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  1. #11
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,537
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 90
    No, I would say this is definitely not balance when you have over 26,000 RDM compared to 4,600 SMN and 30,000 BRD compared to 5,100 MCH. That is definitely broken.
    (7)

  2. #12
    Player
    Dregenfox's Avatar
    Join Date
    Jun 2017
    Posts
    123
    Character
    Adaire Crimson
    World
    Coeurl
    Main Class
    Summoner Lv 70
    Quote Originally Posted by NorthernLadMSP View Post
    No, I would say this is definitely not balance when you have over 26,000 RDM compared to 4,600 SMN and 30,000 BRD compared to 5,100 MCH. That is definitely broken.
    Lol...what? There were less SMN and MCH even when they were super-OP in HW. You can't balance based on how many people "like" a class.
    (16)

  3. #13
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Dregenfox View Post
    You can't balance based on how many people "like" a class.
    Well but you can't take 30k vs. 5k or 26k vs 4k for a balanced statistic as well. so Northern is right - making a statement with that difference won't ever be near anything like balance. The number of users spoke for itself here.... there are reasons why people dislike smn/mch atm - and surely not just personal likings.
    (4)
    Last edited by Neela; 08-21-2017 at 11:03 PM.

  4. #14
    Player
    Dregenfox's Avatar
    Join Date
    Jun 2017
    Posts
    123
    Character
    Adaire Crimson
    World
    Coeurl
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Neela View Post
    Well but you can't take 30k vs. 5k or 26k vs 4k for a balanced statistic as well. so Northern is right - making a statement with that difference won't ever be near anything like balance. The number of users spoke for itself here.... there are reasons why people dislike smn/mch atm - and surely not just personal likings.
    Pet classes/dot aren't an archetype that many players necessarily like...it's like comparing the pop genre to heavy metal...there's going to be a lot less people who like metal but that doesn't mean it sucks.

    In any case there are QoL problems with summoner that has been acknowledged by the devs and are due for a change, but that doesn't necessarily make them an unbalanced class in terms of power.
    (3)

  5. #15
    Player
    HarassMe's Avatar
    Join Date
    Aug 2013
    Posts
    20
    Character
    Trick Baby
    World
    Lamia
    Main Class
    Dragoon Lv 70
    While i don't argue that RDM and SAM are THE most forgiving DPS classes, i believe the player discrepancy will even out as the xpac carries on and their "newness" begins to wear off... i am hoping that, by then, we will have patched the other jobs to be even remotely competetive with them.
    (0)

  6. #16
    Player
    Starkbeaumont's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    758
    Character
    Raegen Beaumont
    World
    Spriggan
    Main Class
    Dark Knight Lv 90
    DRK is really too low compared to PLD.
    It's interesting, that SMN is actually so high.

    Is there a way to see how much utility actually contributes to the parse (example: how much Trick Attack boosts the damage of the whole group, or battle litany)?

    Otherwise you can really say if things are balanced or not
    (0)

  7. #17
    Player
    Dregenfox's Avatar
    Join Date
    Jun 2017
    Posts
    123
    Character
    Adaire Crimson
    World
    Coeurl
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Starkbeaumont View Post
    DRK is really too low compared to PLD.
    It's interesting, that SMN is actually so high.

    Is there a way to see how much utility actually contributes to the parse (example: how much Trick Attack boosts the damage of the whole group, or battle litany)?

    Otherwise you can really say if things are balanced or not
    Well for classes like ninja, it's fairly easy to estimate. Trick attack is ~1.5-1.6% to overall raid damage, which comes out to 400-500 DPS. Samurai is ~500-600 DPS ahead of ninja, so it's fairly equal. Basically need to decide whether that extra 1% dps from samurai is worth all the utility of ninja's aggro management, etc.
    (1)
    Last edited by Dregenfox; 08-22-2017 at 01:30 AM.

  8. #18
    Player
    Karshan's Avatar
    Join Date
    Jun 2017
    Posts
    416
    Character
    Lina Kirell
    World
    Moogle
    Main Class
    Summoner Lv 100
    Actually ever since the very beginning of SB, Eirene Snow proved SMN had the same potential as every other class (in accordance with dummies requirements I must say), and the 4.06 pot gain increased it's power. It's good for the really skilled SMns, and a compensation for others, BECAUSE of the real problem with the class : not its power, but the skill cap necessary to achieve this potential, which is higher than for say RDM or SAM (and THAT's what a lot of people including me are ranting about).
    Honestly you need perfection or you lose very much DPS for small mistakes, which means progression with it is more difficult than RDM : in RDM if you don't know the fight at all you can test it with a "braindead" rotation that is a loss, but not a tremendous loss in regards to the optimized one. In SMN, braindead rotation is 2500, max 3000 DPS (optimized is almost 5000).


    Regarding the balance, I'd say like Stark we would need to analyse the logs and translate utility in DPS equivalence to see if all the bars come close. But I'm being lazy, and I agree with the evaluation of Dregenfox so... I'd say it's okay, for a non competitive game without rankings anyway.
    (3)

  9. #19
    Player
    Tsumdere's Avatar
    Join Date
    Jan 2017
    Location
    Ishgard
    Posts
    1,103
    Character
    Fia Mortivault
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Dregenfox View Post
    Lol...what? There were less SMN and MCH even when they were super-OP in HW. You can't balance based on how many people "like" a class.
    First of all - wut? SMN was the most popular DPS according to the official FFXIV census.
    http://ff14net.2chblog.jp/archives/50236197.html

    Second of all - Yes, you can. People don't like it for a reason and that is because it is disgustingly unbalanced and unfun to play.

    For anyone who doesn't want to look, here are the DPS classes and their number of parses.
    That's not balance, good lord.

    Samurai 23,583
    Black Mage 10,571
    Monk 12,048
    Summoner 4,629
    Machinist 5,149
    Dragoon 15,866
    Red Mage 26,759
    Ninja 20,624
    Bard 30,063
    (4)

  10. #20
    Player
    Dregenfox's Avatar
    Join Date
    Jun 2017
    Posts
    123
    Character
    Adaire Crimson
    World
    Coeurl
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Tsumdere View Post
    First of all - wut? SMN was the most popular DPS according to the official FFXIV census.
    http://ff14net.2chblog.jp/archives/50236197.html

    Second of all - Yes, you can. People don't like it for a reason and that is because it is disgustingly unbalanced and unfun to play.

    For anyone who doesn't want to look, here are the DPS classes and their number of parses.
    That's not balance, good lord.

    Samurai 23,583
    Black Mage 10,571
    Monk 12,048
    Summoner 4,629
    Machinist 5,149
    Dragoon 15,866
    Red Mage 26,759
    Ninja 20,624
    Bard 30,063
    https://www.fflogs.com/statistics/13#dataset=99

    SMN was also one of the least popular classes even in HW. Check the parses. BLM and SMN are unpopular right now because most switched to RDM since its the "new" class.

    (also of note: machnist and bard back then had high utility and high DPS - it was not balanced at all).
    (5)
    Last edited by Dregenfox; 08-22-2017 at 03:06 AM.

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