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  1. #11
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Chiami View Post
    The thing though is: Many people never do Ex Primals. They have no interest in that, they don't have the time to practice their FFXIV job endlessly, they have, you know, lives.
    Essentially, you are advocating the game be rendered so easy, you scarcely have to know what you're doing to still be successful. I learned how to play Dragoon in a single day. Not optimally, of course, but I had a solid foundation. If you split that across say, 4-7 days for someone with less time. Is it such a tall order you needs spend a week to learn how to play your job properly? This game is already braindead easy in numerous ways. Frankly, I firmly believe that is why Duty Finder is so bad. There is no gradual scale for people to properly progress. You go from easy to hard in a single leap. Shinryu is no more challenging than Sephiroth, Jecht, Seymour, Kefka or any other slew of single player Final Fantasy bosses, provided you don't powerlevel and curb stomp them. Should they be made easy because some people can't be bothered to put in a little effort? I suppose said effort is asking too much. They have lives, after all.

    But no. There is a considerable part of the player base who MASSIVELY struggles with Menagerie, and that is even without disabilities or health issues or latency coming into play, that make some players UNABLE to ever beat something of that difficulty, period. And telling people to wait until they get better gear, which is difficult to get if you don't finish MSQ, also not okay.
    And? The world cannot bend over backwards on the minute chance someone, somewhere, has a disability that make cause progression in a video game to be more challenging. In fact, the majority of people I know with complications, whatever they may be, despise feeling catered to. Regardless, there is an equally considerable amount of players who don't struggle. Too bad for them right? They only get Savage, especially now that EX primals have seen a massive reduction in difficulty since Sephirot. People still struggling with Menagerie now simply aren't paying attention. There are numerous guides available and it's entirely possible to four-man Menagerie.

    People who play FFXIV only casually (the majority, and that.is.okay) also deserve to enjoy the MSQ instead of having this massive source of stress and frustration at the end of the story line.
    They can, by improving as players and accepting the final boss of the expansion won't hold their hand. As previously noted, plenty of single player games have harder bosses than Shinryu. If DF isn't enough, toss up a PF and ask for help. Thordan was a complete letdown for numerous players because despite the spectacle, he was such a cakewalk, no one cared. Tank not using CDs? Oh well, he hardly tickles. People need to actually learn and stop expecting they can faceroll through everything because, otherwise, where does it end?
    (17)
    Last edited by Bourne_Endeavor; 08-28-2017 at 12:35 AM.

  2. #12
    Player
    Sentaryuu's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    236
    Character
    Celi Roronoa
    World
    Leviathan
    Main Class
    White Mage Lv 100
    I also don't want this great fight nerfed. It is fine the way it is. When I did it, we beat it fist try and I was a healer. I had watched like 1 or 2 videos so I did have an idea what to do. We did almost wipe, but a healer LB later, we did it. The 2nd time I did it was as DPS, there were wipes because heals weren't the greatest, but we eventually cleared.

    I never got to experience Steps of Faith prenerf and I'm sure I would've figured it out. I always do. It's really not hard to learn. I watch my team members that know what to do and that's how I mostly learn my first time through content other than ex primals. I would watch a vid on two of them before going in.
    (3)

    Celi Roronoa || WHM | DNC | BRD
    I'm female IRL. My sister is Kuroashi/Aoi Kurogane.

  3. #13
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Sentaryuu View Post
    I never got to experience Steps of Faith prenerf and I'm sure I would've figured it out. I always do. It's really not hard to learn. I watch my team members that know what to do and that's how I mostly learn my first time through content other than ex primals. I would watch a vid on two of them before going in.
    To me steps of faith at the beginning of HW was easy, just slow. I didn't have a wipe on it until the battle was out for atleast 2 weeks. At which point it felt like the players expecting to be carried by everyone else started flooding the roulette queue that contained it.
    (1)

  4. #14
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    Steps before any nerfs was a little tight. To clear in time you either needed to understand the mechanics which were unique to that fight (wait for snares before firing the dragonkiller) or have a high dps group for direct damage on boss. Most random DF parties didn't have the dps or coordination for mechanics. Actually, the crysallis fight against Nabriales was also failed by almost every DF party back when it was less common for people to be capped on gear. I was surprised that there weren't nearly as many calls to nerf that.

    Yeah, HW is the odd one out, with the Thordan fight being entirely for show and you can fail to dodge everything with no noticeable penalty.
    Clear rate for Shinryu seems about ok. Rarely people clear first attempt but if they just stay and retry until they are aware of the mechanics, then it's usually a clear.
    (2)

  5. #15
    Player
    Lyrai_Celestine's Avatar
    Join Date
    Jul 2017
    Posts
    131
    Character
    Lyrai Celestine
    World
    Sargatanas
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Rufalus View Post
    Actually, the crysallis fight against Nabriales was also failed by almost every DF party back when it was less common for people to be capped on gear. I was surprised that there weren't nearly as many calls to nerf that.
    Oh yeah. That Nabriales fight. I believe most people just ignore the actual mechanics that should be followed, like:
    • Making sure you eat one of each orb type, switching one after another, or risk taking too much damage. (Some would die, but it can be shrugged off)
    • Double & Triple Thunder being the tankbuster that should be mitigated with pre-casted heals, Virus (now Addle) and Apocastatis. (No one does any of these because tanks can survive the whole hits. But still hurts.)
    • Aetherial Tear mechanic that was one of the first time people had to stand in a circle to isolate damage for the meteors. (LB3 works, but only few understands if the tear isn't killed quick enough)
    (0)

  6. #16
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by Chiami View Post
    People who play FFXIV only casually (the majority, and that.is.okay) also deserve to enjoy the MSQ instead of having this massive source of stress and frustration at the end of the story line.
    As has been stated many times before casual players doesn't equal bad players.

    Many of those casual players smashed the menagerie with relative ease. And I don't think many people are stopped by it. If there were it would be a fairly frequent thing in the trials roulette.

    Your quote should say "people who play ffxiv only lazily......"

    Because casual players don't have any problems it's just the lazy ones that do..

    Hell there's quite a few incredibly casual group's downing savage just doing it a just couple of hours a week here and there.
    (16)

  7. #17
    Player
    Spiroglyph's Avatar
    Join Date
    Aug 2015
    Posts
    632
    Character
    Soft Boiled
    World
    Phoenix
    Main Class
    White Mage Lv 90
    I have been running this frequently as I am trying to get the card - and of all teams I've joined lately, I had to give up only on one. And that was because my keyboard had stopped working and I had to manually click all my healing spells.

    By now this fight is perfectly clerable (perhaps with a wipe or two if healers or tanks are new), even with new players. People have more experience and better gear, so even with a player down during the entire run you shouldn't wipe from it.

    Even if you have, you know, a life that stops you from trying to be proficient at your role of choice.

    Perhaps just start thinking that a last boss doesn't have to fall over dead in half a minute and that it's okay to wipe once or twice and you'll already be in a mindset more likely to see you through the fight?
    (2)
    Last edited by Spiroglyph; 08-28-2017 at 09:20 PM.

  8. #18
    Player
    Tristann's Avatar
    Join Date
    Mar 2014
    Posts
    151
    Character
    Blank Belmont
    World
    Shiva
    Main Class
    Lancer Lv 80
    Isn't it already nerfed a bit (although it was not in the patch notes yet)? Last time I had it in the roulette (after 4.05 hit) the knockback was far less distance than I know from my first clear when it came out, Akh Morn hits less even when not dealed correctly and some other stuff also hits less hard than before.
    (0)

  9. #19
    Player
    Frizze's Avatar
    Join Date
    Feb 2016
    Posts
    2,965
    Character
    Frizze Steeleblaze
    World
    Lamia
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Tristann View Post
    Isn't it already nerfed a bit (although it was not in the patch notes yet)? Last time I had it in the roulette (after 4.05 hit) the knockback was far less distance than I know from my first clear when it came out, Akh Morn hits less even when not dealed correctly and some other stuff also hits less hard than before.
    Near as i can tell they havent directly nerfed it yet. Ive cleared this fight(with new people after 1 wipe) as recently as 4 days ago, and the knockbacks all felt like they were about the same distance as they were that first week when i got my blind clear. Ive said in other threads all along that this fight will get(is getting) psuedo-nerfed by increasing player familiarity and increasing character item levels. When it first dropped your groups equipment was the class quest set(if you were smart - i290), a few drops from the level 70 dungeon(if you were lucky - i300), and whatever left over leveling gear you still had(ilvl 1-288). Now each server has dozens of crafters who can make the i320 sets, has dozens of raiders in varying levels of savage gear(i340-345), and has hundreds of more casual players in a mix of 300-330 equipment. So the new person leveling up now will get in a group where more people know the fight and have potentially cleared it multiple times, their teams gear is better so they do more damage while taking less, and where its easier for the new players to get some upgrades before going in(or after a failed attempt) should they feel they need to. Throw in the echo like they almost certainly will in 4.1, and the fight is almost starting to sound too easy and like it needs to be harder if anything.
    (4)

  10. #20
    Player
    blindfoldedkaos's Avatar
    Join Date
    Sep 2015
    Posts
    123
    Character
    Variel Arkwright
    World
    Lamia
    Main Class
    Scholar Lv 70
    I'm all for making the royal menagerie harder, not easier.
    (10)

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