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  1. #15
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by MauvaisOeil View Post
    War still miss some sort of utility, even if you like to think that them being a few % ahead is "overtuned".
    People have a very vague sense of what "utility" entails. In HW, DRK was the most mobile tank with Plunge, and PLD had the best knockback negation with Tempered Will. Now, WAR has the best gap closer, with both a longer range and half the recast, and also has a built in and better Tempered Will effect in Inner Release with a minute shorter recast and double the duration. The problem is that we keep taking unique abilities on other jobs which contribute to their overall flavour and bring them over to WAR in a more powerful format. Many of these abilities function like a Swiss Army knife, with multiple effects baked into a single skill. It wasn't enough to copy over Invigorate as Equilibrium, for example. It has half the recast and can be turned into a 1200 potency oGCD self heal with no cost.

    It's kind of funny that we keep revisiting the issue of WAR being too flexible and too adaptable at the end of every expansion, but we keep copying over and piling on the utility. An ability like Shake it off would have stayed on as a permanent ability on any other job. Have you seen Sole Survivor? Have you seen Blood Price? Yet if there is a single ability on WAR's list that doesn't have 15 different functions and a built in GPS, Menphina help us all, the sky is falling, WAR has no utility.

    If we get through this expansion without WAR getting a Cover clone (because everyone needs one of those now, even if the average WAR wouldn't have the faintest idea of how to use it if it doesn't affect their dps), a Divine Veil clone, and the ability to throw Fell Cleave from range, I would very much be surprised. At least in HW, for all of its balance problems, we were upfront and honest about how powerful WAR was. It would be nice to see balance measures that were implemented to fix this last for more than the first three weeks of an expansion. Even the "superior design" meme, as overbearing as it was, is better than this new "no utility" one.

    Quote Originally Posted by VargasVermillion View Post
    ...
    I'm not sure how implement this fairly, but I would like to see more combat abilities on PLD that incorporate your shield. Perhaps they could be tied in to gauge usage or gauge building.
    (6)
    Last edited by Lyth; 08-19-2017 at 10:48 PM.