
Originally Posted by
JunseiKei
If a run, for me, normally takes 15-20 minutes, adding another 10 to 15 minutes means a run of 25 to 35 minutes. That's nearly two runs that could have been done in the time to get one done. While I wouldn't leave, I'd not be happy either. My time was wasted for no other reason other than someone was potentially too lazy to learn their class.
Playing the game on and off is fine and isn't the issue. I don't ride a bike every day. I don't suddenly forget it, either. You don't learn rotations per dungeon- you learn rotations per situation and most of those situations are melee- 4 or more? AoE!
We're also not talking top-of-the-line DPS, either. Just, actually AoE when AoE is needed. Most people that do "bad DPS" in dungeons do things like single target DPS, even with 8+ mobs up because 'they are a melee DPS and melee DPS can't AoE.' They can. They're actually better than the casters in the right hands, they're just not sustainable. However, you don't need sustain DPS when it comes to AoE. I don't even mind smaller pulls- just don't stop.
I'm more likely to help someone who actually asks. Most people don't ask and if you say anything, they go full hostile. Which makes me want to leave by AFKing for 10 minutes, getting vote dismissed, or vote dismissing them myself. I don't have the time to babysit an onry player, or even a player that says that line about their sub, acting like it's somehow more important than the other 3 people they are in party with.
The beauty of it is that you don't need to know every aspect. Do you know how to AoE? Can you dodge bad? Can you keep up with the rest of the group? That's really all you need.
When it comes to me, I have the mentality of always go ham and don't practice bad habits. It's really easy to enforce bad habits and very hard to break them. I generally hope anyone else using DF has the same expectations to that degree. It really sucks getting people that refuse to AoE; it makes me work harder, be it I'm on WHM or RDM. Also, when I run roulettes, I'm not there for the social aspect of the game; I want tomestones and I want them as quickly as I am able to gather. Pleasantries are, well, 'pleasant' (not a fan of people, so this is subjective for me), but I want to reach the end of the dungeon ASAP.