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  1. #11
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Honestly, IMHO it should be a resource generator, not a spender. At 100 pot, it's too weak to justify using it.
    (0)

  2. #12
    Player
    Shinkyo's Avatar
    Join Date
    Sep 2013
    Posts
    380
    Character
    Fayhd Apollo
    World
    Sargatanas
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Deceptus View Post
    Honestly, IMHO it should be a resource generator, not a spender. At 100 pot, it's too weak to justify using it.
    At 100 pot for 20 gauge, it's slightly weaker than Fell Cleave and 2x stronger than Inner Beast...
    Understand the move before calling it weak.
    (4)

  3. #13
    Player
    AziraSyuren's Avatar
    Join Date
    Mar 2016
    Posts
    566
    Character
    Azira Syuren
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Deceptus View Post
    Honestly, IMHO it should be a resource generator, not a spender. At 100 pot, it's too weak to justify using it.
    That's the point. The fact that it has low potency and costs BG means you can actually use it when you need it and don't have to use it on cooldown for the DPS gain, outside of your IR window. It's not a significant loss or gain to use it at any point in the fight.

    It's one of the best-designed gap closers in the game, if not the best.
    (1)

  4. #14
    Player
    Galgarion's Avatar
    Join Date
    Aug 2014
    Posts
    612
    Character
    Famine Cruor
    World
    Mateus
    Main Class
    Marauder Lv 70
    Is your beast gauge full and you're just waiting for berserk to come off cooldown? Use onslaught. Want to frontload a lot of threat so that you can switch to deliverance faster? Open with onslaught. Did a pesky add appear? Use onslaught. Did you just use your six fell cleave combo? Do a quick maim combo so you can use onslaught for only 10 BG. Did onslaught just come off cooldown? Use onslaught. Basically, onslaught is whatever you want it to be. A gap closer, on OGCD attack, that key you press just because it's glowing, whatever. There's no wrong way to use it except not using it at all.
    (0)

  5. #15
    Player
    Dinohazard's Avatar
    Join Date
    Sep 2017
    Posts
    1
    Character
    Gleitta Sobery
    World
    Jenova
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Shinkyo View Post
    At 100 pot for 20 gauge, it's slightly weaker than Fell Cleave and 2x stronger than Inner Beast...
    Understand the move before calling it weak.
    While I agree with everything you said in your previous posts, I failed to understand your math here: How is 50 pot/10 gauge (Onslaught) "slightly" worse than 100 pot/10 gauge (FC) and "twice stronger" than 70 pot/10 gauge (IB)? Onslaught is no doubt the worst "potency per gauge" ability for Warrior, thus damage-wise it is the least efficient one. Like everyone else said, Onslaught is only good when you need to dump extra gauge, or when you need its utility (gap closing, aggro pulling).
    (0)

  6. #16
    Player
    Freyyy's Avatar
    Join Date
    Mar 2015
    Posts
    1,079
    Character
    Freyja Redgold
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Dinohazard View Post
    While I agree with everything you said in your previous posts, I failed to understand your math here: How is 50 pot/10 gauge (Onslaught) "slightly" worse than 100 pot/10 gauge (FC) and "twice stronger" than 70 pot/10 gauge (IB)? Onslaught is no doubt the worst "potency per gauge" ability for Warrior, thus damage-wise it is the least efficient one. Like everyone else said, Onslaught is only good when you need to dump extra gauge, or when you need its utility (gap closing, aggro pulling).
    Because Onslaught, being an oGCD is a complete potency gain. FC isn't actually worth 100pot/10 gauge, it's much less than that, and same for IB. I can't do the exact math, but you have to take into account your average PPGCD and the opportunity cost for these actions too.
    (3)

  7. #17
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,835
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 90
    When it comes down to making out using Onslaught, whenever possible, put on side one of Led Zeppelin IV.

    p.s. kudos to those that know the reference.
    (0)

  8. #18
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Fell Cleave's value isn't what it says on the tin because it's a GCD. The net potency gain has to factor in the GCD action that it replaces.

    When FC replaces HS:
    50 gauge = 1.2(500) - 1.2(150) = 420 (84 potency/10 gauge)

    When FC replaces SS*:
    50 gauge = 1.2(500) - 1.2(190) - 10 gauge
    60 gauge = 372
    50 gauge = 310 (62 potency/10 gauge)

    When FC replaces SE*:
    50 gauge = 1.2(500) - 1.2(270) - 10 gauge
    60 gauge = 276
    50 gauge = 230 (46 potency/10 gauge)

    When FC replaces SP*:
    50 gauge = 1.2(500) - 1.2(270) - 20 gauge
    70 gauge = 276
    50 gauge = 197 (39 potency/10 gauge)

    On average, you have:
    50 gauge = [420 + 310 + (230)/3 + 2(197)/3]/3 = 313 (63 potency/10 gauge)

    (*As a caveat here, under the effect of IR, gauge becomes more valuable, so the efficiency of these moves change because they generate gauge. For example, when you replace SS with FC in a IR window:
    25 gauge = 1.2(500) - 1.2(190) - 10 gauge
    35 gauge = 372
    25 gauge = 266 (106 potency/10 gauge)

    Ordinarily, you would expect the efficiency to double under IR, as it does when FC replaces HS (168 potency/10 gauge), Onslaught (120 potency/10 gauge), and Upheaval (360 potency/10 gauge). This is not true when FC replaces a gauge generating action, so Onslaught actually becomes more potency efficient than FC when you clip one of these combo steps out of the window.)

    Onslaught:
    20 gauge = 1.2(100)
    10 gauge = 60

    Upheaval:
    20 gauge = 1.2(300)
    10 gauge = 180

    As you can see, Fell Cleave is in fact only marginally better than Onslaught in terms of potency efficiency. In fact, under the effect of IR, it flat out beats it when performing an additional FC clips any combo action other than HS in the window. FC's real strength is in fitting in as much potency in a window as possible.

    The take-home message, though, is that you should never feel bad about using Onslaught as utility. You are inevitably going to lose more dps from a lost GCD than you will from being marginally less potency efficient than FC (3 potency on average).
    (3)

  9. #19
    Player
    Syrus_Draco's Avatar
    Join Date
    Aug 2013
    Posts
    179
    Character
    Syrus Hyena
    World
    Excalibur
    Main Class
    Lancer Lv 100
    Quote Originally Posted by AziraSyuren View Post
    It's one of the best-designed gap closers in the game, if not the best.
    I'd disagree. So many other melee gap closers do not consume any resources. Look at DRK's Plunge. Zero resource and its 200 potency, where at Onslaught costs BG and is a small 100 potency. Far from being the best desgined gap closer.

    That said, I am not denying that it is useful in many scenarios.
    (0)

  10. #20
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    I guess I been playing wrong i never use that ability im either tryin to do more fc, or using upheaval , guess ill start using it now
    (0)

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