It's much easier to make items "table top" than to make a bunch of new items with new designations which then will have their own limitations...We have wall and pillar partitions already. Placement-assist items like "Scaffolding" and "Ceiling Hooks" can allow for the equivalent of air snapping without having to resort to air snapping. Making more liberal use of the current "Stages" will also allow for more variety and "creativity". Without having to resort to exploits.
Edit: Not to mention it would be nice to be able to stage "plays" with castle, chocobo, goobbue, trees and Khloe props. Or just to place the props in a way that tell a story.



I was thinking that, after seeing how large just the harp is.
To be fair, it breaks my immersion more to not have "floating" fish tanks in an environment steeped in magic. In reality, we have hooks to accomplish the same effect.It only "breaks immersion" if you let it... what I decide to to within my own properties doesn't effect your immersion... I think the fact that the devs haven't fixed the air snapping "exploit" is great as it allows us to be far more creative. We get to place things in ways the devs never considered and limiting the amount of things they have to designate as wall/tables/ect...
Also, you can't tell me animals, flowers, or books, don't belong on fireplace ledges in a fantasy world. I really do hope they have no intentions of fixing this "glitch."
All that aside, I really do hope they reconsider the typing of instruments, at least. Even the Mol instrument, sadly not interactable, became a tabletop item.
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