Quote Originally Posted by Zojha View Post
Tank spams Flash
DPS Autoattack
Healer spams Cure

Roles fulfilled \o/
And that is looking at it simplistically like always, with this community.

1. Tanking

The initial pull will clearly require the use of Flash or equivalent to initially gain control of the mobs that you are present with
The tank will proceed to use the abilities under their toolkit to keep the mob, be that CoS, Flash, TE etc on PLD or whatever WAR/DRK use on their bars.
If on boss the Tank will have a dps rotation, threat rotation and a regen rotation which would be used.~

2. DPS
Attack the mobs in order of annoyance until the pack is killed or the boss is killed
DPS such as MCH and BRD can use their "Support" toolkit to boost damage/regen and help the party output better
RDM can use their Embolden to increase the damage output of Melee

3. Healer
Depending on the class of healer, obviously keep the party up
AST - utilise cards to increase performance of those DPSing
SCH - utilise the mitigation heal on Tank
WHM - Do what they do best with Regen and Massive heals

At no point should the healer be forced to DPS but if they can hit out one or two mobs with DOTs then fine, the mana waste on DPS doesn't help when the Tank goes off an massively pulls the entire dungeon