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  1. #1
    Player
    Aezryn's Avatar
    Join Date
    Sep 2015
    Posts
    18
    Character
    Keih'to Aezyrius
    World
    Leviathan
    Main Class
    Astrologian Lv 70
    Healer main for 3.x here who has swapped to dps.

    For me I'm just really bored with the role as a whole. I mained AST for most of HW and before that SCH and healing is honestly the most boring role in the game to me. Taking away cleric stance and gutting the dps variety of the class made it so that most of the time you are just spamming one button. In Savage content things sorta get a little better since the content is difficult enough to have to heal but it's still not really better since Imo healing is easier than it was in 3.x with the new healing skills. There is no aspect of the role to try and push you to do something better.

    This is on top of everything else people have mentioned about pressure and the inability to fuck up because you basically wipe your party. The role is just very undesireable to play Imo. You can have a hell of a lot more fun tanking or dpsing.
    (1)

  2. #2
    Player
    Kerrigen's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    225
    Character
    Ebi Frye
    World
    Ragnarok
    Main Class
    Fisher Lv 80
    Quote Originally Posted by Aezryn View Post
    Healer main for 3.x here who has swapped to dps.

    For me I'm just really bored with the role as a whole.[...] healing is honestly the most boring role in the game to me. Taking away cleric stance and gutting the dps variety of the class made it so that most of the time you are just spamming one button.

    This is on top of everything else people have mentioned about pressure [...] You can have a hell of a lot more fun tanking or dpsing.
    Exactly the reason why I decided to switch away from being a healer main as well. Healing just isn't engaging enough in this game. If you care about your contribution at all, you spend far too much time throwing rocks versus actually healing, and there are very few interesting mechanics and interplay in the healers' toolkits. It's by far the best role to carry groups in this game, but I don't see myself going back to it in any serious manner if they don't make healers' gameplay loop more engaging.
    (0)