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  1. #1
    Player
    Rhyn's Avatar
    Join Date
    Jun 2017
    Posts
    77
    Character
    Becidenne Rhymsdottir
    World
    Phoenix
    Main Class
    Warrior Lv 80

    Holmgang need a range increase.

    Given the size of many mobs and bosses, and similar to the issue with Dragon Sight, can we please get the miniscule 6y range increased? The way it works now you pretty much have to stand inside the boss for it to trigger correctly.

    *edit* to clarify if anyone is unfamiliar. It is 6y to the center of the mob. You normally fight a large mob outside this range.
    (3)
    Last edited by Rhyn; 08-13-2017 at 08:05 AM.

  2. #2
    Player
    DWolfwood's Avatar
    Join Date
    May 2012
    Posts
    363
    Character
    Dylan Wolfwoodicus
    World
    Goblin
    Main Class
    Warrior Lv 80
    Might be exaggerating to say you have to stand inside the boss, but I do agree that a small increase to the range is a modest request that would go a long way in QoL for WAR.

    I support this.
    (0)
    New Job Ideas
    Fusilier (TANK) Purely physical; Weapon: Heavy Cannon
    Necromancer (DPS) Melee pet job that builds up heavy magic attacks; Weapon: Scythe; Pet: Skeleton/Undead
    Ranger (DPS) Ranged heavy DPS with minor utility; Weapon: Rifle

  3. #3
    Player
    aqskerorokero's Avatar
    Join Date
    Nov 2016
    Posts
    279
    Character
    Aquis Onionslicer
    World
    Ragnarok
    Main Class
    Paladin Lv 90
    that is what war pays for a short cd invulnerability......
    (2)

  4. #4
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by aqskerorokero View Post
    that is what war pays for a short cd invulnerability......
    You're not invulnerable at all while it's active. . .

    Agree OP, it needs a much longer range. So does Tomahawk/Lob/whatever the dark knight one is
    (0)

  5. #5
    Player
    aleph_null's Avatar
    Join Date
    Mar 2016
    Posts
    690
    Character
    Aleph Alpha
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Why would you even not be within melee range from the boss? I really can't think of any situation where I'd want to holmgang away from a boss.
    (0)

  6. #6
    Player
    Rhyn's Avatar
    Join Date
    Jun 2017
    Posts
    77
    Character
    Becidenne Rhymsdottir
    World
    Phoenix
    Main Class
    Warrior Lv 80
    Quote Originally Posted by aqskerorokero View Post
    that is what war pays for a short cd invulnerability......
    Hallowed Ground - complete invulnerability for 10 sec.
    Living Dead - can't be reduced below 1 hp for 10 sec. I have never seen the walking dead status matter, ever.
    Holmgang - can't be reduced below 1 hp for 6 sec. Needs a target. You are immobile and can't dodge that telegraph that is assuredly coming for your face.

    There are plenty of downsides to justify the shorter cooldown already. Having the ability straight up -not trigger- when you need it because you fought a boss at a normal distance instead of inside him should not be one of them. Yes that is hyperbole, but I've had Holmgang not trigger so many times at a normal fighting distance.

    Quote Originally Posted by aleph_null View Post
    Why would you even not be within melee range from the boss? I really can't think of any situation where I'd want to holmgang away from a boss.
    It's 6y to the center of the mob. While other attacks don't seem to work this way, so you normally fight a large boss outside this 6y range.
    (1)
    Last edited by Rhyn; 08-13-2017 at 08:19 AM.

  7. #7
    Player
    aleph_null's Avatar
    Join Date
    Mar 2016
    Posts
    690
    Character
    Aleph Alpha
    World
    Tonberry
    Main Class
    Warrior Lv 80
    6y is double the max range of your melee skills, I can't think of a boss fight where I can hit the boss but not holmgang. Mind telling me where you're having trouble?
    (0)

  8. #8
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Rhyn View Post
    ...
    I don't think this is correct. I've used Holmgang on both Bahamut and Alex back when it was cool to do so, and I haven't yet run into distance issues even when standing at the edge of a large boss' hitbox.

    Actually, there's a reason why you don't want a very large radius on Holmgang. It has a hidden function: you can reposition mobs and interrupt some actions that would otherwise be interruptable by activating Holmgang and jumping outside of its active range. This causes the game to pull the mob/player towards you, in some cases interrupting its cast. Historically, the only way to interrupt a Dreadwash cast in Leviathan Ex once it started was to Holmgang jump it. Holmgang also negates knockbacks in some cases, which is another reason why the range check is handy.

    And here we all thought it was just an invincibility move with the recast of Sentinel.
    (1)

  9. #9
    Player
    DWolfwood's Avatar
    Join Date
    May 2012
    Posts
    363
    Character
    Dylan Wolfwoodicus
    World
    Goblin
    Main Class
    Warrior Lv 80
    Quote Originally Posted by aleph_null View Post
    I really can't think of any situation where I'd want to holmgang away from a boss.
    I can say that I've been on Apanda as MT and out of range to use Holmgang on Halicanarssus due to OT positioning several times as she's casting Critical Hit. Granted, I use it on on Apanda, but it's a situation nonetheless.
    (1)
    New Job Ideas
    Fusilier (TANK) Purely physical; Weapon: Heavy Cannon
    Necromancer (DPS) Melee pet job that builds up heavy magic attacks; Weapon: Scythe; Pet: Skeleton/Undead
    Ranger (DPS) Ranged heavy DPS with minor utility; Weapon: Rifle

  10. #10
    Player
    aleph_null's Avatar
    Join Date
    Mar 2016
    Posts
    690
    Character
    Aleph Alpha
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Quote Originally Posted by DWolfwood View Post
    I can say that I've been on Apanda as MT and out of range to use Holmgang on Halicanarssus due to OT positioning several times as she's casting Critical Hit. Granted, I use it on on Apanda, but it's a situation nonetheless.
    If you're hitting the apanda during critical hit then why not just holmgang on it?
    (0)

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