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  1. #1
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,971
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    O4S Mount is the easiest statistic to get because achievements can be hidden, and there is no other guaranteed method that could show on your lodestone for clearing the tier (Sure they can probably poll for a Genji weapon or chest but that adds work and variables). Still one can scale the math that it's pretty close to those clear percentages, also the numbers really aren't that far different than Creator Savage clears in 3.5.


    Lets be real. NA/EU always as a whole is behind JP when it comes to Savage tier clears. It's easier for them to even PUG it because they have nearly the same refined strategies each time, and JP content creators even have time line video guides you can use along with the fight since they line-up to mechanics. So they see end-game as more welcoming content.

    Then you look at this english forum. Complaints about "lack of content" coming in 4.1.

    Yet, end-game raiders are happy that we don't have to only do O1S-O4S weekly clears for another three months. More progression content is good, and this is why they made it a priority. The clear numbers show there is an audience for it.

    Imagine that.
    (4)
    Last edited by technole; 10-03-2017 at 01:06 AM.

  2. #2
    Player
    Coatl's Avatar
    Join Date
    May 2014
    Posts
    747
    Character
    Coatl Days
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by technole View Post
    Lets be real. NA/EU always as a whole is behind JP when it comes to Savage tier clears. It's easier for them to even PUG it because they have nearly the same refined strategies each time, and JP content creators even have time line video guides you can use along with the fight since they line-up to mechanics. So they see end-game as more welcoming content.
    It's true, but I think it's a differing of mindset that puts us behind the JP playerbase in this scenario. l.

    From my experience this raid tier has felt very accessible to the majority of the community, even more so than creator. I feel as if Square wants to slowly kill the gap between raider and non-raider, casual and hardcore and ideally create content in which both groups can enjoy the same piece of content.
    (2)

  3. #3
    Player
    ilea's Avatar
    Join Date
    May 2017
    Posts
    105
    Character
    Ile'a Nahvi
    World
    Mateus
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Coatl View Post
    From my experience this raid tier has felt very accessible to the majority of the community, even more so than creator.
    I agree with technole. It's been a topic for some time now, but JP servers seem to have a reverse sort of mentality from us. Raid Finder is the typical way they queue into extreme/savage content, whereas NA/EU rely more on Party Finder. Besides that, there's the prevailing idea that without a static, you'll maybe clear O3S (and forget O4S).

    Add to that my own experience, which is that if you try to PUG a Savage fight right now, most parties expect you to know everything. Even in a learning party, the bare minimum seems to be "watch a video guide." The JP community has macros to designate strategies, which is a bit like what we have (pre-pull discussion for Sabre, Library, etc.), but more explanatory of the fight in general.

    Those are just my thoughts. Omega can and has been cleared by PUGs, which is a good sign.
    (2)

  4. #4
    Player
    JunseiKei's Avatar
    Join Date
    Sep 2013
    Location
    The Mist, Ward 9, Plot 2
    Posts
    1,800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Coatl View Post
    It's true, but I think it's a differing of mindset that puts us behind the JP playerbase in this scenario. l.

    From my experience this raid tier has felt very accessible to the majority of the community, even more so than creator. I feel as if Square wants to slowly kill the gap between raider and non-raider, casual and hardcore and ideally create content in which both groups can enjoy the same piece of content.
    If these comments have any validity to what they are saying, it's actually quite interesting:

    The JP pug scene is extremely good, they play it safe and kill the turns pretty easily, no min-maxing, just the same strat in every single pug.
    They also have a lot higher patience when it comes to a group, they're willing to do an entire lockout, even if the group has no chance of clearing
    It's more that groups have a relatively clear objective and that people are less inclined to overstate their readiness.
    Disband conditions are clear. E.g. it might be 20mins to clear exdeath or disband. Or it might just be "early disband possible"(which is a more vague description that just means that if at any point after the 15min cutoff people feel this isn't going to work, a vote will go up, and 90% of the time it will pass). Or there is a clearly stated time. Whatever those conditions are though, people will stick it out.
    There are still people that overestimate their ability, but it's nowhere near as bad as what I hear from other servers. Using RF for savage is common and generally people using it are more confident in their abilities than with PF. RF tends to default to disband at 15mins if there's problems, maybe a couple more pulls if it looked like unfortunate accidents. All of this comes down to a more team-play mentality though where people won't join a group they feel like they would be a burden in. The flip-side is if someone bad does join, everyone will just grit their teeth and keep going, kinda wasting everyones time. I don't think I've ever seen a player get kicked from a group
    The min-maxing bit is more or less accurate. Most people have ok dmg, but it's generally below 50% of fflogs aggregates. Which means that on O4S that there is actually not much breathing room for damage(I've been topping dmg in my static as a mch, with most of the group under 4k). In general JP is more opposed to ACT.
    The Japanese mindset sounds so much more appealing to me.
    (10)
    Last edited by JunseiKei; 10-03-2017 at 03:39 AM.

  5. #5
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by JunseiKei View Post
    The Japanese mindset sounds so much more appealing to me.
    For prog, I might agree. Afterwards, I dislike their preference to maintain "safe" strategies and never push for better results. YMMV but I find once I've cleared Savage several weeks in a row, just doing it for loot becomes increasingly dull. Of course, there are plenty of JP statics with mindset but I, personally, wouldn't enjoy their midcore scene.
    (3)

  6. #6
    Player
    Coatl's Avatar
    Join Date
    May 2014
    Posts
    747
    Character
    Coatl Days
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by JunseiKei View Post
    The Japanese mindset sounds so much more appealing to me.
    SOrry I might have missed it but where is the NA/EU clear rate for O4s?
    (0)

  7. #7
    Player
    JunseiKei's Avatar
    Join Date
    Sep 2013
    Location
    The Mist, Ward 9, Plot 2
    Posts
    1,800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Coatl View Post
    SOrry I might have missed it but where is the NA/EU clear rate for O4s?
    Requires being able to read Japanese, but it's somewhere on there. If you're like me and at the mercy of what other people are able to translate and spread, supposedly it's:




    The site itself gives quite a lot of useful information, including what it means to be considered active (for the purposes of the census) as well as the percentage of the active player base are actually level 70. It's a lot lower than I thought it'd have been. When you know this, the numbers actually don't sound too horrible (3% of the active population has cleared V4S, but when you take into account that only 30% of the playerbase is 70, perspective shifts. This is an example, I've already forgotten what the overall percentage of level 70s to actives is). For Cactuar, the population is 16,078, with only 9,759 at level 70.
    (1)
    Last edited by JunseiKei; 10-04-2017 at 03:25 AM. Reason: Had to update the Cactuar example - was looking at an older census and numbers were much lower.
    9.23.2019 [11:15 p.m.]Total Play Time: 1552 days, 0 hours, 0 minutes - You'll be hard-pressed to find a more cynical person than me.
    Quote Originally Posted by Odstarva View Post
    You people are never happy.
    [...] You complain and complain and complain.