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  1. #11
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    I was expecting Kirito to be higher on the list.
    (0)

  2. #12
    Player
    Coatl's Avatar
    Join Date
    May 2014
    Posts
    747
    Character
    Coatl Days
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    The V4S clearance rate can hardly be called a statistic..
    (0)

  3. #13
    Player
    Justuas's Avatar
    Join Date
    Jul 2017
    Posts
    90
    Character
    Justuas Galka
    World
    Louisoix
    Main Class
    Marauder Lv 90
    Didn't SE claim recently that the game has reached 10 million players worldwide?!
    (0)

  4. #14
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,927
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Justuas View Post
    Didn't SE claim recently that the game has reached 10 million players worldwide?!
    FFXIV Has Surpassed 10 Million Players, is Now Top 10 Subscriber-Based MMO in History
    http://www.gamerevolution.com/featur...trial#/slide/1
    (2)

  5. #15
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,969
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    O4S Mount is the easiest statistic to get because achievements can be hidden, and there is no other guaranteed method that could show on your lodestone for clearing the tier (Sure they can probably poll for a Genji weapon or chest but that adds work and variables). Still one can scale the math that it's pretty close to those clear percentages, also the numbers really aren't that far different than Creator Savage clears in 3.5.


    Lets be real. NA/EU always as a whole is behind JP when it comes to Savage tier clears. It's easier for them to even PUG it because they have nearly the same refined strategies each time, and JP content creators even have time line video guides you can use along with the fight since they line-up to mechanics. So they see end-game as more welcoming content.

    Then you look at this english forum. Complaints about "lack of content" coming in 4.1.

    Yet, end-game raiders are happy that we don't have to only do O1S-O4S weekly clears for another three months. More progression content is good, and this is why they made it a priority. The clear numbers show there is an audience for it.

    Imagine that.
    (4)
    Last edited by technole; 10-03-2017 at 01:06 AM.

  6. #16
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Justuas View Post
    Didn't SE claim recently that the game has reached 10 million players worldwide?!
    If I'm not wrong that is the account created which means also RTM sellers and bots which lucky bancho removes from the count to get it as much as realistic as possible
    (3)

  7. #17
    Player
    Coatl's Avatar
    Join Date
    May 2014
    Posts
    747
    Character
    Coatl Days
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by technole View Post
    Lets be real. NA/EU always as a whole is behind JP when it comes to Savage tier clears. It's easier for them to even PUG it because they have nearly the same refined strategies each time, and JP content creators even have time line video guides you can use along with the fight since they line-up to mechanics. So they see end-game as more welcoming content.
    It's true, but I think it's a differing of mindset that puts us behind the JP playerbase in this scenario. l.

    From my experience this raid tier has felt very accessible to the majority of the community, even more so than creator. I feel as if Square wants to slowly kill the gap between raider and non-raider, casual and hardcore and ideally create content in which both groups can enjoy the same piece of content.
    (2)

  8. #18
    Player
    ilea's Avatar
    Join Date
    May 2017
    Posts
    105
    Character
    Ile'a Nahvi
    World
    Mateus
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Coatl View Post
    From my experience this raid tier has felt very accessible to the majority of the community, even more so than creator.
    I agree with technole. It's been a topic for some time now, but JP servers seem to have a reverse sort of mentality from us. Raid Finder is the typical way they queue into extreme/savage content, whereas NA/EU rely more on Party Finder. Besides that, there's the prevailing idea that without a static, you'll maybe clear O3S (and forget O4S).

    Add to that my own experience, which is that if you try to PUG a Savage fight right now, most parties expect you to know everything. Even in a learning party, the bare minimum seems to be "watch a video guide." The JP community has macros to designate strategies, which is a bit like what we have (pre-pull discussion for Sabre, Library, etc.), but more explanatory of the fight in general.

    Those are just my thoughts. Omega can and has been cleared by PUGs, which is a good sign.
    (2)

  9. #19
    Player
    Berethos's Avatar
    Join Date
    Sep 2013
    Posts
    1,195
    Character
    Celie Lothaire
    World
    Maduin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Justuas View Post
    Didn't SE claim recently that the game has reached 10 million players worldwide?!
    Cumulative accounts, not active subscribers (Blizzard made a similar boast when they passed 100 million cumulative accounts and GW2 bragged about their cumulative amount recently as well - it's not an uncommon metric to use for press releasss).
    (3)

  10. #20
    Player
    Tyrn's Avatar
    Join Date
    Oct 2014
    Posts
    319
    Character
    Tyrnia Edil
    World
    Odin
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Berethos View Post
    it's not an uncommon metric to use for press releasss).
    It looks good on PR releases because the number can only go up so it'll always seem positive to people who don't know what it actually means.
    (2)

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