

cerise leclaire
(bad omnicrafter & terrible astrologian)

You haven't proven a valid argument on why it is a bug. Plus it's a gamble to pop holmgang, etc. Yes it could help you bind the target but it could also set you up for disaster. Concentration imo provides that risk vs reward. You are immune to knockbacks so by popping it you could be putting yourself in a riskier situation by not allowing the healer to rescue (deorbit) you from your plight. It's all about risk vs reward and there is fun in that.
I play warrior a lot. I could inner release or holmgang to prevent the whm from using fluid aura to knock me away. But my team is pushed back leaving me vulnerable. That is the gamble I chose for making the push.
Please explain how it is buggy. I already defined how Inner Release and Concentration which makes you immune to knockbacks. So how is it a bug?
Last edited by Wintersandman; 09-26-2017 at 07:06 AM.
You watched this clip, right?
https://clips.twitch.tv/KawaiiInexpensiveWrenPraiseIt
+ concentration
Deorbit
- concentration
It immediately ate the buff like a dispell and also didn't move him/her to the caster. It's almost like they intended deorbit to eat the debuff specifically to allow the target to be pulled to the caster, but it only succeeds in taking away his/her CC protection.

I would agree that conc going away is a bug. But I would interpret it as a bug the way these two work together. Does it do the same with IR?You watched this clip, right?
https://clips.twitch.tv/KawaiiInexpensiveWrenPraiseIt
+ concentration
Deorbit
- concentration
It immediately ate the buff like a dispell and also didn't move him/her to the caster. It's almost like they intended deorbit to eat the debuff specifically to allow the target to be pulled to the caster, but it only succeeds in taking away his/her CC protection.
This should be moved to the bugs section. Not the PvP saying it needs to be removed/replaced.
Last edited by Wintersandman; 09-26-2017 at 08:16 AM.
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