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  1. #11
    Player
    Elfidan's Avatar
    Join Date
    Sep 2013
    Location
    The gates of Hades
    Posts
    764
    Character
    Elfidan Gadfor
    World
    Ultros
    Main Class
    Reaper Lv 100
    (4)
    Quote Originally Posted by Commander_Justitia View Post
    Buff Blackmage
    Quote Originally Posted by Nikoto View Post
    If there was a downvote button I'd be pressing it.

  2. #12
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    For complete glamour freedom one would pretty well need:
    - A glamour catalog (0/1 achievements, essentially -- have you ever soulbound this gear).
    - Slot/AC-based glamouring (would require the data of one additional armory slot, sans all but model and dye).
    (3)

  3. #13
    Player
    RichardButte's Avatar
    Join Date
    Mar 2011
    Posts
    1,107
    Character
    Richard Butte
    World
    Hyperion
    Main Class
    Machinist Lv 90
    A glamour log is still the best solution, as it's just a checklist of whether or not you have the ability to glamour the appearance of an item onto another item.
    (0)

  4. #14
    Player
    Joe777's Avatar
    Join Date
    Dec 2016
    Location
    Kugane
    Posts
    673
    Character
    Joe Ultima
    World
    Coeurl
    Main Class
    Rogue Lv 70
    Quote Originally Posted by Ultimatecalibur View Post
    Reading these threads always gives me a headache.
    Suggested "Glamour fixes" look and sound easy to fix to those not familiar with how programing and databases work, but end up being much more complex/expensive when you understand how the backend works.
    Currently the glamour system works by changing the current color/model data in the equipment's item data to a redirect the target equipment piece. This is very easy and low cost method to include glamour while still letting FFXIV have an incredibly huge amount of equipment models.

    The OP's methods (and the other common suggestions) are far harder/more expensive than people understand.

    1) This requires creation of 12 new gear slots (Weapon, Shield, Head, Chest, Hands, legs, feet, ears, neck, wrists, ring1 and ring 2) just for glamour. This would be the equivalent of adding 12 new inventory slots but locking them only to gear.

    2) This would require adding 34+ redirect tags to every item slot and item and each new class/job would require adding a new redirect we added. This is a massive amount of dead/useless data on most items.

    3) Glamour nuts do not need 3+ copies of endgame gear just for vanity.
    1) The Glamour would be tied to the class/job slot, not the slot in general.
    2) Yes this one would indeed be hard to implement but I threw it out there anyway.
    3) Yes we do.
    (0)
    Guildmaster of Power With Numbers (PWN) on Coeurl in Aether.

  5. #15
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Joe777 View Post
    1) The Glamour would be tied to the class/job slot, not the slot in general.
    At which point its not just 12 slots it becomes 408 slots (12 slots for 34 classes/jobs).

    13 normal gear slots and 12 glamour gear slots that are swapped out with gear sets are actually more sane that what you want but still very expensive

    3) Yes we do.
    No, you don't. Despite claims that Glamour is the endgame. Glamour is a perk not a necessity to play.
    (0)
    Last edited by Ultimatecalibur; 08-16-2017 at 08:35 AM.

  6. #16
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Ultimatecalibur View Post
    At which point its not just 12 slots it becomes 408 slots (12 slots for 34 classes/jobs).
    It becomes 408 tags, which are allotted for but need not be loaded until filled. The client can check internally as to whether a tag first exists in order to request it be loaded when swapping to the given job. (Admittedly, I'm unsure as to the necessary load differences of a tag being in its own module vs. part of another piece of gear's. Is every module of equal load regardless of size?)

    This would not technically be a redirect tag any of on the gear itself; all gear-attached redirection would be removed by such a system. If an appearance tag is given on the slot, the gear's own appearance is superseded and ignored. Otherwise, the latter's appearance is loaded.
    (1)

  7. #17
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by RichardButte View Post
    A glamour log is still the best solution, as it's just a checklist of whether or not you have the ability to glamour the appearance of an item onto another item.
    It's the best solution for a different issue.

    There's two really big issues with glamour, and lots of requests for fixing each of them:
    A) We can't collect more than a trivially few glamour appearances because the only way to do so is to store all the gear for them (with no place to do so).
    B) We cannot have different glamour appearances while using the same base gear.

    A glamour log is the fix to issue (A), but not to issue (B), which is the one this thread is about.
    (1)

  8. #18
    Player
    Dark-Saviour's Avatar
    Join Date
    Dec 2013
    Posts
    690
    Character
    Dark Saviour
    World
    Cactuar
    Main Class
    Carpenter Lv 80
    Quote Originally Posted by Niwashi View Post
    It's the best solution for a different issue.

    There's two really big issues with glamour, and lots of requests for fixing each of them:
    A) We can't collect more than a trivially few glamour appearances because the only way to do so is to store all the gear for them (with no place to do so).
    B) We cannot have different glamour appearances while using the same base gear.

    A glamour log is the fix to issue (A), but not to issue (B), which is the one this thread is about.
    B isn't a huge issue if
    1) The glamour-log cost is front-loaded and there's no longer a charge to actually apply glamour.
    and
    2) You can macro glamour changes.
    A little unwieldy, but any other solution to B is going to be somewhat unintuitive (and potentially obnoxious if you don't want different glamour for each job; I use the same set for almost everything.)
    (0)

  9. #19
    Player
    Joe777's Avatar
    Join Date
    Dec 2016
    Location
    Kugane
    Posts
    673
    Character
    Joe Ultima
    World
    Coeurl
    Main Class
    Rogue Lv 70
    Quote Originally Posted by Ultimatecalibur View Post
    No, you don't. Despite claims that Glamour is the endgame. Glamour is a perk not a necessity to play.
    You don't pay my sub! Don't tell me what I do or don't need.

    All memes aside seriously if you don't care about glamour that's you but many of us, fanatics or not, would like to have a different look for a different occasion while still using BiS gear and not having to constantly change glamours. In my case, I want a different look per class/job.
    (1)
    Guildmaster of Power With Numbers (PWN) on Coeurl in Aether.

  10. #20
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Best fix as far as I can see is to:
    1) Change gear sets to being stored on the server rather than our client (which really should happen anyway, regardless of this glamour change).
    2) Then change glamour so that instead of applying it to a piece of gear, we apply it to a gear set.
    3) And give each piece a simple selection (like the helmet show/hide toggle) of whether to display the glamour or the base item.
    (0)

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