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  1. #11
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Blindheart View Post
    That's one timeline.... I've had plenty to do, I haven't even finished the story and I've been playing for months. Stop rushing through the game maybe? Go out and play other games? Or do everything this game has to offer?
    I work and still had time to finish the story, clear O4S, cap all gatherers, cap all crafters and cap several jobs. Seems more like you don't know how to manage your time.

    Take a walk through kugane or rhalgr's, check your friend list, check your fc, check your linkshells, you will see a lot less people around, you going through the story at a very slow pace doesn't mean people going faster than you are rushing.

    Quote Originally Posted by Krotoan View Post
    You answered your own question. Why don't they release it immediately? Because you'd be done with that just as quickly as the other things and then it'd be "Why isn't there anything to do!?" By doling out things to do slowly they can keep us strung along for far longer than just releasing everything at the same time and watching the userbase gorge on all the content and leave till the next expansion. That and I'm sure there's some limitations on resources to conceptualize, code and implement the quests and items.
    Relic weapons usually have 1-2 months of longevity if you work on them at a normal pace, so no I wouldn't be done with it as fast as content that is designed to not last long.

    Quote Originally Posted by JunseiKei View Post
    I'm just sitting here wondering how anyone has nothing to do in this game. I still have a huge list of things to do, and at launch, was still scrambling to get things done. How much do you guys skip over story and consume energy drinks to burn though content so quickly?
    I'm wondering the opposite, how you guys go through content so slow, I only play a few hours per day after work, gaining a level takes literally 3-4 20 mins dungeon runs, expert takes 15 mins, raiding a couple hours a week, even not doing dungeons and only doing leveling roulette you'd cap several jobs by now, crafting and gathering are faster to level now than in previous expansions and it's still something you only do once and done.
    (5)
    Last edited by alimdia; 09-30-2017 at 08:42 PM.

  2. #12
    Player
    Clicked's Avatar
    Join Date
    Aug 2013
    Posts
    206
    Character
    Edge Vice
    World
    Leviathan
    Main Class
    Arcanist Lv 83
    No matter how much content they release, you will be done with it way before they have time to create more. That's just the type of game this is unfortunately.

    Moving the relic quests to be sooner isn't really going to postpone the feelings your having much longer. Plus, toward the end of Stormblood, there will likely be a decline in subs and extended quests like the relic quests are one of the few ways to entertain the playerbase while you finish up the new expansion.
    (0)

  3. #13
    Player
    Clicked's Avatar
    Join Date
    Aug 2013
    Posts
    206
    Character
    Edge Vice
    World
    Leviathan
    Main Class
    Arcanist Lv 83
    Quote Originally Posted by alimdia View Post
    I'm wondering the opposite, how you guys go through content so slow, I only play a few hours per day after work, gaining a level takes literally 3-4 20 mins dungeon runs, expert takes 15 mins, raiding a couple hours a week, even not doing dungeons and only doing leveling roulette you'd cap several jobs by now, crafting and gathering are faster to level now than in previous expansions and it's still something you only do once and done.
    It's all about goals I guess. The game lasts longer when your singular goal is not "capping all the things". Some people take the time to really absorb the story, talk to NPCs, take a break to hop on another job, stop and do a FATE even though its not the best way to gain exp, do some seasonal event, play with glamour options, go find a new minion...

    That's my best guess for why there's a large gap between those who are bored and those who have plenty still to do. Not all players are laser focused on completion of very specific (usually end game) goals. A lot of players like to explore and the endgame gear treadmill isn't really their full time thing.
    (0)

  4. #14
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by JunseiKei View Post
    I'm just sitting here wondering how anyone has nothing to do in this game.
    Let me enlighten you:
    When people say "There is nothing to do", they mean:"There is nothing to do that I find enjoyable".

    If you enjoy grinding, you can always get more Relics, you can make well over 20 of them and each one will occupy you for at the very least a week. If you enjoy mindless grinding, you can level a gatherer or three. You can make it a point to wait for the ideal conditions of the ARR sightseeing log or complete the fishing log. You can gather all triple triad cards and spam leves to work on the High Roller and Honest Gillionaire titles. There's also Second Coil of Bahamut (Savage) on min iLvL and you might not have a perfect pedigree racing chocobo yet either.

    It's not like there's nothing to do, it's just that many of the things there are to do are about as enjoyable as watching paint dry with a cheese grater running down your spine. And that's why people say:"There is nothing (fun) to do."
    (7)
    Last edited by Zojha; 09-30-2017 at 09:24 PM.

  5. #15
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    I perfectly understand people who decide to take their time doing content, all I'm saying is that it's not something you'd expect out of the majority, consuming content at a "normal" pace just playing a few hours per day you're gonna hit a wall no matter what, and forcing yourself to go snail speed isn't a good solution.

    I'm not asking for a lot of content, just to have the relic be a higher priority so we can start working on it during that awfully long downtime. If you look at the way anima was implemented it had 3 steps that could have been split, adding the first two in 3.05 and the third in 3.15 instead of all three steps in 3.15
    (1)

  6. #16
    Player
    FabricioRF's Avatar
    Join Date
    Jan 2015
    Location
    The Goblet
    Posts
    179
    Character
    Theodric Bloodfury
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    Quote Originally Posted by alimdia View Post
    I'm wondering the opposite, how you guys go through content so slow, I only play a few hours per day after work, gaining a level takes literally 3-4 20 mins dungeon runs, expert takes 15 mins, raiding a couple hours a week, even not doing dungeons and only doing leveling roulette you'd cap several jobs by now, crafting and gathering are faster to level now than in previous expansions and it's still something you only do once and done.
    inb4 have you collected every single minion in the game?
    (1)
    #random


  7. #17
    Player
    Blindheart's Avatar
    Join Date
    Aug 2013
    Posts
    389
    Character
    Sesile Kokoro
    World
    Hyperion
    Main Class
    Lancer Lv 100
    Quote Originally Posted by alimdia View Post
    I work and still had time to finish the story, clear O4S, cap all gatherers, cap all crafters and cap several jobs. Seems more like you don't know how to manage your time.

    Take a walk through kugane or rhalgr's, check your friend list, check your fc, check your linkshells, you will see a lot less people around, you going through the story at a very slow pace doesn't mean people going faster than you are rushing.

    I'm wondering the opposite, how you guys go through content so slow, I only play a few hours per day after work, gaining a level takes literally 3-4 20 mins dungeon runs, expert takes 15 mins, raiding a couple hours a week, even not doing dungeons and only doing leveling roulette you'd cap several jobs by now, crafting and gathering are faster to level now than in previous expansions and it's still something you only do once and done.
    You say I don't know how to manage my time... But I'm not the one who is posing about having nothing to do in game... Again, don't rush through content. If you know that patches are going to take months, go play other games. Tons of new games have been released this year, I took time away from this one to enjoy those. You can easily spend 1 or 2 days accomplishing your goals with this one then try out some other games for the rest of the week. If you don't want to do that, like I said there are tons of in game thing to do, I doubt you have competed everything...
    (0)

  8. #18
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    Quote Originally Posted by alimdia View Post
    Snip.
    Because we're not spending our game time solely forcussed on level and gear progression. That seems to be the trend between casual and hardcore players, I think. We take our time goofing off with silly side things.

    The past few game sessions included me trying to solo ARR EX primals for the fun of it. I'm trying to grind MGP to finally get all the minions there, and God help me, I'm trying to learn Verminion to get that Penguin Prince and Shalloweye minion. At least Triple Triad is easy!

    Also, I've been working the challenge log to rotate out some of my Adventurer Squadron (I want all Lalas!), Wondrous Tails, hunting for Centurio seals, and more.

    I don't usually run dugeons beyond a couple roulettes for tomes, and I'm simply not interested in leveling all my jobs since it feels like a huge waste of time to grind a stuff that I'll never play.
    (0)

  9. #19
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by alimdia View Post
    I'm wondering the opposite, how you guys go through content so slow, I only play a few hours per day after work, gaining a level takes literally 3-4 20 mins dungeon runs, expert takes 15 mins, raiding a couple hours a week, even not doing dungeons and only doing leveling roulette you'd cap several jobs by now, crafting and gathering are faster to level now than in previous expansions and it's still something you only do once and done.
    The fact you refer to your dungeon and levels in terms of quantifiable numbers tells me a lot about how you play VS how I play. I'm queue'd for dungeons for.. I don't know how long and while I am I'm running hunt marks and beast tribe quests to level other jobs. I get to play maybe 2 hours a day. I was done with the expansions actual story in a few weeks (I did delay finishing MSQ a little by stopping when my DRG hit 70 and waiting till I got my DRK to 69 to continue with it so I could use the Xp from the story quests and side quests).

    Since then I've leveled SMN(SCH), MCH, RDM, and now doing SAM . Leveled BTN and MIN to 70. Still haven't run out of things to do. I'm capped out for gear for my DRG but that's not what I consider the end.

    Just so you have an idea of how the other half lives.
    (0)

  10. #20
    Player
    Sandpark's Avatar
    Join Date
    Sep 2013
    Posts
    744
    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Junseikei
    I'm just sitting here wondering how anyone has nothing to do in this game. I still have a huge list of things to do, and at launch, was still scrambling to get things done. How much do you guys skip over story and consume energy drinks to burn though content so quickly?
    See below

    Quote Originally Posted by Zojha
    Let me enlighten you:
    When people say "There is nothing to do", they mean:"There is nothing to do that I find enjoyable".

    If you enjoy grinding, you can always get more Relics, you can make well over 20 of them and each one will occupy you for at the very least a week. If you enjoy mindless grinding, you can level a gatherer or three. You can make it a point to wait for the ideal conditions of the ARR sightseeing log or complete the fishing log. You can gather all triple triad cards and spam leves to work on the High Roller and Honest Gillionaire titles. There's also Second Coil of Bahamut (Savage) on min iLvL and you might not have a perfect pedigree racing chocobo yet either.

    It's not like there's nothing to do, it's just that many of the things there are to do are about as enjoyable as watching paint dry with a cheese grater running down your spine. And that's why people say:"There is nothing (fun) to do."
    At least you are saying what that group of people really mean.

    If I don't like raiding or pvp and two portions of released content is that then that applies. I do enjoy grinding when the challenge is somewhat comparable to my character's progress. Here I either just play when something I do like comes out and play other games when there is nothing. Or continue playing this for long durations and add pain to my experience wondering why the game doesn't do exactly what I like.

    Maybe a solution is to give feedback on how to make relic, crafting/gathering, logs, gold saucer, and other content more fun. I am sure opinions would vary and that content may improve or get worse with feedback. But even if that other stuff becomes more fun, some people will not like certain types of content regardless of what get's done to it.

    Personally, I would want each style of content to have different avenues of progression just as the combat game gets. And of course fun would have to be part of that. I fall in that category of combat centric stuff. But I would like to forage into that other side but it needs some variation too. If all I have to look forward to is grinding nodes/items, guildleves, and scrips, it doesn't encourage me to want to progress much unless I am crafter centric, it is just a barrier to the end or the big money.

    DOW/DOM:
    Logs
    Job quest
    MSQ
    Fates
    Dungeons
    Raids
    Hunts
    Company progress
    Guildleves
    Trials
    Exploratory content
    Relics
    Squadron content
    PvP

    DOH/DOL
    Logs
    Job quest
    MSQ
    Fates
    Dungeons
    Raids
    Hunts
    Company progress
    Guildleves
    Trials
    Exploratory content
    relics
    squadron content
    PvP
    (0)
    Last edited by Sandpark; 09-30-2017 at 11:59 PM.

    Adventure Journey Concept: http://goo.gl/b6SyTh

    Skillchain Concept: http://goo.gl/tts8Cz

    Power Modifier Concept: http://goo.gl/Md3UAB

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