It would probably require a home setting where there is actual heroic potential in the profession.Joking aside, I am using a bit of light-hearted fun to give a nod to the very dark connotations that come with the concept of Inquisitors and Inquisitions; namely that of torture, mass executions and other horrible acts all done in the name of ferreting out "heresy". When Inquisitors or Inquisitions are broached in modern media, even this game, they are always portrayed as either abjectly negative or comical zealotry. Neither of those things are positive traits that mesh well with portraying a heroic figure. The negative connotations clash with being the "good guy" of the story, so Inquisitor as a job for the player (the hero) just doesn't work so well conceptually.
Otherwise, though, there are other usable terms. Cavalier, Templar, and Warden are just a few to come to mind.
They already have established the idea of the Inquisition and Inquisitors in the game though with Heavensward and it portrayed them as bad in the case of the main story or comical in their zealotry with the Hildebrand side-quests.
As for cavalier, that sort of implies being on horseback or part of a calvary.
Templar is sort of okay in the sense that it has been used before in the Ivalice based games of the series but conceptually it falls into the same mold as Paladin.
Warden works in a general sense as it denotes a person who keeps/protects something or someone that has been established as their ward. It's flexible enough that it could be made to fit many different takes on a tank class.
If you wanted something like judge but not judge, you could maybe use Justicar.
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