You say all that like this is a new occurrence with Stormblood. Even back in ARR and HW, you'd get saddled with shit-tier, do-nothing seal farmers that didn't actually care about winning (or at the very least, seemed more interested in farming each other in the middle of nowhere instead of doing objectives). The only real difference between now and then is I'm only having to wait 5 minutes for a match even during off hours instead of 30+ minutes in the middle of prime time. If you had to choose between the occasional shit group with a 5 minute queue and the occasional shit group with a 30 minute queue, it's pretty obvious what most people would pick. Aside from reimplementing the auto-kick timer, your suggestions won't do anything besides balloon our queue times again while having zero impact on the quality of the teams.