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  1. #11
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Blanchimont View Post
    My post was directed at the OP, but Bourne_Endeavor brought up the point of "always casting" and is something that shows that he/she has probably never mained a healer. A healer's duty is to keep everyone alive. Their overall DPS is insignificant most of the time unless you have dual healers for the current end game content (it's actually better to not have 2 healers and have 1 dedicated healer due to DPS checks, but 2 healers provide more room for error). Your uptime for DPS is only maybe enough for a cast maybe every ten seconds provided your rotation timing does not match the attack timing of the enemy (swiftcast can help a little) combined with the big wall to wall pulls.
    I have cleared Extreme Primals and Savage floors on healer. Have you? Likewise, I frequently play healer in dungeons and have no issues healing and DPSing regardless of the pull size. The "Always Be Casting" motto references you doing something, be it spam healing due to a mega pull or DPSing. Honestly, the fact you immediately deflect the discussion to whether I "main" healer for easy mode dungeons only shows you have no argument and just don't like people disagreeing with your biased perception of healing.

    Quote Originally Posted by Blanchimont View Post
    Wall to wall pulls will make it so that healers will almost never get a chance to DPS. They are focused on keeping the tank alive and have to watch the spikes from random crits or failure to dodge AoEs. The more enemies there are, the more likely it will happen. As long as you are doing wall to wall pulls, you are overpulling and not giving the healer a chance to DPS and it will force them to pay more attention to your HP than outputting damage. If you want a healer to DPS, stop doing wall to wall pulls so they can focus on something other than the tank's HP or the idiot DPS that runs ahead and pulls in more mobs. Mitigation alone is not enough when you are overpulling because the healer has to spend most of the time casting heals to keep you from dying. The most you save from a competent team is a few seconds unless you have excellent AoE.
    Stop projecting and please actually read the responses people have made. Nowhere has anyone defended tanks or DPS standing in avoidable damage nor have we insisted healers must DPS above all else. If you bothered to read my original post-- the one you said was so toxic-- you would have seen I never claimed healers need to DPS through mass pulls but need to be doing something. If they can only manage Cure spam, they're still following the ABCs. You seem to be under some silly impression tanks who pull the room have no idea what they're doing. Standing in AoEs and mass pulling are mutual exclusive things.

    Quote Originally Posted by Blanchimont View Post
    Most of the time, you don't and the finishing time is roughly about the same. From my experience, I can finish a lvl 70 clear in roughly the same time as mass pulls, about 20 min average. If you have great AoEs, then it is going to be shorter for mass pulls since it is worth sacrificing healer DPS in exchange for the DPS class being able to AoE.
    Really? Care to explain why my average runs tend to be 10-15 minutes? I've done some of the 3.x dungeons in under nine minutes when they were still relevant. Once again, you are objectively wrong. Large pulls and a "competent team" overall speeds up the process dramatically. That's why its so ubiquitous these days.
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    Last edited by Bourne_Endeavor; 09-02-2017 at 05:18 AM.