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  1. #1
    Player
    Phoenicia's Avatar
    Join Date
    Oct 2013
    Location
    Idling in Idle-shire
    Posts
    748
    Character
    Naomi Enami
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Kabooa View Post
    Solution

    Vulnerability Ups belong to the Tanks.
    Consolidate it (3 different kinds of PDPS up, really)

    Maybe even throw it into Role Actions as a Third Step weaponskill that can combo off any of the second-step hate-combos.

    ...That thing PVP Butcher's block does? Yeah, let's just do that.
    Actually that's something I can completely get behind. It works in Tera Online and they override each other so you can't stack 2 tanks for it.

    Quote Originally Posted by MiruWest View Post
    Ive heard the argument that if they gave BRD/MCH a way to do pierce debuff, it would mean group wouldn't HAVE to bring a DRG. THATS A GOOD THING!!! No class should have a staple stop in a group.
    Yeah, people cried about how WAR brought "too much utility" in HW because of Storm's Eye (let's be honest, no WAR that cared about their DPS did Storm's Path) because it buffed NIN and the other 2 tanks. Why is it ok for DRG to hog 2 of 3 buffs the BRD can't parse well without? (Disembowel and Battle Litany) and the third being on SCH.

    It's also annoying since every group needs MCH/BRD and those won't join without DRG. And since tanks like the aggro help from NIN and the others like Trick Attack, that's 3 of 4 slots locked. The fourth is just a competition between 3 casters and the "other p.ranged DPS".
    (2)

  2. #2
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Phoenicia View Post
    Why is it ok for DRG to hog 2 of 3 buffs the BRD can't parse well without? (Disembowel and Battle Litany) and the third being on SCH.
    You forgot AST. How is it fair that a bard in a comp with an ast, will do more damage than a comp without?

    Its not fair on FFlogs but, SE isn't about padding. They design content that should be passable by all comps.

    Had a DRG get fed balance 60% of V1s just to land 96 percentile. No spread balances. I was still above him in dps at 98 percentile at the time. How was it fair that I didn't get that 60% uptime and reign King of the logs for the week? Welp SE designed classes to synergize, but still be passable in any composition and guess what. We cleared. They already nerfed DRGs disembowel to make them less important to BRDs/Mchs/RDMS(lul.)
    (1)

  3. #3
    Player
    Phoenicia's Avatar
    Join Date
    Oct 2013
    Location
    Idling in Idle-shire
    Posts
    748
    Character
    Naomi Enami
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Rawrz View Post
    You forgot AST. How is it fair that a bard in a comp with an ast, will do more damage than a comp without?
    I agree with you, but it's not a matter of FFlogs alone. while you bring a valid point with FFLogs, I'm talking about sillier things like a PF with random members locking jobs in hopes of selfish gains from synergized buffs that rarely synergize in PF. I'm not gonna go over that silliness but going to talk about the basic buff synergy like DRG and BRD or slashing debuff or magic vs physical buffs.

    The problem with DRG is BRD and MCH won't join without a DRG. But everybody and their uncle wants a BRD or a MCH in their group. This locks a DRG in as well. Let us not forget how dang good DRG is. It is not like "Oh DRG is bad but we take it for BRD". You want a DRG anyways because it does decent DPS and buffs everyone. Here's a funny joke: BRD is the class that benefits the most from crit buffs.

    Also look at how PLD/DRK is the preferred progression comp (regardless if still true or not), this will lock SAM/NIN in one of the melee slots.

    Because of the above "locks", the meta is locked to DRG, NIN, BRD, MCH even though individually those are in the lowest 5 (with RDM being lowest). But because of how well their buffs synergize, you end up with the biggest raid DPS. Yet you cannot find a similar synergy between any of the other 5 DPS jobs. There is no 100% up-time magic vulnerability in the game for casters for example. I personally do not see why it doesn't exist either. I mean if the physical "meta" exists, a "magical meta" should also exist to give the excluded classes a chance. You end up taking PLD and DRK (part of their kit is magical), 2 casters and whatever others that buff them. With 2 casters Manashift can cover for the lack of Refresh maybe in case BRD/MCH don't fit that meta. But this is another topic for another day.

    Remember when NIN refused to do its own slashing and the other two tanks wouldn't wanna be without a WAR? This locked WAR as one of the two tanks in HW.

    Your example of AST's buffs doesn't matter as much because there are 3 healers and 2 slots to take any two. The difference between having AST or no AST isn't so big either. SCH brings consistent powerful buffs and WHM is better than AST at both HPS and DPS. Healers are also rare so on PF you'll take any that come. Same is true with tanks.

    Whereas we have 9 DPS jobs and we only pick 4 of them. Also there are far more DPS players than tanks and healers combined. The thing that seems to affect DPS choice and really separates them the most is damage increasing utility. And since not all the utility is wanted, classes without the important utility have to go. Have you ever seen a group insist on taking MNK for Mantra or Brotherhood? #DeleteMNK. You end up the ones that have utility you want, and the ones that buff those that do.

    This dependency on others to provide "crucial" 100% up-time buffs to important or highly sought after classes fixes the party setup. SE did nerf a lot of the utility but mandatory buffs still exist.

    ~ Phoenicia ~
    (4)
    Last edited by Phoenicia; 09-26-2017 at 10:12 AM.