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  1. #11
    Player
    The_Last_Dragoon's Avatar
    Join Date
    Aug 2013
    Location
    Gresham, OR
    Posts
    744
    Character
    Renabi Rena
    World
    Gilgamesh
    Main Class
    Bard Lv 90
    Quote Originally Posted by hydralus View Post
    It serves no one to make old content beneficial to run? Where did you get this idea? I mean, granted, I know they're going to make it hilariously irrelevant likely as soon as 4.1 drops, but for now I still duo Aquapolis with a friend of mine. I still do canals as well so it's a nice bit of variety, if only for monsters and scenery.
    It's not about making old content beneficial to run, it's about not making old content more beneficial to run for crafters who are looking to make gil than the recently released Lost Canals of Uznair. As of right now, not only does Aquapolis technically net you more gil per run on most servers due to massive inflation of the mats that drop there, but due to less people running it overall it's incredibly easy to corner the market and force players to pay the insane prices to get those items.

    For example, that's like if the new Nintendo Switch came out and it's price was dwarfed by the Wii U just because scalpers cornered the market for them and raised the price into the $400-500 range.
    (0)

  2. #12
    Player
    hydralus's Avatar
    Join Date
    Jun 2016
    Posts
    1,078
    Character
    Keiho Fukiku
    World
    Balmung
    Main Class
    Warrior Lv 50
    Quote Originally Posted by The_Last_Dragoon View Post
    It's not about making old content beneficial to run, it's about not making old content more beneficial to run for crafters who are looking to make gil than the recently released Lost Canals of Uznair.
    But your solution is not only going to make the old content less beneficial to run, it'll outright make it not worth doing, ever. Which is what's going to happen anyway, but that's just another problem. And I dunno, if those players really have a problem with it then why don't they just do the much easier aquapolis and farm that for a while instead of the new stuff? Find a friend, you can 2 man it. Seriously, I do it all the time.

    Not that I think running old content being more beneficial than running new content is a bad thing, either. Hell, level 56 rings sell for more than some level 70 ilvl320 gear on my server. That doesn't make it wrong.

    I don't even get what your gripe with it is if you're talking from the money-making point of view. So the materials become super easy to get because everyone is drowning in GC seals... how does this improve it for the person who used to do maps to make gil? Now they only have one option to get rare drops from.
    (0)
    Last edited by hydralus; 08-31-2017 at 11:18 AM.

  3. #13
    Player
    Tsumdere's Avatar
    Join Date
    Jan 2017
    Location
    Ishgard
    Posts
    1,103
    Character
    Fia Mortivault
    World
    Balmung
    Main Class
    Samurai Lv 90
    What? It's really easy to get people to run Aquapolis. Just show them the price of stuff that drops from there and they line up.
    (0)

  4. #14
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Ensuring that older content remains relevant also means there's more variety in regards to what can be done. Imagine if Triple Triad were to never be updated? I'd be terribly displeased as acquiring new cards is something I look forward to with each new content patch. There's absolutely as to why Aquapolis and Diadem can not be updated every now and then with new rewards to encourage more activity. It stops them from being largely irrelevant and appeases those who enjoy them.
    (0)

  5. #15
    Player
    Moonlite's Avatar
    Join Date
    Feb 2014
    Location
    Uldah
    Posts
    1,477
    Character
    Midnight Falcon
    World
    Balmung
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by dinnertime View Post
    But Aquapolis is already easy as it is.
    I assume it's just that people don't like the RNG.
    Easy to solo? With RNG mobs I have never been able to solo past 6(maybe it was 5). Also the ivl sync when you sync down to level 60 is below 260. Tested this and other people have responded lvl sync is below max level sync.
    (0)

  6. #16
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by dinnertime View Post
    But Aquapolis is already easy as it is.
    I assume it's just that people don't like the RNG.
    Not to solo. Removing the cap would change that. And the problem is getting people to go do it when you want to.
    (1)

  7. #17
    Player
    Vasala's Avatar
    Join Date
    Aug 2014
    Posts
    292
    Character
    Brizzyne Windsong
    World
    Exodus
    Main Class
    Bard Lv 80
    I am assuming you are actually talking about Dragonskin maps since they are what trigger the aquapolis dungeon. The big thing they need to do is unlink the various expansions in the map timer. Let people gather one ARR, one HW, and one SB map per 18 hours. Also remove the unique flag and make at least the Dragonskin and Gazelleskin maps stackable.
    (8)

  8. #18
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Alistaire View Post
    Not to solo. Removing the cap would change that. And the problem is getting people to go do it when you want to.
    It doesn't look like it was intended to be solo content anyway, but yes I'm inclined to agree.
    (0)

  9. #19
    Player
    Eldevern's Avatar
    Join Date
    Sep 2013
    Posts
    2,009
    Character
    R'lileen Min'enoth
    World
    Cerberus
    Main Class
    Thaumaturge Lv 80
    The RNG and the fact it is not really possible to do it solo are probably the main problem. We have to find a team, that means to find players who want to farm a content in which the only difficulty is to fight with rng. Many people consider they don't want to lose their time especially when there is one drop for 4 people : only 1 who will get the interesting drop and the gils (or the possibility to make the craft) that is going with.

    The RNG, not a problem? 4 runners for one winner -if the drop happens-, even if you run 10 times because of this *** rng? Players are not interested because of this.

    And the aeronef is worst : only one map, in one run that can provide the interesting item... if the rng is with you.

    What a difficulty... rng only. Where is the fun?
    (1)
    Last edited by Eldevern; 08-31-2017 at 05:43 PM.

  10. #20
    Player
    Celef's Avatar
    Join Date
    Dec 2013
    Posts
    2,581
    Character
    Aranie Crowley
    World
    Moogle
    Main Class
    Conjurer Lv 81
    Make Auapolis give XP from 60 to 70, you'll see tonnes of people doing them again for alts
    (2)
    Quote Originally Posted by Watachy View Post
    C'était en fait SE qui survolait Ishgard sur une liasse de billets

    Quote Originally Posted by KaivaC View Post
    People don't know how to take criticism anymore, and bad play is rewarded with with a coddling mentality. Yes, this is a casual game for the most part - that doesn't mean people need to walk on eggshells in fear of getting reported for pointing out things. This whole 'please don't say anything even slightly negative' mentality that we seem to be going towards and the devs seemingly pushing towards it is creating a disturbing trend.

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