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  1. #1
    Player
    Dregenfox's Avatar
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    Jun 2017
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    Character
    Adaire Crimson
    World
    Coeurl
    Main Class
    Summoner Lv 70

    Emergency Tactics is great, but...

    So the recent buff to ET cooldown has been great for scholars, giving us the ability to output raw healing when appropriate. The biggest issue I have with it right now is that it's costing SCH far too much in terms of time.

    ET pretty much adds .5-.75s of animation delay to every single succor/adlo, and it really adds up. To add on top of that SCH has only 1 "free" oGCD action in Bio.

    This means pretty much every emergency tactics is a ~30% nerf in terms of HPS/DPS when using it to succor an aoe. You actually want to use it as little as possible, because that time you spend prepping an ET could have been used to sneak in another broil.

    I think ET needs some sort of effect added to it to make it worth using. As it is now there's no point in ever using ET unless you know for sure there's not going to be any incoming damage for the shield to mitigate.


    Adding some sort of guaranteed effect like "increases the potency of the next heal by 20%" would pretty much solve the DPS/HPS issues scholar has in current savage content, IMO, as well as giving a reason to use it every 20s.
    (3)
    Last edited by Dregenfox; 08-19-2017 at 06:06 AM.

  2. #2
    Player
    Vyriah's Avatar
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    Jun 2017
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    Character
    Vyriah Altaisen
    World
    Ragnarok
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Dregenfox View Post
    ET pretty much adds .5-.75s of animation delay to every single succor/adlo, and it really adds up. To add on top of that SCH has only 1 "free" oGCD action in Bio.
    There's also miasma 2 and ruin 2.

    I suppose your skill bard are already cramped and something really demanding to do, but that's how you would want your SCH to be optimised. Also, watch out for miasma 2 MP cost if you want to go down that road.
    And you do want to use that spell the leats you can, as also cost with a heavy MP cost behind. The fact that it makes you lose DPS doesn't matter for progression, I think this where you want to cast it.
    (0)

  3. #3
    Player
    Dregenfox's Avatar
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    Character
    Adaire Crimson
    World
    Coeurl
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Vyriah View Post
    There's also miasma 2 and ruin 2.

    I suppose your skill bard are already cramped and something really demanding to do, but that's how you would want your SCH to be optimised. Also, watch out for miasma 2 MP cost if you want to go down that road.
    And you do want to use that spell the leats you can, as also cost with a heavy MP cost behind. The fact that it makes you lose DPS doesn't matter for progression, I think this where you want to cast it.
    Ruin 2 is even worse. You lose 130 potency by using ruin 2 over broil, over delaying broil by .75s which is only a loss of 69 potency. Ruin 2 doesn't apply to scholars. Summoners use ruin 2 when weaving because ruin 3 drains too much mana and is only +50 potency, compared to scholar who is giving up a cheap, sustainable 230 pot nuke.

    You can't just look at a skill, see it has no cast time, and think you can weave it in whenever you want. For optimal play SCH is not using miasma II or ruin II, which leaves only bio and the .5s in between adlo (which SCH also is trying to minimize). The times where you need to adlo + ET + succor are few and far between, and you're still losing .25s.

    Progression is the worst time to use ET because in savage you're getting an incoming AOE in the next 30 seconds more often than not, and you can't afford to lose 30% of your aoe HPS on something that will do essentially nothing half of the time.
    (1)
    Last edited by Dregenfox; 08-19-2017 at 07:05 AM.

  4. #4
    Player
    Vyriah's Avatar
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    Character
    Vyriah Altaisen
    World
    Ragnarok
    Main Class
    Scholar Lv 70
    I'm not sure what to answer.

    Yeah, ruin 2 is pretty bad but it's still an instant casted spell, if you're moving away from a target it's the only weave option available. Though I'm not sure about the sanity of those who actually do this. It can get somehow a little worth you use energy drain on something else on it. And it doesn't cost a lot of mana
    Miasma 2 on the other hand is good. It 100 potency on hit et 100 potency over 12 sec, there's no reason to use it when you want to cast an instant and bio 2 is already up. I'm not sure why you would want to consider weaving with addlo but not that.

    And ET is now 20 sec CD. And it's basically one of the few thing you can fire if your co-heal can't save life. Not sure why you wouldn't use that on prog'. It seems you're talking without taking 4.06 changes into consideration.
    (0)

  5. #5
    Player
    Dregenfox's Avatar
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    Character
    Adaire Crimson
    World
    Coeurl
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Vyriah View Post
    I'm not sure what to answer.

    Yeah, ruin 2 is pretty bad but it's still an instant casted spell, if you're moving away from a target it's the only weave option available. Though I'm not sure about the sanity of those who actually do this. It can get somehow a little worth you use energy drain on something else on it. And it doesn't cost a lot of mana
    Miasma 2 on the other hand is good. It 100 potency on hit et 100 potency over 12 sec, there's no reason to use it when you want to cast an instant and bio 2 is already up. I'm not sure why you would want to consider weaving with addlo but not that.

    And ET is now 20 sec CD. And it's basically one of the few thing you can fire if your co-heal can't save life. Not sure why you wouldn't use that on prog'. It seems you're talking without taking 4.06 changes into consideration.
    ET only has a use if you know the DPS aren't going to take any damage within 30 seconds. Otherwise all you're doing is trading a shield for more hp that will disappear to the equivalent value of the shield.

    Ruin II is a 130 potency loss every time you use it...so it's better to just not weave unless you can chain at least 2 oGCD's in that time period.

    Miasma II is nice but has several conditions - you have to be next to the boss, it's still a 30 potency loss, and it also costs ~1700 mana. In savage it's really not worth keeping the dot up since mana becomes an issue.

    The biggest issue is still that SCH has to take 3.25 seconds to do what a WHM can do in 2.5 seconds, as well as paying a ton more mana. Giving some sort of heal bonus to ET would make it not as punishing to use.

    Honestly there's only a couple spots in o3s/o4s where using ET even makes sense, which makes the 20s cooldown sort of pointless...
    (0)
    Last edited by Dregenfox; 08-19-2017 at 10:19 AM.

  6. #6
    Player
    Vyriah's Avatar
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    Character
    Vyriah Altaisen
    World
    Ragnarok
    Main Class
    Scholar Lv 70
    Yeah, I'm not talking about getting miasma DoT up, but to use it for OGCD weaving (and movement) when bio is already up. Espcially for using energy drain/shadow flare.

    Also, I didn't get your point with damage coming in the next 30sec but you were talking about galvanize. When thing go wrong, I tend to cast both succor and ET succor one after another as juste spamming succor serves absolutly no purpose.

    But it seems we agree on succor not being a good cast to begin with, making ET as much uninteresting to cast. This is more a matter of SCH basics skills not being really efficient.
    (0)

  7. #7
    Player
    Riyshn's Avatar
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    Oct 2016
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    264
    Character
    Riyshn'a Nhise
    World
    Cactuar
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Dregenfox View Post
    which makes the 20s cooldown sort of pointless...
    Said this as soon as that buff was announced. "Not enough AoE healing" hasn't been a real issue for SCH for a long time, unless you're trying to soloheal undergeared content. The buff didn't actually address any of 4.0 SCH's real problems.
    (2)

  8. #8
    Player
    Rawrz's Avatar
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    Jul 2015
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    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    If you can weave 2 gcds under one ruin II it's worth it. Miasma II is always worth it with just one ogcd ability.

    An ogcd is worth (1/2.5)230=~92 dps loss compared to using that gcd to broiling, therefore, using it under ruin II results in it being a gain.

    Ruin II (100) + OGCD + partial broil cast (92) < Broil II (230) + OGCD

    Ruin II (100) + OGCD + OGCD + Partial Broil (184)>Broil II (230) + OGCD + OGCD

    Ruin II (100) + ED (150) + partial broil (92) < Broil II (230) + ED (150)

    If you are barely moving and are able to hard cast broil II within 1 second of Energy Drain to dodge, you're doing it right. (easy dodges not sprinting across the map)

    If you have long distances to travel Ruin II + ED is ok. Swiftcast Broil II + weaving if you only need 3.5 seconds to adjust.
    (1)

  9. #9
    Player
    Dregenfox's Avatar
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    Character
    Adaire Crimson
    World
    Coeurl
    Main Class
    Summoner Lv 70
    Really kind of depends on your mana management whether miasma II is worth it or not, as well as positioning. You're losing ~1000 mana for a potency gain of 39 (or less, if your ping is amazing).

    Still doesn't address the fact that SCH struggles to keep up with combined DPS/HPS vs WHM if ET usage is involved.
    (0)

  10. #10
    Player
    Rawrz's Avatar
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    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Dregenfox View Post
    Really kind of depends on your mana management whether miasma II is worth it or not, as well as positioning. You're losing ~1000 mana for a potency gain of 39 (or less, if your ping is amazing).

    Still doesn't address the fact that SCH struggles to keep up with combined DPS/HPS vs WHM if ET usage is involved.
    When i said worth it, I was saying potency wise, irrelevant to MP.
    (0)

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