Results 1 to 8 of 8

Hybrid View

  1. #1
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    Part of me feels like stances don't need to exist and the tanks should just have that extra survivability all the time without the dps penalty. Am I making it too easy? When you take the stance away, replace it with an extra oGCD attack to all the tanks to make the offence more interesting.
    (0)

  2. #2
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,220
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Quote Originally Posted by Rufalus View Post
    Part of me feels like stances don't need to exist and the tanks should just have that extra survivability all the time without the dps penalty. Am I making it too easy? When you take the stance away, replace it with an extra oGCD attack to all the tanks to make the offence more interesting.
    Sure thats fine as long as tank damage is reduced by 15-20% after the removal.
    (0)

  3. #3
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Rufalus View Post
    Part of me feels like stances don't need to exist and the tanks should just have that extra survivability all the time without the dps penalty.
    Like it was back in HW? only reason to use Defiance back then was if you got focused or if you needed self-healing via Equilibrium, main mitigation came from normal cooldowns that had no penalties.

    EDIT: https://youtu.be/cD2v3PHILiM?t=5m46s I really miss old WAR as they didn't care about being on low HP nor they cared about puny fall damage :3
    (0)
    Last edited by Synestra; 09-11-2017 at 03:07 AM.