
how do you go into a raid not knowing your 140 slot inventory is full? this is why people bring up his inventory. it's his/her own fault. Simply asking for a feature because OP is too blind or lazy to fix his inventory is... well.. sillyBut this didn't ask them to up our inventory AT ALL. So why do all the arguments against it come down to arguing over whether we need more space or not?
If anything, this would add (albeit minimally) to the demand for retainers, since it leads to more loot we actually get and want a place to store as opposed to loot that drops on the ground where nobody can store it. After all, one of the possible ways to clear space to pick up that loot the feature saved for us is to increase our sub for another retainer.




Yes, the idea is bad for him because that's not going to fix his inventory habits.
But what about the player who regularly maintains his inventory but one time, he/she gets distracted long enough to forget to double-check? Safety nets for those kind of people are not a bad thing
Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.
Easy. Long queue times.
Most people do something else while waiting for a queue to pop, and that something may be an inventory intensive activity like crafting or fishing. You get your inventory mostly filled up doing that, and when the queue finally pops, the first thing that comes into your head is "ooh quick, finish and switch to my job for the dungeon so I can accept the queue". Not everyone thinks about checking whether they also need to go find a summoning bell to drop off the stuff they've just been gathering before they click on that "Accept".
Then if you get into a dungeon with a few open slots left, and think you're ok, those can get filled with random junk mats dropped from mobs along the way before reaching the boss and that treasure chest you'd been hoping for. (And you're likely too busy with the running fight to notice those random drops or how they're filling up your last remaining spaces.)
Admittedly, it probably happened more often when we only had 100 slots (most of them perpetually full with armoury chest overflow, baits, currency, and consumables, so only a few slots left to work with for crafting/gathering or looting). The upgrade to 140 has helped quite a bit. But it's still the same issue, and still something the game should address (just as every game should and many do).
How do you miss the point that badly? it is basically showing why people that are on the stance "we do not need more inventory space it is your issue" that are foolish
You forgot to add, the game does not even let you manage inventory when it pops, you cant sell things, you can't put things in retainer and you can't pull things out of retainer.Easy. Long queue times.
Most people do something else while waiting for a queue to pop, and that something may be an inventory intensive activity like crafting or fishing. You get your inventory mostly filled up doing that, and when the queue finally pops, the first thing that comes into your head is "ooh quick, finish and switch to my job for the dungeon so I can accept the queue". Not everyone thinks about checking whether they also need to go find a summoning bell to drop off the stuff they've just been gathering before they click on that "Accept".
Then if you get into a dungeon with a few open slots left, and think you're ok, those can get filled with random junk mats dropped from mobs along the way before reaching the boss and that treasure chest you'd been hoping for. (And you're likely too busy with the running fight to notice those random drops or how they're filling up your last remaining spaces.)
Admittedly, it probably happened more often when we only had 100 slots (most of them perpetually full with armoury chest overflow, baits, currency, and consumables, so only a few slots left to work with for crafting/gathering or looting). The upgrade to 140 has helped quite a bit. But it's still the same issue, and still something the game should address (just as every game should and many do).
the 140 thing did not help at all, in fact it is a step backwards because it does not cover enough compared to what was added, so you basically LOST inventory going into SB, not gain.

how did you make it this far and not read the OP? Nobody, and i mean NOBODY in this ENTIRE THREAD has said anything about not wanting more inventory. Next time read....he asked for items to go into the mail because he can't manage his own 140 SLOT inventory. How do you go into a raid and not know your inventory is full? poor planning....that's how
you think snow summed it up but lets face it, both of you have absolutely NO CLUE what the op asked for OR his reasoning. next time read. fitting my opinion? never said anything about server usage? never said anything about NOT increasing inventory? i did mention hoarding though so you at least got 1 correct.
bottom line... sending stuff to the mail will not fix his problem. If he cant manage his own inventory now, how is he going to manage that AND his mailbox? he wont, it'll be the same thing except this time his inventory and mailbox will be full and he'll be asking for something else. Even with the increased inventory they are giving us soon, I'm willing to bet he'll have the same problems.
You are defending something when you (and snow) haven't a clue what you are defending.
Last edited by SinisterJoints; 10-01-2017 at 01:35 AM.
So why do you keep harping on about it, or saying that hoarding or inventory management or the amount of space available is even relevant to the issue? It's not. For all you know, the OP may have tons of space available on his retainers. He's only asking for a chance to transfer some of his items there (or to sell them, or discard them, or whatever).
I can't get how you seem to be so outraged at the very notion that someone might want a chance to manage their inventory even while demanding they need to be better at managing their inventory.
And as to why the on-hand portion of inventory might be already in use, the answer to that is simple — because they were just using it. The request is simply for a chance to move some of those items they were using to off-character storage or to sell/discard it, so they can pick up loot.




"They shouldn't have increased the amount of items you can have in a house, it just encourages furniture hoarders. I don't have a house so this is a waste if server usage."
Oh wait, they already did that
Last edited by Lambdafish; 09-29-2017 at 10:50 PM.

simply manipulating aspects of any feature to fit your motive just makes you look foolish..
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