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  1. #61
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Catwho View Post
    Edit: There is also an in-game explanation for why previous hubs are now more empty. Mor Dhona and Idyllshire were under construction for most of their patches; there were tons of people flowing in and out helping with the construction projects. Now it's over. Rhalgr's Reach is the capital of a newly liberated nation and in dire need of repairs - so of course it is going to be very busy!
    Should have fixed up Ishgard while they were at it.

    I kind of take it for granted that the areas we see are simply representative of an entire region, but we see it boiled down to the poin ts of interest needed for the story. So when I am in the Shroud, I assume it's 100s of thousands of acres of forest, and similarly for other zones, they are representative of much larger regions than we could realistically see in-game.
    (1)

  2. #62
    Quote Originally Posted by Catwho View Post
    Rhalgr's Reach is the capital of a newly liberated nation and in dire need of repairs
    it most certainly is not the capital. it's not even a town like Ala Gannha or Ala Ghiri.
    (2)

  3. #63
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Sandpark View Post
    • Even the ones that supposedly have a purpose, that purpose is only watched real time in the MSQ. Retainers and squadrons are supposed to be adventurers as well, but you never see them actually out in the world fulfilling that purpose. Why do you never see the scions or Aymeric out fighting the good fight if it is not part of your quest line?
    What you've never seen the various retainers gathering stuff in the ARR areas? Heck people got a kick out of the various random NPC visitors to the restaurant in Mor Dhona. During the Make it Rain Campaign Seasonal event everyone was visiting the Gold Saucer.
    • Where is the XIV version of Besieged, a city under constant assault which must be protected by it's inhabitants and generals? The closest thing to that here is the MSQ in Stormblood when the scions accompany you on this journey, and that is only in MSQ.
    The Attack on Highbridge, The Hive, Poor Maid's Mill (which broke) and Dataqi Chronicle FATE chains are what you are referring to.

    • Where is the XIV version of Campaign or City-State Alliance content, where battles and wars are waged over the entirety of Eorzea? Again, some of this happens in the MSQ but not much elsewhere. In FFXI there were battlefields in multiple areas at somewhat random times.
    These are Frontlines with 3 major battlefields currently: The Borderlands Ruins, Sealed Rock and The Fields of Glory.
    (0)

  4. #64
    Player
    uvuvwevwevweonyetenyevweugwemu's Avatar
    Join Date
    Dec 2016
    Posts
    408
    Character
    Pa Lin'guine
    World
    Siren
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Hycinthus View Post
    Remove teleport.
    I used to have an efficient route stickied on screen for going to places.
    I'd love this idea if it wasn't for unspoiled/timed gathering nodes.
    They already extended the time because people panic when they missed the schedule.
    (0)

  5. #65
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Catwho View Post
    Mor Dhona and Idyllshire were under construction for most of their patches; there were tons of people flowing in and out helping with the construction projects. Now it's over. Rhalgr's Reach is the capital of a newly liberated nation and in dire need of repairs - so of course it is going to be very busy!
    Regarding that...I feel like they'll do the construction at the Doma Enclave as well. Maybe more for story purposes though.

    I'll be surprised if they didn't though.
    (0)

  6. #66
    Player

    Join Date
    Dec 2012
    Location
    Limsa Lominsa
    Posts
    1,066
    May I chime in here?

    I personally agree 100% that the world feels empty, but it still feels oh so very small.

    The reason I personally think the world feels empty, is because you literally cannot interact with it even if you wanted to.


    There are chairs you cannot sit on, there are huts, and places you cant enter, doors that are blocked off over and over, NPC's are extremely scarce.

    I cant imagine its extremely time consuming or difficult to allow us to sit places, or swim in places, or just interact with the zones beyond just traveling through them.


    I will say with 4.0 they did a much better job than 2.0 or 3.0. Which is nice to see. (In regards to wondering NPC's still cannot sit/relax anywhere though.)
    (5)

  7. #67
    Player
    Sandpark's Avatar
    Join Date
    Sep 2013
    Posts
    744
    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Ultimatecalibur View Post
    What you've never seen the various retainers gathering stuff in the ARR areas? Heck people got a kick out of the various random NPC visitors to the restaurant in Mor Dhona. During the Make it Rain Campaign Seasonal event everyone was visiting the Gold Saucer.


    The Attack on Highbridge, The Hive, Poor Maid's Mill (which broke) and Dataqi Chronicle FATE chains are what you are referring to.



    These are Frontlines with 3 major battlefields currently: The Borderlands Ruins, Sealed Rock and The Fields of Glory.
    1. Do you mean those npcs out in the middle of nowhere with no name tag? Because I have never seen my retainers out in the field.

    2.Those are not really as deep or involving as Besieged. The closest thing this game had was Hamlet which got canned. But it still was no Besieged.

    3.I don't PvP much but if it exist there that's cool. I want PvE versions.
    (1)
    Last edited by Sandpark; 08-19-2017 at 08:28 AM.

  8. #68
    Player
    Blackcanary's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lermosa
    Posts
    869
    Character
    Rogue Fuki
    World
    Shiva
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Hycinthus View Post
    Remove teleport.

    Not all teleport needs to be removed though. Just Leave about 6 major teleport hubs, like in FFXI. 1 in Thanalan, 1 in shroud, 1 in noscea, 1 in mor dhona, 1 in Fringes, 1 in Doma.

    That's it. This will encourage people to use airships, boats, to access major cities that dont have teleport. And make those airship, boat, and yes, let's implement the Thanalan train , not skippable cutscene, make them real time but not too long. In FFXI even if you want to go to a major city, you had to do this.

    If you want to go further, have only Healers able to teleport to encourage interaction between players.

    yes to this 10 times over.
    (1)

  9. #69
    Player
    Hycinthus's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    757
    Character
    Alonzo Vivas
    World
    Exodus
    Main Class
    Paladin Lv 100
    I think it will feel empty for those who used to play other MMOs and play in PvP server. Because during your journey in the world , you will never feel that danger or excitement that you felt before.
    (0)

  10. #70
    Player
    Ksenia's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,100
    Character
    Ksenia Solo
    World
    Sargatanas
    Main Class
    Weaver Lv 100
    This has been an issue since 1.0 shut down. SE is still gun shy to the point of paranoid about the OW, Sandbox concept. They go out of their way to crush it in the extremes. You would need 5000 kills to mob level from 60 to 61 and yet when you run through the world you carry a draggro everywhere you go, forcing you to keep moving at all times, never stopping to appreciate anything around you. Even combat leve, the ratio is 30:1 for leveling and has never been a true option in FF14. It's unfortunate.
    (0)
    http://na.finalfantasyxiv.com/lodestone/character/1445972/

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