Quote Originally Posted by RemVye View Post
**??What?? to the part I bolded

Except it's still annoying. I won't be the only one to think it's annoying. If i have to get naked, put my crafting stuff on, then get naked again, put my fighting stuff on and now have my cooldowns all maxed out I'm gonna be annoyed.

Doesn't matter what you say, Yoshi is against it. "We may try it once" and I can bet he said that with baited breath and hesitance.

Unless they also streamline changing classes and equipment this is going to just be annoying, my opinion.

The bigger picture here is this is supposed to be content for DoL/H, right? I'd have to say the majority of people don't like doing these things, but have spent time in them to progress there character. It's a huge assumption on my part, but I don't know a single person who "enjoys" crafting currently.

Anyway, so these people given the choice... A.) Complete an instance as battle class OR B.) Complete a dungeon as DoL/H class... most would pick A. So for the few people who actually main class as DoL/H, and don't enjoy battle classes for whatever reason... this content would almost be out of reach because - like I said before - if I were to look for people for this type of instance, I would choose someone who can fight and craft or just a crafter.

Also... at the point where they would actually implement this.. how many people won't have any crafting / gathering classes leveled? Or know several people who do? It just seems like wasted effort to put work into a DoL/H involved dungeon when a ton of the current player base has a lot of this stuff leveled.


How about a simple NPC who follows behind you and does all that stuff, and you protect him as he crafts, opens doors, gets stuff, etc.?
I have voiced my opinion about it already. The fact remains there is demand for it even if it's not something you would like to do.