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  1. #71
    Player
    s3ystic's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    85
    Character
    Unoe Mitsu
    World
    Leviathan
    Main Class
    Machinist Lv 63
    I started 2 months ago and have been leveling from scratch, NO jump potions, I have beaten ARR and am on the second chapter of HW. People who say this game as no content, have got to be out of their minds, or so veteran that they have done everything.

    You have glam to farm,
    emotes to unlock,
    sidequests to undertake,
    Weapons to forge,
    Mounts to collect,
    Minions to collect,
    Hunts to do,
    Crafts to craft,
    Sight seeing logs to fulfill,
    Grand Company ranks to go up in,
    and the list goes on.

    I stand dumbfounded when people think the only thing to do in a MMO is raid, especially when devs cram some of these games (Im not just talking Final Fantasy) with so much CONTENT.

    As for boss fights being scripted events? The End-end bosses maybe. To me they are tank-and-spanks to get the cut-scenes rolling. However there are some challenging boss fights in between that challenge your timing and sometimes really shake things up by randomizing AoE placements. Some levels can feel like a bullet-hell game at times. If they were all that easy, my Roulette shouldn't be a broken record of explaining mechanics to keep the party from wiping.

    Also: Chat bubbles? Seriously? I have to apply a ton of filters to keep my screen from looking like cluttered garbage, and people want chat bubbles?!

    The only thing I can agree with in some of this thread is the desire to talk with people on other servers, but honestly we have so many tools at our disposal like discord and the like, that I dont even really miss it.
    (20)
    Last edited by s3ystic; 08-20-2017 at 10:20 PM.
    Flesh grows weak. Steel becomes brittle. But the will is indomitable.

  2. #72
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Snow_Princess View Post
    crafting and gathering IS THE PRIMARY CONTENT! the other stuff is just additional content.
    Story > crafting /gathering
    You have to do the story for lv 50+ crafting/gathering quests
    You also have to level up a battle class to unlock crafting/gathering leves

    It is a choice of design. The way how 1.0 did it, talking as a crafter to the MSQ enemies in the form of a minigame instead of fighting against them, felt cheap.
    (8)
    Last edited by Felis; 08-21-2017 at 12:08 AM.

  3. #73
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Quote Originally Posted by s3ystic View Post
    I started 2 months ago and have been leveling from scratch, NO jump potions, I have beaten ARR and am on the second chapter of HW. People who say this game as no content, have got to be out of their minds, or so veteran that they have done everything.
    You have glam to farm,
    emotes to unlock,
    sidequests to undertake,
    Weapons to forge,
    Mounts to collect,
    Minions to collect,
    Hunts to do,
    Crafts to craft,
    Sight seeing logs to fulfill,
    Grand Company ranks to go up in,
    and the list goes on.

    I stand dumbfounded when people think the only thing to do in a MMO is raid, especially when devs cram some of these games (Im not just talking Final Fantasy) with so much CONTENT.

    As for boss fights being scripted events? The End-end bosses maybe. To me they are tank-and-spanks to get the cut-scenes rolling. However there are some challenging boss fights in between that challenge your timing and sometimes really shake things up by randomizing AoE placements. Some levels can feel like a bullet-hell game at times. If they were all that easy, my Roulette shouldn't be a broken record of explaining mechanics to keep the party from wiping.

    Also: Chat bubbles? Seriously? I have to apply a ton of filters to keep my screen from looking like cluttered garbage, and people want chat bubbles?!

    The only thing I can agree with in some of this thread is the desire to talk with people on other servers, but honestly we have so many tools at our disposal like discord and the like, that I dont even really miss it.
    When people talk about lack of content, it refers to what you do having max level (lv70) and it is correct, there isn't much. All you do is have this treadmill that was the same since 2.1? (not sure when it started) having weekly limit drops (2.0 dropped gear but the exact repeat was something from HW) and we do not have the 24 raid weekly drop content yet (another thing they announced that 2.0 and hw done) and that is pretty much it. For crafting at 70, it is hardly worth spending your time doing the level 70-320 gear stuff, it was killed off on the second day of release of having any value, and this was due to having extreme primal being out for so long prior, so right side + weapon was not needed. People only went after body and pants, and the only reason for that has to do with how the lock out works for delta normal. Also "Weapons to forge" = "Crafts to craft"

    I like the chat bubbles, makes you feel... like you are more in the story? (hard to explain) I know they are not for everyone though it could have a filter option.

    For hunts i got 60+ cracked clusters + all the mount speed upgrades, though I do a few here and there, esp SB S because the they reward so much for so little time (3 days- 1 time bonus of pvp, expert, then doing delta once for the 4 runs + 2 As or 1S in SB caps you)

    Then you have to consider some of that is not for everyone, mounts and minions is more fluff, same with side quests. I do not do any of them unless I have to for air currents and unlocking DFs.

    Quote Originally Posted by Felis View Post
    Story > crafting /gathering
    You have to do the story for lv 50+ crafting/gathering quests
    You also have to level up a battle class to unlock crafting/gathering leves

    It is a choice of design. The way how 1.0 did it, talking as a crafter to the MSQ enemies in the form of a minigame instead of fighting against them, felt cheap.
    Don't force your opinion on me, thanks. MSQ should NOT be blocking content, like being able progress in crafting and gathering, that is the point. IDK if you feel it should, I disagree. I disagree you should need 50 MSQ for crafting and it causes problems for me when trying to level, esp when this game lacks inventory space. If they can't give enough inventory space, they shouldn't be making it so hard to level alts.

    Yes I know you need a battle class to unlock leves, I sent complaints about that consistently during 2.0 with the in game help desk suggestions thing because I could not post on the forums then. In the end I hit 50 in everything without all that, then they gate you HARD even more when HW was released, and I did not like that. I do not like MSQ gating, and they should not be gating off different personalities. The only way I am buying a MSQ skip on my "former main" is if it skips SB so I can have current progress for crafting and gathering. Being able skip HW to SB is usless, because I do not think I should have to buy a leveling potion, a MSQ potion, AND take the alt though all the content just to craft and gather. No I should be able skip it all if I have a character that done it already.

    MSQ blocking feels like its more programing limitations (as in unable to program it to be optional, like side quests, or lest break off some of the MSQ quests into side quests that is just filler busy work) Was it common for games to MSQ block content that are online for older MNOs? or is just just some strange thing that happened to ffxiv 2.0 + (FFXIV 1.0 did not do it, and ffxi did not do it) WoW does not do it.
    (4)
    Last edited by Snow_Princess; 08-21-2017 at 01:49 AM.

  4. #74
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    It takes like 15 years at this point to even get to Stormblood. Even if you skip cutscenes, and dialogue. Don't expect to get through that easily though, they wen't the option of pay to skip 25$ each. It's way more than 50 filler run here and there quests too...

    It's already a problem now, but just imagine after another expac or two new players trying to get to the expac they were wanting to play. See you in 3 months!
    (1)
    Last edited by SturmChurro; 08-21-2017 at 01:45 AM.
    WHM | RDM | DNC

  5. #75
    Player
    Claviusnex's Avatar
    Join Date
    Jun 2015
    Posts
    965
    Character
    Alinhbo Rhiki
    World
    Adamantoise
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Jybril View Post
    I hate when people share their opinions and immediately get shut down.
    Game is not perfect. Like, whenever someone says something even the slightest negative
    about this game, you best be in Shield Oath. All the aggro coming your way!
    OP even stated he like the games story, and other things on it but the end-game
    is bad...I can't speak for the thousands of players but I am sure a lot think
    end-game isn't all that great. :/ It really isn't...It's missing something.
    Also sucks gear is obsolete within a patch so you don't really feel accomplished
    by your work. It's just a treadmill that dies out in a few months, just get another
    treadmill that'll die at the same time frame.
    The lack of end game is common across the genre. Same for the gear grinding and obsolescence. Let's face it after you've completed any dungeon or raid a few times it's pretty repetitious regardless of which game you are playing. I left WoW after Warlords so don't know if Legion changed but Warlords was pretty sparse as far as end game content when it was released. Blizzard was also pretty slow on getting content updates out as I remember wishing more than once that they would hurry up and get the next out. While it doesn't appeal to a lot of folks crafting/gathering are much better as end game content in FFXIV than a number of other games, WoW in particular. It fills a fair amount of time between resets after having leveled my main combat job and at least has some story line. I still prefer the combat systems I've played in WoW and other MMO better than FFXIV with its GCD however the serial story and highly integrated nature of instanced combat far out weighs the few negatives I have.

    I want to add I was well aware of how FFXIV was highly gated before I started the trial version. So I had a good idea of what I was getting into. I didn't cut over right away because of concerns about being so far behind and whether I could catch up or not. Obviously I decided to stay but a lot had to do with the way SE has managed to keep old content playable with duty roulette and sync'ing. If on the other hand things had been like WoW I likely would have quit as why move just for the sake of moving?

    Quote Originally Posted by RichardButte View Post
    If you don't raid, what do YOU do once you've hit the end of the MSQ?
    The real end game, glamour, crafting and gathering.

    In all seriousness I do normal level content to max out my gear, gather or craft, go after mounts or minions, etc. I am planning on leveling another combat job so I left a lot of the side quests from SB. In fact these were some of the major factors that caused me to decide to quit WoW. To me harder levels of the same content isn't running new stuff and isn't important. I like all of the ancillary things that can be done at level cap to allow for some variety. I'm not saying hardcore or even mid-core raiding isn't a legitimate pursuit it is just something many of us don't see as a priority. In fact that was another contributing factor for me leaving WoW that a large part of the player base considered this heresy and that there could only be one end game in raiding.
    (5)
    Last edited by Claviusnex; 08-21-2017 at 02:37 AM. Reason: add another response

  6. #76
    Player
    s3ystic's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    85
    Character
    Unoe Mitsu
    World
    Leviathan
    Main Class
    Machinist Lv 63
    Quote Originally Posted by Snow_Princess View Post
    "Weapons to forge" = "Crafts to craft"
    Well, I was referring to legendary and Anima weapons that use a different mechanic than crafting, but whatever.

    I get you are unhappy, I'll let you be unhappy and go on with my day. Hope things get better for you in this game, or the next.
    (6)
    Flesh grows weak. Steel becomes brittle. But the will is indomitable.

  7. #77
    Player
    Elamys's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    1,566
    Character
    Song Sparrow
    World
    Balmung
    Main Class
    Goldsmith Lv 90
    Most people don't want trash in an MMO raid, at least not anymore, with how trash currently is, just extra things to hit between the boss. One of my raiding guilds would not give you a chance at loot if you "AFKed" during trash, you had to help. There were so many people that would just go do something else and let the rest of us do the work.
    (3)

    cerise leclaire
    (bad omnicrafter & terrible astrologian)

  8. #78
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    They should give the ARR MSQ an overhaul already. The story jumps are just a band-aid fix.
    (2)

  9. #79
    Player
    Charoy's Avatar
    Join Date
    Aug 2017
    Posts
    9
    Character
    Charoy Charoievsky
    World
    Omega
    Main Class
    Paladin Lv 70
    This is why I usually dont try to post feedback in mmos. Their community just jumps on you telling you to go to another game cuz their beloved game is so perfect all the things you are pointing out means you either hate their beloved game or are just plain stupid and dont understand the perfectness of the game.

    Whatever. Next thing you will try to convince me is that this is not an mmo but a single player intended experience ... cuz "muh story".
    (5)

  10. #80
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,466
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    Quote Originally Posted by Charoy View Post
    This is why I usually dont try to post feedback in mmos. Their community just jumps on you telling you to go to another game cuz their beloved game is so perfect all the things you are pointing out means you either hate their beloved game or are just plain stupid and dont understand the perfectness of the game.

    Whatever. Next thing you will try to convince me is that this is not an mmo but a single player intended experience ... cuz "muh story".
    Most posters started off responding constructively, they just didn't agree with you. People only began telling you to go back to Warcraft because most of your replies basically boiled down to saying "Warcraft does it better" instead of providing real feedback. XIV is far from perfect (no game is), but when you constantly mention how much you miss features from WoW or talk about how much better WoW did something, it does makes one wonder why you don't just go play WoW instead of attempting to get SE to make XIV into a clone of it.
    (27)
    With this character's death, the thread of prophecy remains intact.

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