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  1. #1
    Player
    BluexBird's Avatar
    Join Date
    Jul 2016
    Posts
    573
    Character
    Blue Bird
    World
    Jenova
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Legion88 View Post
    Alte Roite is fully scripted, no random abilities, no random damage income.
    I know, sorry. I said "random" because it's not the same as the double tail slaps that you get after the downburst mechanics. There is a point in the fight where Alte Roite spawns his fireballs, but before he casts Downburst, he throws out a single tail slap attack. And it just pisses me off if I die to that because honestly, I don't feel like I should be having to use a cooldown just for that one tail slap. Especially considering I'm about to not take damage for over 10 seconds because it'll just be whole lot of sliding around.

    Quote Originally Posted by Hierro View Post
    I feel OP's being too conservative with his CDs.
    I'm not. I use Holmgang for the second critical hit, so that I don't have to use anything other than Awareness/Raw Intuition at the start. I then use Vengeance before the Spellblade: Holy mechanics, which lasts me through Queen's Waltz as well. Thing is, I then have the option of using Rampart after Vengeance ends, but a lot of it will get wasted because after Dimensional Wave, she barely even autoattacks anymore. So I save it after The Game, Holmgang the next Critical Hit, and then use Convalescence to help with Dimensional Wave and tanking the boss during White Flame.

    So what I'm saying is, I feel like I'm having to worry about mitigating autoattack damage. Which, according to the tank meta, I shouldn't be having to do.

    Quote Originally Posted by ScotchyScotch View Post
    Likewise, Raw Intuition can also be used to mitigate the vast majority of the Tail Swipes in O1S.

    In O2S you've got rampart up for every double frontal cleave, which is really the only heavy damage that the meatball puts out. Either you are using your mitigation kit properly and your healers are bad, or you need to reconsider your pattern of cooldown usage.
    I start O1S with Thrill and Rampart. I do use Raw Intuition for the tail slaps after Roar, but then I have to use Vengeance for Twin Bolt. And then all I have is Convalescence until Rampart comes up, and THAT'S the period I'm talking about.

    For O2S, I start of OTing usually. Then after I tank swap, I need a cooldown for the cone attack. Then it's tentacles. Now the thing is, right before Epicenter hits, the boss is still autoattacking me, and I just feel like if I don't use a cooldown for the supposed "fluff damage", I'll just end up dying to something else.



    Basically, what I'm trying to find out is... should I just save my cooldowns for the tank busters and not give a crap about anything else and call out my healers if I happen to die? Or should I be doing something to stop my HP from ever getting that low, using the healing that is already being given to me?
    (0)
    Last edited by BluexBird; 09-02-2017 at 12:39 AM.

  2. #2
    Player
    aleph_null's Avatar
    Join Date
    Mar 2016
    Posts
    690
    Character
    Aleph Alpha
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Quote Originally Posted by BluexBird View Post
    snip
    If you risk dying to that one wyrm tail then you should either cd there or let your healers know to not let you drop too low. Tank survival is both your job and the healers', there's no such thing as "I just cd here and there, and if I die elsewhere not my fault" and if you want an optimized (not tank catered) run, you need to let your healers know what cds you're using and you need to know what heals your healers use on you. If you don't have enough cd to mitigate then ask your co-tank to cover or do tank swaps when needed. Let your dps know too if you want palisade/apoc/feint/addle/minne at specific times. Those are mitigation tools as well.

    I honestly don't like the saying "if you die to autos your healers need to be replaced" since it oversimplifies things too much. Your healers may expect things to go differently, like eos healing the tank or the tank surviving long enough until charybdis since they'd drop to single digit so having high hp before that would be a waste if the tank could survive without a heal. If your healers never let you die to stuffs then they probably haven't found their limits yet. I'm sure whoever came up with that saying was half joking or didn't mean it to be taken literally.
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    Last edited by aleph_null; 09-02-2017 at 11:43 AM.