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Thread: DPSing as AST

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  1. #11
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Teraluna View Post
    The issue for me is not whether you are going to pull x or y card so many/few times during a run, it is the fact that the randomness is there in the first place.

    Playing a healing class that is at the mercy of ability rng should never have been introduced. To me it's a gimmicky mechanic that has been put there purely in an attempt to pad out the Ast.

    What it's ended up with is:
    Let's introduce randomness -> No don't do that -> Let's mitigate randomness

    It's open to luck, is messy, cumbersome, and goes away from playing a class purely based on skill - not an out of your control electronic roll of a dice that decides what skill you are going to get when you press the button.

    Remove the rng and let players pick which card to use - and of course some would never be picked - which just underlines the impact of this misplaced rng in the current set up.
    I think you're confusing support and healing. Healing should never be reliant on RNG, ergo why content doesnt force an SCH to critlo spread for every mechanic or wipe. They could have stuck this SUPPORT system of RNG on any of the Trinity. They gave it to a Healer, creating RNG cards, to create a less DPS oriented, but busy healer.. For those Healers who play to augment, not destroy, or you know, sit still and do nothing.
    (6)
    Last edited by Rawrz; 09-15-2017 at 06:51 PM.