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  1. #11
    Player
    AxiomPITCH's Avatar
    Join Date
    Oct 2013
    Location
    Rowena's Center for Cultural Appropriation
    Posts
    53
    Character
    Wicked Quasar
    World
    Leviathan
    Main Class
    Black Mage Lv 70
    Can't you pop ET for use before you actually need to heal? As in use it between broil spams or, even better, after a dot refresh. Keep dpsing until you need to heal. Not only is it already on you so you don't have to waste time waiting on the animation, but it's already recharging cooldown because you had the foresight to prep it. Win win.

    But at that point why wouldn't you mitigate the incoming damage that you popped ET for to begin with? It's weird that you have to create a use for ET instead of the game doing it for you. It does need a change. If you crit the ET with adloquium, it's almost entirely too much healing. It's an awkward ability but at the same time it's pivotal for the SCH to be able to reliably heal a high raid wide damage phase, without a stack for Indomitability the SCH will fall very short, or more accurately just on the threshold of not enough healing.
    (1)
    Last edited by AxiomPITCH; 08-19-2017 at 03:28 PM.

  2. #12
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    I've been suggesting that ET reduce the cost of Adlo/Succor by half since SB launched and I'm sticking to that.

    I'm not against ET boosting healing output but a crit Adlo will almost always overheal on its own so that would just waste whatever buff ET would have given and with how weak Succor heals for naturally, the potency buff is also not very helpful, not to mention SCH already has several ways to get heal increase buffs (Largesse, Dissipation and Fey Illumination) that do they honestly even need more of the same.

    I just prefer an MP cost reduction on ET as it would both help in MP management for SCH (something that would be universally useful for everyone) as well as just fitting with the whole "Emergency" idea of ET; if being MP starved to a point you can't even afford to cast Adlo/Succor isn't an emergency, IDK what is.
    (1)
    Last edited by Silver-Strider; 08-19-2017 at 04:09 PM.

  3. #13
    Player
    Riyshn's Avatar
    Join Date
    Oct 2016
    Posts
    264
    Character
    Riyshn'a Nhise
    World
    Cactuar
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Dregenfox View Post
    which makes the 20s cooldown sort of pointless...
    Said this as soon as that buff was announced. "Not enough AoE healing" hasn't been a real issue for SCH for a long time, unless you're trying to soloheal undergeared content. The buff didn't actually address any of 4.0 SCH's real problems.
    (2)

  4. #14
    Player
    Dregenfox's Avatar
    Join Date
    Jun 2017
    Posts
    123
    Character
    Adaire Crimson
    World
    Coeurl
    Main Class
    Summoner Lv 70
    Quote Originally Posted by AxiomPITCH View Post
    Can't you pop ET for use before you actually need to heal? As in use it between broil spams or, even better, after a dot refresh. Keep dpsing until you need to heal. Not only is it already on you so you don't have to waste time waiting on the animation, but it's already recharging cooldown because you had the foresight to prep it. Win win.
    Even if you pop it in-between broil spams that's still delaying your broil spam by .75 seconds, so it's reducing potential DPS. It's already hard enough to keep up in DPS with a skilled WHM even with all our oGCD's because the WHM gets free weaving with aero every 18s + everytime they cast regen, compared to SCH's single free weave every 30s (or killing our mp bar with miasma II). SCH doesn't even really get a DPS advantage for their longer dot durations.

    That's on top of the fact that a lot of SCH's are often using it needlessly and ET is effectively doing absolutely nothing in terms of HPS, DPS, or utility.
    (2)

  5. #15
    Player
    VenusStar's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    12
    Character
    Vayne Darkbringer
    World
    Leviathan
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Dregenfox View Post
    Adding some sort of guaranteed effect like "increases the potency of the next heal by 20%" would pretty much solve the DPS/HPS issues scholar has in current savage content, IMO, as well as giving a reason to use it every 20s.
    Because having three of these (Largesse, Fey Illumination, and Dissipation) isn't enough as is, I personally think .5 or .75s is too small to actually have a gripe over. Especially if I'm popping it in advanced for a big hit like Charybdis + Roar, Grav Wave, or Dim Wave/Spellblade Holy. Plus if you're delaying it then the cooldown will be shorter so you'll have another Emergency Tactics Succor ready to go.
    (0)

  6. 08-20-2017 05:06 AM

  7. #16
    Player
    AlphaSonic's Avatar
    Join Date
    Jan 2015
    Posts
    516
    Character
    Shaartis Laggal
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    You can weave it with Physick or Adlo. They have 0.5 less cast time than the GCD.
    (1)

  8. #17
    Player
    NobleWinter's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    815
    Character
    Winter Gem
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    I have never ever tried to use Emergency Tactics without being forced to because I already had shields up. It rarely ever gets used period. Lowering the recast time was the least exciting change to me ever. Succor and Aldo already cost an arm and a leg to cast so casting them twice is like suicide. I would love to see Emergency Tactics give some kind of benefit like reduced cast time or mp cost on your next spell. It would make the time wasted activating it warranted since its really an "Oh Shit" button to begin with.
    (0)

  9. #18
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    I can't pull the same math that others have here, but I haven't found much use for ET outside of healing an incoming tank or party buster that I need to be aware of. Even then...

    I'm just trying to figure out how it differs from granting galvanize. Both effects essentially return the same amount of HP, but ET adds an animation to it. On top of that, if it crits, only the initial heal crits, and not the second unless this changed with 4.0?

    I could see if it added some potency, instead of just reallocating it. Someone enlighten me to the benefit of ET over galvanize.
    (0)

  10. #19
    Player
    AlphaSonic's Avatar
    Join Date
    Jan 2015
    Posts
    516
    Character
    Shaartis Laggal
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Gemina View Post
    I can't pull the same math that others have here, but I haven't found much use for ET outside of healing an incoming tank or party buster that I need to be aware of. Even then...

    I'm just trying to figure out how it differs from granting galvanize. Both effects essentially return the same amount of HP, but ET adds an animation to it. On top of that, if it crits, only the initial heal crits, and not the second unless this changed with 4.0?

    I could see if it added some potency, instead of just reallocating it. Someone enlighten me to the benefit of ET over galvanize.
    The benefit is that if you already have the tank galvanized but still needs to be healed for next mechanic/tank burster/whatever you would use it. Basically you should use it when your Adlo/Succor would overwrite (or not if the shield is less potent) and people aren't full HP.

    That's the theory, the practise is that those occasions usually don't happen that often.
    (0)

  11. #20
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by AlphaSonic View Post
    The benefit is that if you already have the tank galvanized but still needs to be healed for next mechanic/tank burster/whatever you would use it. Basically you should use it when your Adlo/Succor would overwrite (or not if the shield is less potent) and people aren't full HP.

    That's the theory, the practise is that those occasions usually don't happen that often.
    I see. After pondering it a bit, I was thinking you would use it when you want the heal, and not the shield, and came up with what you exactly pointed out (galvanize already active). It would have to be a really hard incoming hit, and the SCH would need total awareness of the fight. You literally lose a gcd with the animation though, so again, I am not really seeing the benefit to using it. My experience also doesn't go beyond EX primals, and can't speak for any savage or 24-man raids, so perhaps it has more use there.
    (0)

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