Yeah, this was basically what I said. LOL. The real issue was the fixed MP bars and they never changed that so there wasn't any unnerfing to healers that went on during Cata. They didn't slash the potency of our healing spells either. Not really. What they did was change them around. I was a holy priest at the time so we had heal, greater heal, and flash heal. They upped the MP cost of FH and lowered the potency while they upped the potency and lowered the costs of heal and greater heal. So, basically, I spammed greater heal, never touched or used FH, and used heal only to renew the chakra system when you had to cast a heal every 5 seconds or so to keep that up.
The thing that just really sticks out is the shinanigans of the tanks, since I healed 95% of the time. There'd be *those* dungeons where you just knew they'd refuse to do like Grim Batol. And I'd feel so terrible for DPS because it was like a 2 hr wait for them. The tank would just be awful and camp or they'd intentionally kill the group -- anything so that they wouldn't get a debuff and could requeue again. Then Blizz was like 'we gotta protect those getting kicked!' so they started punishing those who kicked and those who got kicked. My time limit before I could kick was an hr and I solely kicked tanks who went off line. You get tanks that would also get an hr before they could be kicked. It was just hell.
I remember this one time I got the dungeon in the sky (I forgot the name of it), an easy one, but the tank camped before the first pull. I decided to wait with these poor DPS for a new tank. We got one an hr later. He comes in, sees we haven't started and says 'oh, a fail group. well, I'm going now' and camped before we could even say that the other tank hadn't started the dungeon. That was basically my experience with Cata healing. If you could find a group that would go the distance then great. But generally you'd get a jerk tank who'd ruin it all for everyone. Cata killed all my tank related empathy. LOL


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