How is 2 items under 1 list making the other list too long? Make it one *** list, there is no reason for that split.
For place names it is easy, stop naming things after directions and such, placenames need be more unique, I mean it is ok for maybe one area to do that, not 4! (uldaha area, grid area, isghard area, iddy area) Basically the exits shouldn't just be named after directions, isn't boring to find 80% of the game like that?
This may be a more personal grief, but I am going to be honest with you, I do not care about lore when it crosses a functionally line. I do not see how a 2.0 area and a 3.0 area are in the same region under same area name. I do not think I ever saw that before. Even when FFXI did that with the wings of the goddess, each area had a [S] tag to mean past and was flagged under a different area. Looking past all that though, I do not see how a 2.0 area is part of 3.0, it is divided and looks completely unrelated. Just because it snows means it is the same area? Mor dhona used to snow in 1.0 and had a real freaky look, it is not part of Coerthas... also naming 2.0 and 3.0 areas under same name, just named after directions ... Maybe this is more of a personal grief, idk, but just seems dull and confusing to me when so many places are simply direction names.
For the spell speed and skill speed...:
https://docs.google.com/spreadsheets...XG8/edit#gid=0
It is literally the same *** stat, sam skill speed 862, OGCD 2.42, *changes to blm* spell speed 910, OGCD 2.42.. wtf??? just name it haste and get rid of split stats if you are not going to have them actually act as split stats. So combining them would have no change in game play whatsoever except RDM.