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  1. #111
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Reinheart View Post
    Keftenk should update his first thread and post in big large fonts so people can read this isn't about drop rate....
    The problem is the original post does seem very drop rate oriented.....
    When duplicates really are the big issue
    (0)

  2. #112
    Player
    Kafeen's Avatar
    Join Date
    Mar 2011
    Posts
    463
    Character
    Valega Kazenoko
    World
    Excalibur
    Main Class
    Fisher Lv 80
    All that would happen if the drops were is that everyone would easily be able to get the weapon they want, meaning everyone will end up with the same equipment for their class, removing any individuality or sense of achievement in getting the gear you want and people would start complaining that there's no content again because everything is completed so quickly and easily.
    (0)

  3. #113
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Rydin View Post
    The problem is the original post does seem very drop rate oriented.....
    When duplicates really are the big issue
    it is true he keeps mentioning the drop rates themselves, but repeatedly mentions the duplicates that were thrown down. it shows they got 10 blades for example, but of those 10 blades 5 were dropped because they were duplicates. that, in itself, would make the fight seem to be twice as effective for getting drops if they could be passed to others. they go farther into it to mention getting the cane over and over again. that was why i mentioned the duplicates more than the drop rates was because even though the drop rates was what was mentioned they are complaining more on the not getting items and when they do it's something they already have and being forced to drop them.

    i may have been reading it differently, but i was just looking over it and i seen more of an issue of people getting and dropping items consistently that makes the other people feel as though they are not getting anything out of the fight.
    (0)


    http://crystalknights.guildwork.com/

  4. #114
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by darkstarpoet1 View Post
    it is true he keeps mentioning the drop rates themselves, but repeatedly mentions the duplicates that were thrown down. it shows they got 10 blades for example, but of those 10 blades 5 were dropped because they were duplicates. that, in itself, would make the fight seem to be twice as effective for getting drops if they could be passed to others. they go farther into it to mention getting the cane over and over again. that was why i mentioned the duplicates more than the drop rates was because even though the drop rates was what was mentioned they are complaining more on the not getting items and when they do it's something they already have and being forced to drop them.

    i may have been reading it differently, but i was just looking over it and i seen more of an issue of people getting and dropping items consistently that makes the other people feel as though they are not getting anything out of the fight.
    I agree...
    (0)

  5. #115
    Player
    Keftenk's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    802
    Character
    Keftenk Duras
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Reinheart View Post
    Keftenk should update his first thread and post in big large fonts so people can read this isn't about drop rate....
    Like that? <3
    (4)

  6. #116
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Keftenk View Post
    Like that? <3
    Looks good. It's a shame we have to draw it out with crayon in giant letters for some people, though.
    (0)
    ------------------------------------------------------------------------------------------------------

    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  7. #117
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Rentahamster View Post
    Looks good. It's a shame we have to draw it out with crayon in giant letters for some people, though.
    Shouldn't the goal always be to be as clear and concise as possible anyway?
    (2)

  8. #118
    Player
    Keftenk's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    802
    Character
    Keftenk Duras
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Rydin View Post
    Shouldn't the goal always be to be as clear and concise as possible anyway?
    My fault, I figured the data would speak for itself. Guess only about a quarter of people even looked at it.
    (0)

  9. #119
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Keftenk View Post
    My fault, I figured the data would speak for itself. Guess only about a quarter of people even looked at it.
    No... Your point is very VERY valid.... I just wanted to make everyone knew you weren't referring to the actual drop rates
    (1)

  10. #120
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    I would like to see what they do with the new need/greed system and reflect on that data before making any comments thus far. I agree with a lot of the points concerning duplications and the loot system. However I'm wondering if this is something not already being looked at and addressed, but not being detailed yet.

    That said, the work done for the post is appreciated on my end, and I hope will continue. I think if we can provide some concise points as to what is going on and what we're looking for, we can help develop the game in a direction that will be pleasing for everyone.

    Thumbs up!
    (0)

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