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  1. #1
    Player
    ex0r's Avatar
    Join Date
    Apr 2012
    Posts
    15
    Character
    Justin Michael
    World
    Ragnarok
    Main Class
    Marauder Lv 58
    Felorr that's great advise and easy to remember! The only problem I can think of though, is overpower consumes a LOT of TP. It seems though that with the new expansion, TP generation is really quick now as I remember doing overpower numerous times before and ran out of TP, but it appears now it's not draining so fast.

    Also, when mobs 'link' (As in, you pull one and multiple ones come), do they share hate, or do you have to build up the hate on each one individually? (Using Overpower as an AOE for example)
    (0)

  2. #2
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,835
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 91
    Quote Originally Posted by ex0r View Post
    Also, when mobs 'link' (As in, you pull one and multiple ones come), do they share hate, or do you have to build up the hate on each one individually? (Using Overpower as an AOE for example)
    Separately. When they "link" it only adds you to the other enemies aggro tables by giving you the minimum amount of agro, similar to as if you had gotten too close to them. You then have to build agro on each of them, hence why Overpower was suggested, because it is an AoE agro ability and can hit entire groups in one go which is important because it keeps up agro on the entire group which is needed since heals from the healer will build agro on all the mobs in the pack and the DPS will most likely be using AoE attacks and also be building agro on all the enemies they hit.

    Abilities like tomahawk or only really good for tossing out one as you move to engage a mob for that smidge of extra agro before you are close enough to engage fully or if you are doing a multi-pack pull and need to tag a mob from range to agro them as you run past to head to the next pack.

    Also, if you are not using combos and are just mashing abilities, I highly suggest you look over guides and ability tooltips for your job and get trained up on the basics at the hall of the novice in game.

    Lastly, this is not an exploration-centric MMO, sort of like GW2 or some older MMO's, it is a straightforward "theme-park" MMO based around team content like dungeons and raids. While there is some amount of solo content, the majority of the content is going to require you to group up to play.
    (1)
    Last edited by TouchandFeel; 08-25-2017 at 04:08 AM.

  3. #3
    Player
    ex0r's Avatar
    Join Date
    Apr 2012
    Posts
    15
    Character
    Justin Michael
    World
    Ragnarok
    Main Class
    Marauder Lv 58
    Actually, I am level 41 and up to this point, I have only had to team up twice (one for each of the two previous dungeons I had to do), so I am not sure how reflective that statement is of actual game-play. That may deem true at end-game or for getting all the possible gear you can get, but as far as the story goes, soloing over half the levels so far has deemed that not always true. (At least for the main questline and the job/class questlines I have done so far, not reflective of higher levels or content I haven't came across yet). I think for as much as I have solo'd it, I am satisfied with the content I have gained access to. Once I hit max level, and can invest more time into focusing on the player and not the storyline, I'm sure my wanting to group up will change.
    (0)

  4. #4
    Player
    Galgarion's Avatar
    Join Date
    Aug 2014
    Posts
    612
    Character
    Famine Cruor
    World
    Mateus
    Main Class
    Marauder Lv 70
    Quote Originally Posted by ex0r View Post
    snip
    Then you must be far behind on the story mode. To progress through the opening story, your're required to complete Sastasha, the tam-tara deepcroft, copperbell mines, totorok, Hauke manor, Brayflox's longstop, the stone vigil, plus three primal fights and three mandatory eight man raids. You could theoretically power level yourself and solo all of these, but that would take very, very long time. Just make some friends to run content with you, or pay a 70 to do unsynced runs.

    If you're unsure of how to tank, go to any of the three adventurer guilds and talk to an npc called The Smith. He will put you through a series of quests that will teach you how to play your role successfully.
    (0)
    Last edited by Galgarion; 08-27-2017 at 03:28 PM.