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  1. #31
    Player
    Jybril's Avatar
    Join Date
    Jul 2017
    Posts
    1,116
    Character
    Junpei Iorii
    World
    Sargatanas
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Snow_Princess View Post
    So people can't move when they advertised on that day people can move? that makes no sense... also what is your name on balmung?XD
    They are fine to move, but their previous house should be up for grabs.
    We're already screwed because people have multiple homes...
    They need to do 1 house per account/server. :/
    (7)

  2. #32
    Player
    Nerfworthy's Avatar
    Join Date
    Jun 2017
    Location
    Amaurot
    Posts
    524
    Character
    Luka Larkspur
    World
    Jenova
    Main Class
    Sage Lv 88
    Quote Originally Posted by Jybril View Post
    They are fine to move, but their previous house should be up for grabs.
    We're already screwed because people have multiple homes...
    They need to do 1 house per account/server. :/
    I believe the previous land will be relinquished upon the move.
    (2)
    Quote Originally Posted by Arohk View Post
    A healers job is to dps and keep the party alive while doing so, you got the wrong idea about healers.

  3. #33
    Player

    Join Date
    Aug 2017
    Posts
    3
    Quote Originally Posted by Kohdo View Post
    They need to increase the number of wards. Screw instanced housing, you lose the immersion and neighbourhood charm.
    I completely agree! I love seeing other houses n having neighbors etc, just not sure why they cant just add another 12-18 wards per housing area. Adding 1080-1620 more houses per server
    (1)

  4. #34
    Player
    Cylla's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    446
    Character
    Cylla Lightfall
    World
    Goblin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by SolaraArk View Post
    I completely agree! I love seeing other houses n having neighbors etc, just not sure why they cant just add another 12-18 wards per housing area. Adding 1080-1620 more houses per server
    Knowing SE their normal excuse and reason will be that it'll put to much stress on the servers to add that much housing at once. And they may add more but don't count on it until about the middle to end of SB like they did with HW.
    (5)
    "Everyone has something they hold dear, something they never want to lose. That's why they pretend. That's why they hide the truth. And that's why they lie."

  5. #35
    Player

    Join Date
    Aug 2017
    Posts
    3
    Quote Originally Posted by Cylla View Post
    Knowing SE their normal excuse and reason will be that it'll put to much stress on the servers to add that much housing at once. And they may add more but don't count on it until about the middle to end of SB like they did with HW.
    Its a shame, i really enjoy the game, n i really find the housing fun and enjoyable. P.S as a side note, why arent small houses symetrical on plot n pushed to the left?
    (0)

  6. #36
    Player
    RichardButte's Avatar
    Join Date
    Mar 2011
    Posts
    1,107
    Character
    Richard Butte
    World
    Hyperion
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Cylla View Post
    Knowing SE their normal excuse and reason will be that it'll put to much stress on the servers to add that much housing at once. And they may add more but don't count on it until about the middle to end of SB like they did with HW.
    This.

    And they don't seem to realize that they cannot keep apologizing away the issues with their database servers, which are apparently made of twine, mud, and sticks.

    At a certain point of dealing with the database's shortcomings (ie storage, glamour logs, housing, etc.), players will eventually just go play something else.

    Wildstar has instanced sky housing for everyone, and the houses will stay there until the game goes offline, unlike XIV where you'll need to remain subbed or risk losing literally everything on and in your house, including the plot itself (and that's if you can even get one in the first place).

    There are plenty of ways to cut costs when developing an MMO, but skimping on the database is NOT one of the ways to do it...
    (10)
    Last edited by RichardButte; 08-19-2017 at 07:43 AM.

  7. #37
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Kohdo View Post
    They need to increase the number of wards. Screw instanced housing, you lose the immersion and neighbourhood charm.
    Its funny, because I talked to one of my neighbors which has a FC there and she said that I was the first player in a long time that she had seen in the neighborhood.

    Make it so that wards are for FC only and give us players personal instanced housing. Win Win for everyone since you will get your "lively" wards and everyone else gets a house too.

    Its just so annoying to see more and more housing items in events while knowing that people cant just rebuy them ingame if they finally have a house thus people need to either store them or have to buy them for real money again..Either make a system where everyone can get one and give us the event items on top of that or stop putting out so many housing items that only a really small percentage of your players can use anyway..

    This system here really pales when you compare it to rift..you can have all the keys for every dimension that exits and you can have 20 active dimensions..from those small ones to the big ones with 5000 items as a limit.
    (7)
    Last edited by Alleo; 08-19-2017 at 07:51 PM.
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  8. #38
    Player
    Cylla's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    446
    Character
    Cylla Lightfall
    World
    Goblin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Alleo View Post
    This system here really pales when you compare it to rift..you can have all the keys for every dimension that exits and you can have 20 active dimensions..from those small ones to the big ones with 5000 items as a limit.
    If you compare it to most MMO these days with housing it falls short by miles. Even WoW, though not considered housing we can pretty much say the Garrisons were.

    At this point I like to believe that they must be using ancient servers to have this many excuses over housing, inventory, etc. However, there is the age old 'point fingers at the console players' and them limiting what the game capable of becoming if it were only PC. If we look at all these games that have housing done right, none of them are on console.
    (2)
    "Everyone has something they hold dear, something they never want to lose. That's why they pretend. That's why they hide the truth. And that's why they lie."

  9. #39
    Player
    Dustytome's Avatar
    Join Date
    Aug 2015
    Posts
    2,707
    Character
    Fox Briarthorn
    World
    Sargatanas
    Main Class
    Culinarian Lv 100
    Quote Originally Posted by Alleo View Post
    Make it so that wards are for FC only and give us players personal instanced housing. Win Win for everyone since you will get your "lively" wards and everyone else gets a house too.
    Until all the larger plots are taken (288 per world after Shirogane opens) and fcs are all stuck with the smaller plots. The ward system as it is now just isn't flexible enough regardless of restricting who has access to purchasing plots in it.
    (1)

  10. #40
    Player
    Aylis's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    801
    Character
    Aylis Tessier
    World
    Balmung
    Main Class
    Scholar Lv 80
    Quote Originally Posted by SolaraArk View Post
    I completely agree! I love seeing other houses n having neighbors etc, just not sure why they cant just add another 12-18 wards per housing area. Adding 1080-1620 more houses per server
    The reason I was told was because the wards themselves are a bit of a hog when it comes to resources due to how they were coded. A normal instance, when no player is in the instance, the instance closes and its removed from active memory until someone zones in again. The wards themselves do not work like this. The wards are running full time in active memory. Every external thing players add. Every bush, every tree, every camp fire, every stable, every garden, etc run 24/7 fully rendered.

    Quote Originally Posted by Cylla View Post
    If you compare it to most MMO these days with housing it falls short by miles. Even WoW, though not considered housing we can pretty much say the Garrisons were.

    At this point I like to believe that they must be using ancient servers to have this many excuses over housing, inventory, etc. However, there is the age old 'point fingers at the console players' and them limiting what the game capable of becoming if it were only PC. If we look at all these games that have housing done right, none of them are on console.
    To my knowledge the servers are still the 1.0 servers, just rebuilt.
    (2)
    Last edited by Aylis; 08-20-2017 at 07:10 AM.

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