 'when the level cap is increased and we have more stuff forced onto the bar'. I for one would like to know what they have in mind when this becomes a reality.
    (2)

  6. #66
    Player
    Join Date
    Aug 2011
    Location
    Grid
    Posts
    982
    Quote Originally Posted by BlaiseLallaise View Post
    Out of curiosity, has anyone discussed the implications of this topic beyond level 50? I see so many comments focusing on the 'right now', and very few of the 'when the level cap is increased and we have more stuff forced onto the bar'. I for one would like to know what they have in mind when this becomes a reality.
    They could potentially increase level by 10 and still have enough room. They aren't considering anything about level cap increase until post 1.21 and they may decide to wait until 2.0 so that there isn't "a wide gap in levels" as they put it. In 2.0 they stated they plan to have drag and drop abilities.

    I think this is a non-issue for the time being.
    (0)

  7. #67
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    422
    Come on guys, it's not the end of the world... yet! xD
    (0)

  8. #68
    Player
    Engineer's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    426
    Character
    Matyr Gustav
    World
    Hyperion
    Main Class
    Arcanist Lv 51
    S
    Quote Originally Posted by DoctorMog View Post
    Im not discussing the fact that I can have everything on my bar.

    I am discussing the fact that I CANT take anything OFF the bar.

    Why the hell do I need every single action on my bar ALL THE TIME?
    Its best if we can't take them off, this will ensure that people have the necessary abilities to fullfill class uniqeness and role for combat. If you take stuff players will ask you to put it back on.
    (0)
    My Hopes & Dreams for future Class/Job Implementation ----> http://imgur.com/a/fPpXO#0


    SE Please Add Machinist As A Pet Job. Musketeer/Machinist = Puppetmaster With A Gun.

  9. #69
    Player
    Holland's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa ^^
    Posts
    751
    Character
    Holland Stark
    World
    Faerie
    Main Class
    Marauder Lv 24
    Quote Originally Posted by BlaiseLallaise View Post
    Out of curiosity, has anyone discussed the implications of this topic beyond level 50? I see so many comments focusing on the 'right now', and very few of the 'when the level cap is increased and we have more stuff forced onto the bar'. I for one would like to know what they have in mind when this becomes a reality.
    I would like to know as well, but it does not bother me. To worry about what will be done when cap is increased is not my job.
    (1)

    Signature provided by grausekopf ~ Thank you ^^
    Quote Originally Posted by Hikozaemon View Post
    Thanks for the 5 ifrits canes Yoshi i can build a life raft and use them to float to another mmo.

  10. #70
    Player
    Fensfield's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    677
    Character
    Forra Descren
    World
    Balmung
    Main Class
    Lancer Lv 70
    I.. yeah I'd want to be able to remove certain skills, too.

    Honestly you lot bang on about standard MMO features being lacking from this game and the importance of player choice; guess which one's been a standard since.. well, did Ultima Online have the ability to choose what you want and don't on your action bar? What about Everquest? God knows Ragnarok Online did, and that's one of the big three early MMO's anyway.

    Sure it's no massive issue, but why make it mandatory at all? If nothing else it's just annoying, and any small way to reduce annoyance is something any sane developer should be leaping on.
    (1)
    Last edited by Fensfield; 11-12-2011 at 10:06 AM.
    Roleplay Profile: http://ffxiv-roleplayers.com/showthread.php?tid=961&pid=15275#pid15275

Page 7 of 17 FirstFirst ... 5 6 7 8 9 ... LastLast