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  1. #1
    Player
    Stormfur's Avatar
    Join Date
    May 2014
    Location
    The World of Darkness
    Posts
    2,807
    Character
    Hex Pathcrosser
    World
    Leviathan
    Main Class
    Dragoon Lv 72
    I started Feast when the chat still existed. And I *think* (but correct me if I'm wrong) that chat was removed and then a short while later GARO was introduced.


    My teammates knew it was my first game because you have that "Look who's coming to dinner" achievement broadcast to the world. I felt bad about that, (and now on the other side, I cringe when I see it in my own teammates because I can't help them in-battle), but you know what? I had a teammate send a macro that provided basic Feast instructions. It was like a paragraph that explained what to do in a nutshell. Really helpful when you're new and you don't know that taking more than 4 medal stacks is bad. So in one way, I'm grateful that the chat existed when I was starting because people were really quick to offer pointers and answer questions.

    But by the same token, there were the toxic ragers who would tell you stuff like "I hope you get cancer and die in a fire" (and yes that really happened). I think the GMs must be overwhelmed by the sheer amount of reports they get in the heat of the moment that don't ultimately pan out to anything. But then everyone gets painted with the same brush and those of us with real, valid concerns don't get heard.
    (2)

  2. #2
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Stormfur View Post
    But by the same token, there were the toxic ragers who would tell you stuff like "I hope you get cancer and die in a fire" (and yes that really happened). I think the GMs must be overwhelmed by the sheer amount of reports they get in the heat of the moment that don't ultimately pan out to anything. But then everyone gets painted with the same brush and those of us with real, valid concerns don't get heard.
    You make a good point here actually. And similar to Yoshi P's comments about how reports are often exaggerated, I feel like so too is the perception of all the negativity in the Feast/PvP overall. I can only speak for Aether DC, but most players are pretty good natured, assuming you are too, and willing to learn if you don't know. Mileage may vary depending on DC/server of course.
    (1)

  3. #3
    Player
    Guesswhat's Avatar
    Join Date
    Mar 2015
    Posts
    557
    Character
    Aira Comet
    World
    Odin
    Main Class
    Pugilist Lv 100
    Take any of this post with a fair grain of salt. It's much speculation here.

    Just repeating what already been said multiple times. Increased popularity in PvP is not due to chat restrictions in feast. At best it has little to do with it (did really feast participation grow THAT much after restrictions in place?). It's mostly due to exp, lvl30 entry and garo event.

    What I'm guessing (again, this may not be true at all) is that SE are afraid of the toxic behavior in chat and what consequences that entails (multiple harassment reports etc.).

    Of course there will be toxicity in a PvP environment. Most of it however, is, I assume, spur-of-the-moment, short tempered rage. No sane person lets a bad match ruin their life. But there will always be those few who can't let stuff go and constantly rages for every minor thing. Don't let the rest suffer on behalf of those people.

    One could argue that people already having experienced toxicity in chat are discouraged to continue. I agree that is a fair point. But that's why you have the possibility to report people. Why SE did not chose this route is the reason for me guessing they simply don't want to deal with potential chat harassment (from a businesses perspective). Losing customers due to harassment does not make you look good (doesn't matter if it really was harassment or not). They are willing to sacrifice any potential losses from the tiny, pre-garo PvP community on behalf of all this.

    Concerning cheating in feast etc.: I'm guessing, from a business perspective, they want to be 110% sure to punish to right people. If there is even the slightly possibility of legal play, they won't risk the bad-rep of potentially punishing innocent people. If this is true, I'd say it's enough to be reasonable sure because you can never really be 110% sure (maybe we live in the matrix etc.). But from a business perspective, they wont risk it.

    Again, none of this have to be true. I'm just trying figure out why it is how it is. And I'm not saying Yoshida is lying (it's rather truths with some twists).
    (0)