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  1. #1
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by AmyRae View Post
    Yes, we get it. Thaumaturge is dark, with lots of dark knight and red mage spells at its disposal. They drain, absorb and enfeeble life.

    Meanwhile Conjurers have 33 black mage spells primarily composed of elemental magic (fitting with Gridania's overt elemental themes). They may have healing spells, but they certainly pack a punch with their vast library of elemental nukes, there's no denying it.

    People didn't chose the Black Mage job in Final Fantasies past because they like to absorb the accuracy and MP out of the creatures they fought, they did it so they could set them ablaze with Fire spells or alight them with Lightning spells. And yet, Conjurers were the ones to deliver this light show, not the Thaumaturge.

    This is the conundrum; nothing else is.
    which 33 skills, please? if you mean skills like elemental debuffspells for each elemental type (freeze etc.) its really a joke for an argument. and you know that. thm has this in one spell (scourge : dmg+resi debuff) - and not 5 different elements. just 2.

    The real difference is only made through the elemental/ancient spells ... otherwise he is much much more a healing type. (silena, protect, blindna, curega, cure, all buffs etc.)
    all of those seem to be pure and healing. (in contrast to the thms regen spell, which uses his own lifepoints)

    WE ALL know about that (my main class is conjurer(druid) itself)
    .. but how do you play in group as a conjurer? you play ever since mostly with your curing spells and sometimes you use your dmg skills. yes.
    because fire etc are nature type ... its about a black mage being dark (yes he had elemental spells in all FF's) now its only about the ROLE.. which fits better to a whm? a class which is used to sacrificing, mind maniupulating, weakening, believing in the god of death... or is it a class which draws its power from nature?

    i'd say the second one... your typical black mage elemental spells were switched to thm (maybe). my conjurer is also far higher than my thm, and i wanted to play more the black mage role. but i see for myself.. THM fits better into the black mage role than a conjurer (druid) would.

    black magic isnt all about elemental spells... they use bio, poison, gravity, scourge, which is really black magic and dark.


    whats your agrument for a conjurer(druid) nature driven character class becoming a black mage? is a black mage about "listening to his enviroment"? really?
    and mostly all of THM skills are arguments for a black mage exept banish, dia and some of those.

    but we shouldnt start that stupid discussion again. i dont think that the developer team itself.. which created that world and lore isnt mistaken.. you really cant tell me.

    go and level your thm and you're fine...
    it is ONLY you guys arguing because you dont want to see your main class pushing into a specific role.
    oh gosh.
    (0)
    Last edited by Tonkra; 11-11-2011 at 07:16 PM.