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  1. #11
    Player
    Dregenfox's Avatar
    Join Date
    Jun 2017
    Posts
    123
    Character
    Adaire Crimson
    World
    Coeurl
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Ghishlain View Post
    Here's my counter argument for you - I mathed this out around when 4.05 so there might still be some errors in the evaluation.

    Total SCH potency over three minutes in oGCD and "HoTs" - 24,200 potency
    Total WHM potency over three minutes in oGCD and HoTs - 18,668 potency

    Even if you only use Excog and Lustrates as your base SCH still hits 9,800 potency in a three minute period. WHM in the same period has 8,739 potency. If you converted one Lustrate into Indom you'd lose 100 potency in single target healing 6 times over the course of three minutes, thus reducing single target potential down to 9,200 potency.

    SCH still remains a beast in the single target healing department and I feel you're putting too much stock in the CDR reduction that Lilies provide considering at the highest levels of play that CDR means very little since you'll be relying primarily on your oGCDs and HoTs to get through the encounter.
    I don't even understand how you can justify your numbers and just throw out at least 450-900 potency worth of oGCD healing from WHM. Single target healing only matters for 4-man dungeon parties, and you can clear those while ignoring 80% of your kit.

    As much as you guys want to theorycraft and say you can get through a savage raid with pure oGCD's, the fact remains that the main healers for even the top-tier groups are putting 30%+ of their healing into hardcasts. I can go through a random o3s/o4s savage fight and count at least 30 hardcasts for just the AST over an 8 minute period - that's 3-4 hardcasts per minute on average.

    Discounting the healing from plenary indulgence or completely ignoring lilies while at the same time giving Excog 100% uptime/success rate and throwing out all AOE healing is just twisting the numbers in SCH's favor.

    The other issue is that people are so desperate to prove their point that we've moved beyond oGCD's and into other class mechanics like pets. While it's true the pet gives SCH more passive healing, it's deceptive because SCH's hardcast heals were made extremely bad to compensate for it. This is the reason why the AST ends up taking >75-80% of all the hardcasts for the raid during an AOE while the SCH just sits there casting broil.

    Past a certain point of incoming damage, once the SCH is forced to cast a single adlo/succor their healing efficiency plummets. This happens in raids during burst situations, which is why groups make the non-SCH take up the brunt of any healing needed that oGCD healing can't handle. Indom received a ridiculous buff from SE because of this.

    If you actually play through an endgame 4-man dungeon making use of WHM's entire kit you'd be surprised at how capable they are of getting through pulls with a minimal number of hardcasts, even without holy.

    I was one of the strongest proponents for keeping SCH adlo/succor nerfed and making their oGCD kit more dynamic with resets/combos, but people complained too much about adlo/succor and the changes are already in for 4.1. Adlo and succor are being buffed significantly and that's not likely to change.

    It's true that a lot of times assize is used for damage/mana regen, but it's also true that most of the AF used by SCH ends up being blown on energy drain. Go and look up actual FFLOGS and you'll find that SCH's healing in a REAL raid situation ends up being much lower than either WHM or AST, because they are forced to rely only on their oGCD/fairy.
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    Last edited by Dregenfox; 10-03-2017 at 07:31 AM.