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  1. #191
    Player
    RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,147
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Nestama View Post
    Then come up with an idea that doesn't punish players who wipe because of someone else, or are doing raid progression where wipes are frequent.
    I've already given a suggestion which essentially I feel would make overall upper level content more manageable for players that actually learn how to utilize mechanics and play their job class effectively. The reason being that someone dying repeatedly because of their lack of desire to actually play the game wouldn't be able to progress to this point.

    If you don't like the suggested change that's fine but how about you come up with a solution then that you like? Because as it is now the systems in place already punish players for the actions of others in duties due to varying degrees of time wasted depending on duty, role, time expended in PF if it was used, and whether you had to abandon and eat a 30 minute penalty because people wouldn't pass the vote to abandon the duty.

    You go into raid progression with the expectation already set that there is a high probability of wiping repeatedly. With an exp loss system you would just account for that in preparation or again be like that LS leader in FFXI we made delevel because he refused to get a buffer. And I'm quite serious. EVERY run in sky.
    (0)

  2. #192
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by akaneakki View Post
    The fight is so forgiving anwyays. I like the fight and it makes butthole scratchers during their play pay more attention
    I love the fight as well and will /happy any time I get it in Trial Roulette (like today). It keeps me awake.

    I will stop Raising DPS who die more than three times, though...

    Quote Originally Posted by magnanimousCynic View Post
    What about fights that are actually hard, like Omega Savage or the "Beyond Savage" fight coming in 4.1? Should raiders be punished for learning a fight?
    I think you might be replying to the wrong person.

    Quote Originally Posted by RitsukoSonoda View Post
    snip
    The system we have is called Vote Kick. If someone is frequently dying and causes a wipe, then we remove them from the group (difference in playstyle is a legitimate reason. Even if someone is new, if they are outright refusing to learn mechanics they have died to frequently, it is perfectly fine to kick them. You do not have to carry newbies who choose not to learn). One limitation that should be applied to TRM is having the level 70 Job Quest cleared.
    (3)
    Last edited by Nestama; 08-30-2017 at 12:45 PM.

  3. #193
    Player
    Blackcanary's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lermosa
    Posts
    869
    Character
    Rogue Fuki
    World
    Shiva
    Main Class
    Arcanist Lv 90
    I found it hard as f u c k lol. took two goes to clear it and i died both times. I find these type of battles very difficult. I feel like there is a lot you have to remember in this fight and I have a short term memory i forget fight mechanics very easily. But that doesn't mean I won't keep trying till i am able to do it/clear it first time with out dying. That boss/primal fight is the first one that i can truly say that i enjoyed in a very long time it was refreshing.

    Once you finally clear it with out dying you get a great feel of achievement.
    (0)

  4. #194
    Player
    Acidblood's Avatar
    Join Date
    Jun 2016
    Posts
    359
    Character
    Sylvaria Molkot
    World
    Behemoth
    Main Class
    Black Mage Lv 80
    RM should in no way be nerfed (beyond the natural out-gearing); it's a good fight, with a fitting difficultly for an 'end boss'.

    The mistake though, was in not preparing inexperienced players for a fight with so many mechanics; not that there are too many mechanics, just more, some less obvious, and some more deadly, than previous fights.

    An argument could also be made that certain features (tomestones, 70 dungeons, etc.) should not have been locked behind this fight, allowing players to gear up and get a bit more practice at 70 (and / or the game in general) before being forced to defeat this encounter.
    (2)

  5. #195
    Player
    Altena's Avatar
    Join Date
    Apr 2012
    Posts
    1,362
    Character
    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    I am starting to think it would just be better if people watched the story through Youtube instead of playing.

    I mean if people wish to trivialize all of the story content so that a 2 year old could clear it, then why not just watch it on Youtube instead? Because you're not playing a game at this point.. You're just watching cutscenes.
    (2)

  6. #196
    Player
    Vincent_Mateus's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    104
    Character
    Vincent Mateus
    World
    Sargatanas
    Main Class
    Lancer Lv 70
    Isn't echo enough for the scrubs that don't want to spend the 30 minutes it takes to learn the fight? It doesn't even have any unique mechanics or any difficult dps check. The hardest part, and the part I see most people fail at is tapping the 15 or so buttons to break free during the phase change after adds
    (1)

  7. #197
    Player
    Sandpark's Avatar
    Join Date
    Sep 2013
    Posts
    744
    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Altena View Post
    I am starting to think it would just be better if people watched the story through Youtube instead of playing.

    I mean if people wish to trivialize all of the story content so that a 2 year old could clear it, then why not just watch it on Youtube instead? Because you're not playing a game at this point.. You're just watching cutscenes.
    While I know you are being sarcastic. No 2 year old is going to beat any FF. Sure people could just watch the whole game on youtube. But unless SE starts running adds on the tube it won't bring content any faster to players when the money starts to dry out.
    (1)

    Adventure Journey Concept: http://goo.gl/b6SyTh

    Skillchain Concept: http://goo.gl/tts8Cz

    Power Modifier Concept: http://goo.gl/Md3UAB

  8. #198
    Player
    RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,147
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Nestama View Post
    snip
    Vote Kick itself is abused and full of it's own exploitable flaws resulting in other issues with the game. If difference in playstyle is a legitimate reason for kicking someone from a duty, then why have people been nailed by GM's in the past for kicking someone for the exact reason of dying multiple times in a duty? Difference in playstyle covers such a broad scope that if its considered a legitimate reason then we basically need no reason to kick someone from a duty.

    Most cases outside of Savage raids its multiple people dying repeatedly causing a wipe and if its the bad players that are the majority in the party the votes often will not pass as seen in 24man raids.
    (0)

  9. #199
    Player
    shape's Avatar
    Join Date
    Jan 2013
    Posts
    105
    Character
    Shape Esteed
    World
    Odin
    Main Class
    Paladin Lv 70
    I may be wrong but I do not think the fight is hard at all, yes it has an increased amount of mechanics to learn but most of the important ones can be picked up in a few tries.

    The difficulty comes from the players themselves. Players who know the fight can lack the patience to allow others to fail and learn. This results in them leaving, vote abandon or worse.
    The main problem is how much is to much. You should be allowed a few tries to get to grips with content but this has its limits. In these cases if its one person holding back everyone then yes they should be asked to leave for the sake of the other 7 people.
    If its more than that then you take yourself out use the penalty to have a break and try again later.
    (0)
    Last edited by shape; 08-30-2017 at 03:25 PM.

  10. #200
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by RitsukoSonoda View Post
    snip
    Hence why I mentioned 'outright refusing to learn the mechanic they've died to frequently.' The moment you notice that someone is clearly aiming for a carry (again, choosing not to learn a mechanic they always die to), you kick them and yes, this is after you try to explain the mechanic to them. You tried, they didn't want to learn, why should you carry them?
    (1)

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