I personally give commendations to people whom I think deserve it. If someone played really well I'd comm them (regardless of role). And that's how it should be. I do have to admit though that I've had situations where I saved the day as a healer, because the 2nd healer plainly sucked and died all the time. And in the end I got no comms at all for keeping everyone alive on my own. That does make me a bit sad. But entitled? No I'm not.
It's a different play style than dpsing sure, but not inherently more difficult. And you'd wipe without dps players too, unless you enjoy pulling one pack at a time.
Still wished we could give more commendations than one.
When you got that setup with the right people and strategy, making that run quite pleasant - Then you can only give out a single one.
It makes me sad.
As a healer, my stance on getting commendations has always been...
If I get one. Great! Awesome!
If I don't get one. Lets just say I'm not gonna lose any sleep or scream over it.
I've never really worried ever over gold star "you dun good!" stickers in my life, lol
Healing dps is simple, but it's not one-button simple. Why lie about it, and then stick to the lie when called on it?
Oooh, shiney...
Why be pedantic when the actual spirit of the argument is correct? The actual DPS element of a healer is simple; perceived complexity comes usually from juggling other aspects like healing and mechanics.
We had a post recently in the DF-story-thread from a DPS-player being all upset because they didnt got commendations at the end of runs - they claimed that it would be an unspoken rule that DPS commends the other DPS, since healer and tank doing the same (aka: commending each other). That person felt entitled to those commendations because of their role as much as the healer in OPs example.
Personally my conclusion is: Its not that specific roles are feeling entitled to commendations - its people, despite their role, feeling entitled to them.
About reasons one can only speculate...
To be fair: Sometimes I am a little "upset" when I feel I did a good job in that run - if thats as tank, healer or dps (damnit, I'm a good bard, using all my support skills!) - but I'd never feel entitled to getting commendations. And personally I dont need them to know that I played well or anything.
To be fair, outside of throwing the 2 dots up, it pretty much is single-button simple. Whereas DPS have rotations and procs to worry about. I'm going to use single target as the example here, everything is simplified on AoE from what I can tell.
For example BLM (which I believe is the simplest DPS to play)... I'm probably playing this wrong but hey whatever, I'll use it as an example: Blizzard 3, Enochian, Ley Lines, Blizzard 4, Thunder 3, Fire 3, Fire 4, Fire 4, Fire 4, Fire, Fire 3 (if Firestarter procced), continue using Fire 1/3/4 spells in order listed previously until out of mana (using Thunder 3 whenever thundercloud procs), then back to the beginning (sans Enochian/Ley Lines, when LL are down, only chain 2 F4 together, not 3). note: I've not listed Foul here as I'm not yet 70 BLM, bear that in mind
Compared to WHM: Heals/shields when needed (Usually Cure 1/2, or oGCD abilities, very little needing doing in an ideal run though for the most part), else Aero 3, Aero 2, Stone 4 ad infinitum (continue until Aeros need reapplying), Assize on cooldown for mana and a little burst.
Bear in mind, I'm not talking perfect play here, just OK play that meets the DF average.
Last edited by Paladinleeds; 08-26-2017 at 11:02 PM.
White Mage ~ Scholar ~ PaladinBoi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing
As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.
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