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  1. #1
    Player
    inhaledcorn's Avatar
    Join Date
    Dec 2015
    Location
    Limsa
    Posts
    412
    Character
    Elliot Cloverfield
    World
    Adamantoise
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by NobleWinter View Post
    Here are the skill changes I would love to see:

    Bane:
    Ability
    10 Sec Recast


    The spread and damage drop off would remain the same except the 15% chance to renew the duration timers would be replaced by a 5% chance to hit an enemy with full potency instead. Having a few extra seconds on one enemy is useless when you are just going to cast Bane again and clip the extra time accidentally.
    I am 100% on board for this. This is a fantastic idea.

    Quote Originally Posted by NobleWinter View Post
    Deployment Tactics:
    Ability
    60 Sec Recast
    Duration 10 Sec


    Your next single target spell on self or party member will have its effect shared with all party members within 25 yalms.

    So Physick now becomes a low cost AoE heal to offset the high cost of Succor and Adloquium while Adloquium now distributes both the Galvanized Shield and its initial heal amount as well. Fishing for CritLo Deployment is no longer possible but that happened with its MP cost already.
    I don't know if I'm 100% on board, but I wouldn't be upset by the change. Anything to reduce the cost of Adlo because of the outside chance of getting such a strong shield is a good thing.


    Quote Originally Posted by NobleWinter View Post
    Emergency Tactics:
    Ability
    30 Sec Recast
    Duration 10 Sec


    Replaces next Galvanize effect with healing equal to the amount the barrier would restore and reduces cast time for next Adloquium or Succor by 50% to offset the animation lock.
    I'm not sure about putting the cooldown timer back to 30s, but, instead of reduced cast time, why not instant? I don't think it would break your next Adlo/Succor.

    Quote Originally Posted by NobleWinter View Post
    Dissipation:
    Ability
    300 Sec Recast


    Order currently summoned Fairy away to rest for 20 seconds resetting all Fairy Action timers. Also grants one Aetherflow Stack for each Pet Action that does not need to be reset up to 3 maximum.

    This would require more planning but it would allow you to get more use out of your fairy at the expense of sending it away for 20 seconds. It also means the number of Aetherflow Stacks you get is dependant on how many abilities your fairy has used so most likely you wouldnt get 3. I dont think the healing boost is necessary either to compensate for having your fairy abilities reset.
    Eugh. This just sounds even worse than the current Dissipation. Sure, you get 3 Aetherflow for just blowing all of your fairy's cooldowns but, this is 100% at odds with the proposed changes you have for Selene below. We still get 3 Aetherflow now, and people still don't use it because it shoots our healing potential in the foot. This shoots our healing potential in the foot and doesn't give us a boost.

    Quote Originally Posted by NobleWinter View Post
    War Economy:
    Trait Level 52 ACN-SMN-SCH
    While engaged in combat each cast of Physick on self or party member that doesn't over heal will increase the healing potency of Physick by 15 up to a maximum potency of 550. Effect is lost once battle ends.

    This would allow the Scholar to become more effective over the course of a battle and help Summoners equally. Simply spamming Physick wouldnt activate the trait but proper usage would be rewarded. It would take 10 cast to reach full potency.
    This trait is baaaad. It's useless in dungeons since it resets after every battle. Summoner shouldn't ever heal 15 times, and the Potency is too low for them to capitalize on it anyway. Besides, I don't think a Scholar would use Physick 15 times either.

    Quote Originally Posted by NobleWinter View Post
    Selene
    Fey Caress:
    Lv 1 Spell
    2 Sec Cast Time
    3 Sec Recast Time

    Removes one Detrimental Status Effect from a single party member.
    Additional Effect: Restores Health
    Heal Potency 150
    I can't agree taking away some of Selene's healing potency just to give her a spammable Esuna that she will try to use on everything that has a debuff whether it can be cleansed or not. She's already unfavored since her support is weak in comparison to Eos's healing.

    Quote Originally Posted by NobleWinter View Post
    Fey Awakening:
    Lv 1 Ability
    120 Sec Cool Down

    Revives a single party member to a weakened state
    NO, just... so much noooooooo. The last thing that should exist is Raise ability. You can make the argument for the Esuna spell since SCH formerly couldn't get it until 40, but there is no need for this.

    Quote Originally Posted by NobleWinter View Post
    Clamouring Dusk:
    Lv 20 Spell
    2.5 Second Cast
    60 second Recast

    Heals all party members within 25 yalms.
    Heal Potency 300

    Fey Wind:
    Lv 40 Ability
    20 Sec Duration
    60 Sec Cool Down
    30 Yalm Range

    Increases Action Speed for Self and Party Members by 5% for 20 seconds.
    And, these are fine.
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  2. #2
    Player
    NobleWinter's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    814
    Character
    Winter Gem
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    Quote Originally Posted by inhaledcorn View Post
    Eugh. This just sounds even worse than the current Dissipation. Sure, you get 3 Aetherflow for just blowing all of your fairy's cooldowns but, this is 100% at odds with the proposed changes you have for Selene below. We still get 3 Aetherflow now, and people still don't use it because it shoots our healing potential in the foot. This shoots our healing potential in the foot and doesn't give us a boost.
    To clarify, a Scholar would only receive Aetherflow for the fairy abilities that HAVENT been used. So if you used Dissipation but Whispering Dawn was not on cool down you would get an Aether Stack. This proposed Dissipation isnt for getting Aether Stacks. Its meant to be used immediately after blowing through your fairy abilities so you would ideally use Whispering Dawn and Fey Illumination together and then Dissipate your fairy so that you can resummon Eos with all her abilities reset with 10 seconds to spare before Whispering Dawn has ended. You dont need additional Aether Stacks or more potent healing if you use this skill correctly.

    Quote Originally Posted by inhaledcorn View Post
    This trait is baaaad. It's useless in dungeons since it resets after every battle. Summoner shouldn't ever heal 15 times, and the Potency is too low for them to capitalize on it anyway. Besides, I don't think a Scholar would use Physick 15 times either.
    This trait may seem useless but objectively it is because the SCH skill set is already numerically balanced to handle small pulls in dungeons. Physick would only grow in situations that demand it like when a tank pulls a mob so large you blow through lustrates and are forced to alternate Adlo and Physick or during long end game encounters where mana efficiency is more important. This trait isnt meant to break healer balance but give the Scholar an effective answer to the cost imbalance of Adlo and Succor during the encounters where it counts most. Summoners are also the only DPS with a reliable heal that can be spammed and this allows them to grow more effective if a healer dies and they are the only source of healing for the party. It isnt meant to overwhelm game balance for Summoners or Scholars in normal content. WHM and AST have Cure2 and Benefic2 they can spam and this would help Physick bridge the gap in crisis.

    Quote Originally Posted by inhaledcorn View Post
    I can't agree taking away some of Selene's healing potency just to give her a spammable Esuna that she will try to use on everything that has a debuff whether it can be cleansed or not. She's already unfavored since her support is weak in comparison to Eos's healing.

    NO, just... so much noooooooo. The last thing that should exist is Raise ability. You can make the argument for the Esuna spell since SCH formerly couldn't get it until 40, but there is no need for this.
    Selene will still prioritize the lowest target so spamming her Caress will default to a posioned person once their health drops sufficiently if other debuffs are also on the party. Selene is only used when less healing is necessary in the first place though so giving her a reduced potency shouldn't matter. Her ability to raise and cleanse makes her a true support because the Scholar wont waste the MP or time required to do these tasks. It means Swift Cast can be used for healing and not rezzing. For a Healer I think this would be the perfect support pet.
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    Last edited by NobleWinter; 09-12-2017 at 06:07 PM.

  3. #3
    Player
    inhaledcorn's Avatar
    Join Date
    Dec 2015
    Location
    Limsa
    Posts
    412
    Character
    Elliot Cloverfield
    World
    Adamantoise
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by NobleWinter View Post
    To clarify, a Scholar would only receive Aetherflow for the fairy abilities that HAVENT been used. So if you used Dissipation but Whispering Dawn was not on cool down you would get an Aether Stack. This proposed Dissipation isnt for getting Aether Stacks. Its meant to be used immediately after blowing through your fairy abilities so you would ideally use Whispering Dawn and Fey Illumination together and then Dissipate your fairy so that you can resummon Eos with all her abilities reset with 10 seconds to spare before Whispering Dawn has ended. You dont need additional Aether Stacks or more potent healing if you use this skill correctly.
    You also forget that, again, the fairy is a large portion of our healing potential. That's why Dissipation gives the Largesse effect - it's supposed to offset the loss of the fairy (and even then, it really doesn't). With this change, sure, you reset the fairy abilities and get Aetherflow for each ability used, but you have no healing boost to offset the loss of the fairy, so now the SCH has to play the game for 20s severely gimped instead of 30s mostly gimped.



    Quote Originally Posted by NobleWinter View Post
    This trait may seem useless but objectively it is because the SCH skill set is already numerically balanced to handle small pulls in dungeons. Physick would only grow in situations that demand it like when a tank pulls a mob so large you blow through lustrates and are forced to alternate Adlo and Physick or during long end game encounters where mana efficiency is more important. This trait isnt meant to break healer balance but give the Scholar an effective answer to the cost imbalance of Adlo and Succor during the encounters where it counts most. Summoners are also the only DPS with a reliable heal that can be spammed and this allows them to grow more effective if a healer dies and they are the only source of healing for the party. It isnt meant to overwhelm game balance for Summoners or Scholars in normal content. WHM and AST have Cure2 and Benefic2 they can spam and this would help Physick bridge the gap in crisis.
    You're describing Aetherpact/Fey's Union. It's an ability that's built up over time to be used in certain situations, only it doesn't reset after every battle, instead it resets when changing instances or after a raid/ex encounter fight.



    Quote Originally Posted by NobleWinter View Post
    Selene will still prioritize the lowest target so spamming her Caress will default to a posioned person once their health drops sufficiently if other debuffs are also on the party. Selene is only used when less healing is necessary in the first place though so giving her a reduced potency shouldn't matter. Her ability to raise and cleanse makes her a true support because the Scholar wont waste the MP or time required to do these tasks. It means Swift Cast can be used for healing and not rezzing. For a Healer I think this would be the perfect support pet.
    Or Eos will just power through the poison, and targets won't get low enough to heal Slow and Doom and what have you.

    If you give Selene a Raise ability, you will force SCHs to take Selene and nothing else because that will be what the meta demands. All of SCHs skills will then be rebalanced around the idea that SCH does have an instant raise on one of their fairies and suffer everywhere else accordingly (RDM seems to have this same problem). SCHs who "don't bother" with raising are bad SCHs, and, even now, all healers don't like hitting the raise button, especially if there's a SMN or RDM in the group. You want to take away even more of that responsibility? This ability has no place in the game.
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