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  1. #81
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,835
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 91
    One thing that may assist specifically with the item purchase windows is remembering the pattern/sorting order that they fall into.

    It tends to be sorted by Item Type -> Role (Tank, Healer, etc) -> Job.

    You can then use the differing icons as a guide, for example all the belt items may share the same icon but it let's you know that you are in the right item type.
    From there go by your recollection of the role and job order and arrangement, for example I know that the tank role is first and then under that role it is paladin, then warrior, then dark knight.

    I actually use this technique myself to more quickly navigate the menus but it can also assist those that feel like they are getting lost in the word jumble.

    Now for some brutal honesty.

    While the devs could implement a trade back feature for tome and raid gear, which I wouldn't have a problem with, in the end it is a band-aid on one single aspect where your situation causes difficulty in your life.

    I would highly suggest seeking out things that you can do on your end to assist yourself in overcoming your difficulties. Finding a way to improve your situation across your whole life is much more valuable than asking someone else to adjust to help with one small part.

    You expressed that you see words more like images and therefore similar words can be very difficult because they look so much alike. That makes perfect sense and I understand where the difficulty comes from.

    I feel a technique that I learned for speed reading may be helpful.

    This technique was to not "read" the words letter by letter but to take in entire words and after much practice, entire groups of words at a time. Instead of using the letters to form the sounds that then determined the words, the words themselves would be taken in more like pictures or images and you use pattern and image recognition to be able to match the "look" of the word to the mental understanding or interpretation of a word. After a while you can then start stringing together "sentences" by recognizing patterns of the word "images".

    While the technique was developed for speed reading, because it is based on seeing words as images, its concept of developing image and pattern recognition to interpret and "read" words may be very useful for your condition. It won't be easy and it will take lots of practice but if it helps the benefit will be well worth it.

    In conclusion, I support the addition of a system to assist people with reading difficulties such as the proposed trade-back system (not as simple as people seem to think), however I urge you or anyone with such a situation to seek out real world assistance and to find things that they can do or practice to overcome, even if only a little, the difficulties in their lives.
    Overcoming a disability takes a combination of understanding and acceptance from others and a good measure of personal gumption to fight back and not let the disability drag you down.
    (6)
    Last edited by TouchandFeel; 08-18-2017 at 12:48 AM.

  2. #82
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Snow_Princess View Post
    When they do not have this:


    I'm against this part of the timer
    (2)

  3. #83
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Jonnycbad View Post
    ITT: SE should be held accountable for MY mistake.

    I'm also dyslexic but I make sure to double/triple check everything I do and to read carefully with diligence to compensate for my handicap. I don't go around blaming others and expect them to cater to me.
    I'm glad you work around your disability, but it's possible she has it worse than you etc.

    It's not catering to have a safety net in the form of a buyback a la what's already in the game. Especially when the currency is gated weekly.
    (4)

  4. #84
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Felis View Post
    I'm against this part of the timer
    A little off-topic because it's not specifically refunding an item from a vendor, but... Why? Who cares if you can trade it to someone else who helped kill the boss?
    (2)

  5. #85
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Naunet View Post
    A little off-topic because it's not specifically refunding an item from a vendor, but... Why? Who cares if you can trade it to someone else who helped kill the boss?
    If it from a dungeon boss you can just pass and let the others loot it
    If it is from tomes then it bypass the weekly cap.
    (1)

  6. #86
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Felis View Post
    If it from a dungeon boss you can just pass and let the others loot it
    If it is from tomes then it bypass the weekly cap.
    Sometimes I've rolled on a minion that is tradeable that I didn't realise I had already. I've started double and triple checking my minions before rolling, but I still occasionally get caught out. However, for the weekly caps, maybe you could only trade it provided both parties don't go over their cap? Makes it more complex, but could still be done.
    (2)
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  7. #87
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Felis View Post
    If it from a dungeon boss you can just pass and let the others loot it
    If it is from tomes then it bypass the weekly cap.
    This thing doesn't work on gear bought with currency... Sometimes people roll on accident, or roll and then realize someone else in the party needs it. Being able to trade dropped loot hurts no one.

    For currency-bought gear, the timer isn't for trading but for re-selling for a refund.
    (3)

  8. #88
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Quote Originally Posted by Felis View Post


    I'm against this part of the timer
    Why? and this does not apply to tombstones, it has a different message, that pic is just the only thing I could find to show what it looks like. All it means is, say you are in a DF, someone gets the drop, person asks "Do you really need that item? I can use it for upgrade" or whatever the case may be. Sometimes I misclicked need and hit greed for example and I panic to the party, press pass plz press pass i misclicked (so far I got all my items when that happened) It also works if you exit the DF but can get in same Cross zone/ or same server. Basically it means you can only trade with people that meet the requirements to get the drop, so this does mean if so in so got a weekly limit drop, you can't give so in so your weekly.

    For TouchandFeel, I am actually confused what you are trying to teach me.
    (also there is 1 post removed, maybe 2, but wondering why the more offensive ones are still around) I can tell because the post order are all messed up, they are in different positions, I think it is page 7+ like somewhere on page 7 or past it, a post was removed)
    Quote Originally Posted by Felis View Post
    If it from a dungeon boss you can just pass and let the others loot it
    If it is from tomes then it bypass the weekly cap.
    Nope that is not how it works, read the statement carefully:
    You may trade this item with players that where also eligible to loot this item

    Meaning if someone got their weekly, you can't be traded another because the person trying to receive is NOT ELIGIBLE! to receive it.
    (2)
    Last edited by Snow_Princess; 08-18-2017 at 03:11 AM.

  9. #89
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Snow_Princess View Post
    Some other ideas make it less confusing:
    Instead of listing stuff like DoL or DoW, or whatever do this:
    Tank
    Healer
    Melee DPS
    Magical range DPS
    Physical range DPS
    They've already made that change in how they organize the character window, so maybe they'll move that pattern into other areas of the game as well.


    Quote Originally Posted by Snow_Princess View Post
    They made a change to the GC menus in 3.xx that MADE THEM CONFUSING! so if they can make menus more confusing, they can change it to make it less confusing. Why in the hell did they do that anyway? wish they reverse it/ never made that change. To text size UI change is not going to make "material" and materials" confusing and knowing magically what each means. They both have materials for gear? WTH where they thinking in doing that????????????????????????????
    I hate that one, too. I'm not dyslexic. I can read the words with no problem, but it doesn't help if they both say the same thing. (They differ only in whether the word is plural, like how could that distinguish them when we can buy either single or multiple items either place?) I usually end up just checking both to find what I'm looking for.

    It was split into two sections because it was getting to be a long list otherwise. That much makes sense. But only the crafting materials one should have been called "materials". The other tab, the one with quest items, augmentation trade-in items, consumables, and so on, could have been called "other" or "miscellaneous" or something that doesn't duplicate the name of a different category.

    p.s. Anyone familiar with the Japanese, French, or German versions? Is this problem of both those tabs being given essentially the same name just an issue in the English release, or all four?


    Quote Originally Posted by Snow_Princess View Post
    What I see is "place inside iddy/place outside iddy/place outside iddy" I do not know what it intends on what spot is what esp with how iddy is laid out with the other zone. I can see north = up, south = down, so west and east is flipped depending if I am leaving iddy or exiting. Since the reference is flipped and I get confused what east and west is to begin with, I got no clue what leads to what.
    ...
    I can read "east" and "west" fine, it is knowing what both means and those meanings sometimes gets flipped leading me going the wrong way.
    While I can understand how that could be very frustrating, I'm not quite sure what SE could do to improve it.


    Quote Originally Posted by Snow_Princess View Post
    Also having 2.0 area under HW section still throws me off and leads for me taking a bit of time to teleport to the right place. Looking closer I see why, it is because both the HW and 2.0 are named alike, while having the same icon next to it while being under the same teleport section. I really do not like that and hope they change mixing different expansion areas under the same listing like that.
    It's because they're dividing them by nation rather than by when they were added into the game. They want to make it more intuitive for new players who are starting now and have all 2.0, 3.0 and 4.0 areas already in the game to begin with.

    Coerthas Central Highlands and Coerthas Western Highlands are both part of Coerthas, so it's natural to group them together, the same way that Central Thanalan and Western Thanalan are grouped together. It's just that, in the case of Coerthas, we reached one part earlier in the story than when we reach the other.


    Quote Originally Posted by Snow_Princess View Post
    However the skill speed and spell speed is too hard to read. The effect is too much alike, the icons are the same, and the name of them are too much alike.

    might as well be the same item. i have to work very hard to tell them apart. As said I put skill speed on BLM before because of it.
    I agree, those are too similar. I wish they'd gone with "spell speed" and "attack speed" or "spell speed" and "action speed" or something if they wanted to split it into two different attributes.
    (3)
    Last edited by Niwashi; 08-18-2017 at 05:42 AM.

  10. #90
    Player
    enthauptet's Avatar
    Join Date
    Aug 2015
    Location
    Gridania
    Posts
    719
    Character
    Judy Hopps
    World
    Excalibur
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by TouchandFeel View Post
    While you are labelling the issue as "dyslexia", it honestly sounds more like a general eyesight issue and having trouble reading the text because it is too small for you.

    I am pretty sure the setting to increase/decrease UI scale could potentially help by making everything bigger and therefore easier to read.

    Sorry if this solution has already been broached, this thread is quite all over the place in it's back and forth.
    One of the issues that I have, is that the text rendering in this game is REALLY REALLY BAD!!! you can increase the window/ui size but the text becomes illegible in the process. When I got a new monitor I tried all sizes and I still have to keep some windows at 100% even though they are really small. I get close and look at it to read it.

    Quote Originally Posted by Stormfur View Post
    The dark blue on black text for things like the loot from Deltascape is really difficult to read - and I have corrective lenses. I mean, look at this!

    https://i.gyazo.com/cf61049db191531d...f19c5d626a.png

    I can see how it's easy to make a mistake. They don't make it any easier with icons that look virtually identical. Raptor sinew and Persimmon leaf sushi anyone? To say nothing of the items needed for the anima relic. I get that you're on a super-tight schedule devs, and this is probably the LAST thing on your loooong list of to-dos, but it would help the players so much - even those who don't struggle with visual issues.
    This low contrast is just a compounding issue with the text already being hard to read because of bad scaling. It is unfortunate this is like the only FF game where you can't adjust the menu colour since it would make it a lot easier to read.

    Whenever I am buying an item I always select then deselect it like 10 times because my hands are really shaky and my cursor tends to jump around so sometimes I select the wrong item even if I am intending on clicking on the correct one. If the icons were a bit bigger or there was another way to select things maybe that wouldn't be such a problem. I have this problem in other programs too, like closing the wrong tab in the browser.
    (3)
    Last edited by enthauptet; 08-18-2017 at 06:20 AM.

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