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  1. #101
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Sigmakan View Post
    @Kiara, who quit?!
    Big Totoro.
    (0)

  2. #102
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Rentahamster View Post
    What baffles me is why this even needs fixing in the first place. In other words, why they even thought this was a good idea to replace the Darkhold system. A child could see the flaws in this system and it's mind boggling why someone didn't say "Um, yeah this isn't going to work and everyone's gonna get pissed off" in the conceptual phase of development.
    I'm guessing the employees who didn't speak up are the same ones who were extremely quiet at launch....
    (1)

  3. #103
    Player
    Sigmakan's Avatar
    Join Date
    Mar 2011
    Posts
    877
    Character
    Sigmakan Kaph
    World
    Hyperion
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Kiara View Post
    Big Totoro.
    Don't know him very well, but saw him everywhere, hes a staple of Kashuan! Sad indeed.
    (0)

  4. #104
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    As bad as this system is....
    I'd even be satisfied if the drop rate was modified based on what you have already gotten.

    For instance:

    7% drop rate initially (1% chance of each weapon)
    once you have a weapon, it is removed from the possible loot
    after 3 drops you have 8% drop rate with each of the remaining 4 weapons being 2% of that
    5 drops and the last 2 weapons are 3% each for a 6% drop rate
    after 6 drops, the 7th weapon should be like a 4% drop rate

    Not perfect but would be better than what we have
    (0)

  5. #105
    Player
    Arksniper's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    122
    Character
    Ark Sniper
    World
    Excalibur
    Main Class
    Miner Lv 50
    The Ifrit fight is fine and drop rates are right where they should be for the 15 min re-entry time. Even HNMs in 11 which popped once a day had drop rates in the 1-5% range (riddle,d.ring) Dynamis drops also come to mind (rdm/thf). Get over the fact that you may have to run a fight more than once and get dup items. SE don't touch these fights or loot systems please. If my mid-core ls can beat Ifrit he is not that hard to nerf him.
    (0)

  6. #106
    Player
    Sigmakan's Avatar
    Join Date
    Mar 2011
    Posts
    877
    Character
    Sigmakan Kaph
    World
    Hyperion
    Main Class
    Ninja Lv 80
    I think people are ok with the drop rates (~2% for an individual weapon) but are not OK with how the loot is placed directly into your inventory and you have no option of giving it to someone else.
    (1)

  7. #107
    Player

    Join Date
    Mar 2011
    Posts
    173
    Funny how they want this game to be casual, but they can't get something as simple are drop rates correct. Don't anyone say "Oh nooo they want this game to be both~" Get real that will never happen. The game will have to choose one side. It sucks though since SE doesn't understand what casual means. I personally am not casual, but SE is pretty knocked up when it comes to making gaimez.
    (1)

    I'm not a troll I'm just the voice of truth :P

  8. #108
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Greencactaur View Post
    Funny how they want this game to be casual, but they can't get something as simple are drop rates correct. Don't anyone say "Oh nooo they want this game to be both~" Get real that will never happen. The game will have to choose one side. It sucks though since SE doesn't understand what casual means. I personally am not casual, but SE is pretty knocked up when it comes to making gaimez.
    there's been very few people in here saying anything about the drop rates themselves. the problem is when you get something chances are you get an item you already have and cannot pass it on to someone else in the party that needs it.
    (0)


    http://crystalknights.guildwork.com/

  9. #109
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    Keftenk should update his first thread and post in big large fonts so people can read this isn't about drop rate....
    (2)

  10. #110
    Player
    Req's Avatar
    Join Date
    Apr 2011
    Posts
    756
    Character
    Rusalka Camenae
    World
    Gilgamesh
    Main Class
    Carpenter Lv 80
    Quote Originally Posted by Reinheart View Post
    Keftenk should update his first thread and post in big large fonts so people can read this isn't about drop rate....
    definitely agree. Please do it Keftenk.
    (0)

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