When you have only 4.7k SMNs on FFlogs being the least out of all jobs, several threads and pages about how bad SMN is right now that easily outnumbered the positive feedback for it, you'd know they're unpopular.
When you have only 4.7k SMNs on FFlogs being the least out of all jobs, several threads and pages about how bad SMN is right now that easily outnumbered the positive feedback for it, you'd know they're unpopular.



The problem is we don't have all the information. The forums and the people who participate on fflogs is but a small fraction of the player base. Only SE knows the current number of players of each job. While fflogs is extremely suggestive, until we see the current year's census, it's conjecture on our part about how bad the situation really is. With all that said, unless SE is holding their hands over their eyes, they have to see there is a problem. Let all us all hope something significant is done to correct the playability issues of both summoners and machinists.
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